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authorRémi Verschelde <rverschelde@gmail.com>2021-02-08 08:52:21 +0100
committerRémi Verschelde <rverschelde@gmail.com>2021-02-08 08:53:16 +0100
commit849c090343a22b98f0c977f2bb3469f709688de4 (patch)
tree1447e96c9172221f29bbd380b4006c74dded38cc /platform/linuxbsd/SCsub
parent57e2822a05c29db3980ad243c37a34acf6c4d14b (diff)
SCons: Fix debug_symbols tests after switch to BoolVariable
Bug introduced in #45679. Fixes part of #45816.
Diffstat (limited to 'platform/linuxbsd/SCsub')
-rw-r--r--platform/linuxbsd/SCsub2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub
index 6e43ffcedb..ddc698a55b 100644
--- a/platform/linuxbsd/SCsub
+++ b/platform/linuxbsd/SCsub
@@ -18,5 +18,5 @@ common_x11 = [
prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11)
-if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
+if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))