diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-12-11 01:21:22 +0200 |
---|---|---|
committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2023-01-23 15:08:12 +0200 |
commit | daad4aed62bfa471421f960179f0ac0fd78e8040 (patch) | |
tree | 86b7f69d180f253c51c4b567139d68850f9e365d /platform/macos/godot_content_view.mm | |
parent | 9937915ad77059b63582ffd4e324afb26f467b76 (diff) |
Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Diffstat (limited to 'platform/macos/godot_content_view.mm')
-rw-r--r-- | platform/macos/godot_content_view.mm | 164 |
1 files changed, 71 insertions, 93 deletions
diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm index 337aa59a5e..485f80a22e 100644 --- a/platform/macos/godot_content_view.mm +++ b/platform/macos/godot_content_view.mm @@ -185,6 +185,7 @@ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); if (wd.im_active) { ime_input_event_in_progress = true; + ds->pop_last_key_event(); ds->update_im_text(Point2i(selectedRange.location, selectedRange.length), String::utf8([[marked_text mutableString] UTF8String])); } } @@ -194,6 +195,9 @@ } - (void)unmarkText { + if (ime_input_event_in_progress) { + ime_suppress_next_keyup = true; + } ime_input_event_in_progress = false; [[marked_text mutableString] setString:@""]; @@ -245,8 +249,6 @@ } - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { - NSEvent *event = [NSApp currentEvent]; - NSString *characters; if ([aString isKindOfClass:[NSAttributedString class]]) { characters = [aString string]; @@ -284,13 +286,14 @@ DisplayServerMacOS::KeyEvent ke; ke.window_id = window_id; - ke.macos_state = [event modifierFlags]; + ke.macos_state = 0; ke.pressed = true; ke.echo = false; ke.raw = false; // IME input event. ke.keycode = Key::NONE; ke.physical_keycode = Key::NONE; - ke.unicode = codepoint; + ke.key_label = Key::NONE; + ke.unicode = fix_unicode(codepoint); ds->push_to_key_event_buffer(ke); } @@ -584,7 +587,7 @@ NSString *characters = [event characters]; NSUInteger length = [characters length]; - if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags]))) { + if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true))) { // Fallback unicode character handler used if IME is not active. Char16String text; text.resize([characters length] + 1); @@ -602,10 +605,11 @@ ke.macos_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; - ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags]); + ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], false); ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); + ke.key_label = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true); + ke.unicode = fix_unicode(codepoint); ke.raw = true; - ke.unicode = codepoint; ds->push_to_key_event_buffer(ke); } @@ -616,10 +620,11 @@ ke.macos_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; - ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags]); + ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], false); ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); - ke.raw = false; + ke.key_label = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true); ke.unicode = 0; + ke.raw = false; ds->push_to_key_event_buffer(ke); } @@ -638,56 +643,54 @@ } ignore_momentum_scroll = true; - // Ignore all input if IME input is in progress - if (!ime_input_event_in_progress) { - DisplayServerMacOS::KeyEvent ke; + DisplayServerMacOS::KeyEvent ke; - ke.window_id = window_id; - ke.echo = false; - ke.raw = true; + ke.window_id = window_id; + ke.echo = false; + ke.raw = true; - int key = [event keyCode]; - int mod = [event modifierFlags]; + int key = [event keyCode]; + int mod = [event modifierFlags]; - if (key == 0x36 || key == 0x37) { - if (mod & NSEventModifierFlagCommand) { - mod &= ~NSEventModifierFlagCommand; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else if (key == 0x38 || key == 0x3c) { - if (mod & NSEventModifierFlagShift) { - mod &= ~NSEventModifierFlagShift; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else if (key == 0x3a || key == 0x3d) { - if (mod & NSEventModifierFlagOption) { - mod &= ~NSEventModifierFlagOption; - ke.pressed = true; - } else { - ke.pressed = false; - } - } else if (key == 0x3b || key == 0x3e) { - if (mod & NSEventModifierFlagControl) { - mod &= ~NSEventModifierFlagControl; - ke.pressed = true; - } else { - ke.pressed = false; - } + if (key == 0x36 || key == 0x37) { + if (mod & NSEventModifierFlagCommand) { + mod &= ~NSEventModifierFlagCommand; + ke.pressed = true; } else { - return; + ke.pressed = false; } + } else if (key == 0x38 || key == 0x3c) { + if (mod & NSEventModifierFlagShift) { + mod &= ~NSEventModifierFlagShift; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x3a || key == 0x3d) { + if (mod & NSEventModifierFlagOption) { + mod &= ~NSEventModifierFlagOption; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else if (key == 0x3b || key == 0x3e) { + if (mod & NSEventModifierFlagControl) { + mod &= ~NSEventModifierFlagControl; + ke.pressed = true; + } else { + ke.pressed = false; + } + } else { + return; + } - ke.macos_state = mod; - ke.keycode = KeyMappingMacOS::remap_key(key, mod); - ke.physical_keycode = KeyMappingMacOS::translate_key(key); - ke.unicode = 0; + ke.macos_state = mod; + ke.keycode = KeyMappingMacOS::remap_key(key, mod, false); + ke.physical_keycode = KeyMappingMacOS::translate_key(key); + ke.key_label = KeyMappingMacOS::remap_key(key, mod, true); + ke.unicode = 0; - ds->push_to_key_event_buffer(ke); - } + ds->push_to_key_event_buffer(ke); } - (void)keyUp:(NSEvent *)event { @@ -696,51 +699,26 @@ return; } - DisplayServerMacOS::WindowData &wd = ds->get_window(window_id); - // Ignore all input if IME input is in progress. - if (!ime_input_event_in_progress) { - NSString *characters = [event characters]; - NSUInteger length = [characters length]; - - // Fallback unicode character handler used if IME is not active. - if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags]))) { - Char16String text; - text.resize([characters length] + 1); - [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; - - String u32text; - u32text.parse_utf16(text.ptr(), text.length()); - - for (int i = 0; i < u32text.length(); i++) { - const char32_t codepoint = u32text[i]; - DisplayServerMacOS::KeyEvent ke; - - ke.window_id = window_id; - ke.macos_state = [event modifierFlags]; - ke.pressed = false; - ke.echo = [event isARepeat]; - ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags]); - ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); - ke.raw = true; - ke.unicode = codepoint; + if (ime_suppress_next_keyup) { + ime_suppress_next_keyup = false; + return; + } - ds->push_to_key_event_buffer(ke); - } - } else { - DisplayServerMacOS::KeyEvent ke; + if (!ime_input_event_in_progress) { + DisplayServerMacOS::KeyEvent ke; - ke.window_id = window_id; - ke.macos_state = [event modifierFlags]; - ke.pressed = false; - ke.echo = [event isARepeat]; - ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags]); - ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); - ke.raw = true; - ke.unicode = 0; + ke.window_id = window_id; + ke.macos_state = [event modifierFlags]; + ke.pressed = false; + ke.echo = [event isARepeat]; + ke.keycode = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], false); + ke.physical_keycode = KeyMappingMacOS::translate_key([event keyCode]); + ke.key_label = KeyMappingMacOS::remap_key([event keyCode], [event modifierFlags], true); + ke.unicode = 0; + ke.raw = true; - ds->push_to_key_event_buffer(ke); - } + ds->push_to_key_event_buffer(ke); } } |