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author | clayjohn <claynjohn@gmail.com> | 2022-10-07 10:15:39 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-10-07 10:15:39 -0700 |
commit | 74654550793c27911898fe938bc172c64cfa689a (patch) | |
tree | b84bf2427abbf494b497b569d00f3662a750d5f6 /platform/macos/godot_window.h | |
parent | 1baefceababe8a0d63434a231c3799555a45d8e3 (diff) |
Fix material overlay overriding shadow casting logic
Material overlay should only cast a shadow if it can cast a shadow and
the instance can cast a shadow
Diffstat (limited to 'platform/macos/godot_window.h')
0 files changed, 0 insertions, 0 deletions