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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-08-04 10:38:26 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-08-04 10:38:26 +0300 |
commit | 2f9be29c73dec490671725a9d003dd158c0e47f2 (patch) | |
tree | 1eefaed55d79c02f24d8afa729afe5a63b01262d /platform/macos/display_server_macos.mm | |
parent | cf46ef42a93f44d326ca2b3645cf94682bfe3564 (diff) |
Implement `screen_set_keep_on` for macOS
Diffstat (limited to 'platform/macos/display_server_macos.mm')
-rw-r--r-- | platform/macos/display_server_macos.mm | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index b9bc182dde..2f5efae69e 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -39,6 +39,7 @@ #include "tts_macos.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" @@ -1891,6 +1892,20 @@ float DisplayServerMacOS::screen_get_refresh_rate(int p_screen) const { return SCREEN_REFRESH_RATE_FALLBACK; } +void DisplayServerMacOS::screen_set_keep_on(bool p_enable) { + if (screen_keep_on_assertion) { + IOPMAssertionRelease(screen_keep_on_assertion); + screen_keep_on_assertion = kIOPMNullAssertionID; + } + + if (p_enable) { + String app_name_string = ProjectSettings::get_singleton()->get("application/config/name"); + NSString *name = [NSString stringWithUTF8String:(app_name_string.is_empty() ? "Godot Engine" : app_name_string.utf8().get_data())]; + NSString *reason = @"Godot Engine running with display/window/energy_saving/keep_screen_on = true"; + IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep, (__bridge CFStringRef)name, (__bridge CFStringRef)reason, (__bridge CFStringRef)reason, nullptr, 0, nullptr, &screen_keep_on_assertion); + } +} + Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const { _THREAD_SAFE_METHOD_ @@ -3266,9 +3281,16 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM RendererCompositorRD::make_current(); } #endif + + screen_set_keep_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)); } DisplayServerMacOS::~DisplayServerMacOS() { + if (screen_keep_on_assertion) { + IOPMAssertionRelease(screen_keep_on_assertion); + screen_keep_on_assertion = kIOPMNullAssertionID; + } + // Destroy all windows. for (HashMap<WindowID, WindowData>::Iterator E = windows.begin(); E;) { HashMap<WindowID, WindowData>::Iterator F = E; |