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authorRémi Verschelde <rverschelde@gmail.com>2022-09-23 09:44:37 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-23 09:44:37 +0200
commit3a8e711e3383260110c8f6073eb5e240da963c2d (patch)
tree00ef7b4be14379c4bafe0e519c0bcde676d46c8e /platform/macos/display_server_macos.mm
parent300ea8602ccfe7f69a994b8f2d81e0dff77ebc58 (diff)
parent0dab11afa4dca6bba7aba554ec4097de30200f73 (diff)
Merge pull request #66254 from bruvzg/macos_title
[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement.
Diffstat (limited to 'platform/macos/display_server_macos.mm')
-rw-r--r--platform/macos/display_server_macos.mm31
1 files changed, 16 insertions, 15 deletions
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 004bb7dcd1..34723c7d4b 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -2664,21 +2664,17 @@ Vector2i DisplayServerMacOS::window_get_safe_title_margins(WindowID p_window) co
ERR_FAIL_COND_V(!windows.has(p_window), Vector2i());
const WindowData &wd = windows[p_window];
- float max_x = 0.f;
- NSButton *cb = [wd.window_object standardWindowButton:NSWindowCloseButton];
- if (cb) {
- max_x = MAX(max_x, [cb frame].origin.x + [cb frame].size.width);
- }
- NSButton *mb = [wd.window_object standardWindowButton:NSWindowMiniaturizeButton];
- if (mb) {
- max_x = MAX(max_x, [mb frame].origin.x + [mb frame].size.width);
- }
- NSButton *zb = [wd.window_object standardWindowButton:NSWindowZoomButton];
- if (zb) {
- max_x = MAX(max_x, [zb frame].origin.x + [zb frame].size.width);
+ if (!wd.window_button_view) {
+ return Vector2i();
}
- return Vector2i(max_x * screen_get_max_scale(), 0);
+ float max_x = wd.wb_offset.x + [wd.window_button_view frame].size.width;
+
+ if ([wd.window_object windowTitlebarLayoutDirection] == NSUserInterfaceLayoutDirectionRightToLeft) {
+ return Vector2i(0, max_x * screen_get_max_scale());
+ } else {
+ return Vector2i(max_x * screen_get_max_scale(), 0);
+ }
}
void DisplayServerMacOS::window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled) {
@@ -2687,7 +2683,11 @@ void DisplayServerMacOS::window_set_custom_window_buttons(WindowData &p_wd, bool
p_wd.window_button_view = nil;
}
if (p_enabled) {
- float window_buttons_spacing = NSMinX([[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] frame]) - NSMinX([[p_wd.window_object standardWindowButton:NSWindowCloseButton] frame]);
+ float cb_frame = NSMinX([[p_wd.window_object standardWindowButton:NSWindowCloseButton] frame]);
+ float mb_frame = NSMinX([[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] frame]);
+ bool is_rtl = ([p_wd.window_object windowTitlebarLayoutDirection] == NSUserInterfaceLayoutDirectionRightToLeft);
+
+ float window_buttons_spacing = (is_rtl) ? (cb_frame - mb_frame) : (mb_frame - cb_frame);
[p_wd.window_object setTitleVisibility:NSWindowTitleHidden];
[[p_wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:YES];
@@ -2695,7 +2695,7 @@ void DisplayServerMacOS::window_set_custom_window_buttons(WindowData &p_wd, bool
[[p_wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:YES];
p_wd.window_button_view = [[GodotButtonView alloc] initWithFrame:NSZeroRect];
- [p_wd.window_button_view initButtons:window_buttons_spacing offset:NSMakePoint(p_wd.wb_offset.x, p_wd.wb_offset.y)];
+ [p_wd.window_button_view initButtons:window_buttons_spacing offset:NSMakePoint(p_wd.wb_offset.x, p_wd.wb_offset.y) rtl:is_rtl];
[p_wd.window_view addSubview:p_wd.window_button_view];
} else {
[p_wd.window_object setTitleVisibility:NSWindowTitleVisible];
@@ -2741,6 +2741,7 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win
}
}
[wd.window_object setFrame:rect display:YES];
+ send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
} break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window.