diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-08-20 21:55:46 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-11-09 15:48:30 +0100 |
commit | ff1f0d2cb5e34ce74c63c2b3ce2b4e8662af550f (patch) | |
tree | 07d954e27b30ff8b9b510c068386ae52bcedd012 /platform/linuxbsd | |
parent | 593e35346ab182c36068c3dcfc741eeb7311a19e (diff) |
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.
This helps make the buildsystem easier to understand.
Diffstat (limited to 'platform/linuxbsd')
-rw-r--r-- | platform/linuxbsd/SCsub | 2 | ||||
-rw-r--r-- | platform/linuxbsd/detect.py | 6 |
2 files changed, 2 insertions, 6 deletions
diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index ae75a75830..6e43ffcedb 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -18,5 +18,5 @@ common_x11 = [ prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index f5e2c72bbc..ea101e24dd 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -73,7 +73,7 @@ def get_opts(): BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), BoolVariable("pulseaudio", "Detect and use PulseAudio", True), BoolVariable("udev", "Use udev for gamepad connection callbacks", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("touch", "Enable touch events", True), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), @@ -96,8 +96,6 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -108,8 +106,6 @@ def configure(env): env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": |