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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-20 09:28:22 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-21 09:37:52 +0300
commit8823eae328547991def3b13ee2919291d29a278b (patch)
tree7a9dbdf352b115531c05c43c306ff303d67602b5 /platform/macos/godot_window.mm
parent292c952e3be9904d8aaaff1d3f7c569b2ffb658b (diff)
Rename OSX to macOS and iPhoneOS to iOS.
Diffstat (limited to 'platform/macos/godot_window.mm')
-rw-r--r--platform/macos/godot_window.mm69
1 files changed, 69 insertions, 0 deletions
diff --git a/platform/macos/godot_window.mm b/platform/macos/godot_window.mm
new file mode 100644
index 0000000000..e205e7546d
--- /dev/null
+++ b/platform/macos/godot_window.mm
@@ -0,0 +1,69 @@
+/*************************************************************************/
+/* godot_window.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_window.h"
+
+#include "display_server_macos.h"
+
+@implementation GodotWindow
+
+- (id)init {
+ self = [super init];
+ window_id = DisplayServer::INVALID_WINDOW_ID;
+ return self;
+}
+
+- (void)setWindowID:(DisplayServerMacOS::WindowID)wid {
+ window_id = wid;
+}
+
+- (BOOL)canBecomeKeyWindow {
+ // Required for NSWindowStyleMaskBorderless windows.
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ return !wd.no_focus && !wd.is_popup;
+}
+
+- (BOOL)canBecomeMainWindow {
+ // Required for NSWindowStyleMaskBorderless windows.
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ return !wd.no_focus && !wd.is_popup;
+}
+
+@end