summaryrefslogtreecommitdiff
path: root/platform/javascript
diff options
context:
space:
mode:
authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-11-23 12:13:52 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2020-11-23 12:15:18 +0100
commit4617a7fa9cea323978f14053ef2726c84e9bd267 (patch)
tree73ce95b3b77e3e9cffa2c4e4080622abd5936e2a /platform/javascript
parentc38984d286419f2d46b80c6d978fea31a0296d46 (diff)
[HTML5] Run eslint --fix.
Should I write a poem about this whole new world? ;)
Diffstat (limited to 'platform/javascript')
-rw-r--r--platform/javascript/js/engine/engine.js139
-rw-r--r--platform/javascript/js/engine/preloader.js66
-rw-r--r--platform/javascript/js/engine/utils.js33
-rw-r--r--platform/javascript/js/libs/audio.worklet.js8
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js116
-rw-r--r--platform/javascript/js/libs/library_godot_display.js169
-rw-r--r--platform/javascript/js/libs/library_godot_editor_tools.js2
-rw-r--r--platform/javascript/js/libs/library_godot_eval.js56
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js68
-rw-r--r--platform/javascript/js/libs/library_godot_os.js89
-rw-r--r--platform/javascript/js/libs/library_godot_runtime.js30
11 files changed, 392 insertions, 384 deletions
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 792ec9cb28..74153b672a 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -1,14 +1,14 @@
-const Engine = (function() {
- var preloader = new Preloader();
+const Engine = (function () {
+ const preloader = new Preloader();
- var wasmExt = '.wasm';
- var unloadAfterInit = true;
- var loadPath = '';
- var loadPromise = null;
- var initPromise = null;
- var stderr = null;
- var stdout = null;
- var progressFunc = null;
+ let wasmExt = '.wasm';
+ let unloadAfterInit = true;
+ let loadPath = '';
+ let loadPromise = null;
+ let initPromise = null;
+ let stderr = null;
+ let stdout = null;
+ let progressFunc = null;
function load(basePath) {
if (loadPromise == null) {
@@ -18,11 +18,11 @@ const Engine = (function() {
requestAnimationFrame(preloader.animateProgress);
}
return loadPromise;
- };
+ }
function unload() {
loadPromise = null;
- };
+ }
/** @constructor */
function Engine() { // eslint-disable-line no-shadow
@@ -34,30 +34,32 @@ const Engine = (function() {
this.onExecute = null;
this.onExit = null;
this.persistentPaths = ['/userfs'];
- };
+ }
- Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
+ Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
if (initPromise) {
return initPromise;
}
if (loadPromise == null) {
if (!basePath) {
- initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded."));
+ initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.'));
return initPromise;
}
load(basePath);
}
- var config = {};
- if (typeof stdout === 'function')
+ let config = {};
+ if (typeof stdout === 'function') {
config.print = stdout;
- if (typeof stderr === 'function')
+ }
+ if (typeof stderr === 'function') {
config.printErr = stderr;
- var me = this;
- initPromise = new Promise(function(resolve, reject) {
+ }
+ const me = this;
+ initPromise = new Promise(function (resolve, reject) {
config['locateFile'] = Utils.createLocateRewrite(loadPath);
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
- Godot(config).then(function(module) {
- module['initFS'](me.persistentPaths).then(function(fs_err) {
+ Godot(config).then(function (module) {
+ module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
if (unloadAfterInit) {
unload();
@@ -71,19 +73,19 @@ const Engine = (function() {
};
/** @type {function(string, string):Object} */
- Engine.prototype.preloadFile = function(file, path) {
+ Engine.prototype.preloadFile = function (file, path) {
return preloader.preload(file, path);
};
/** @type {function(...string):Object} */
- Engine.prototype.start = function() {
+ Engine.prototype.start = function () {
// Start from arguments.
- var args = [];
- for (var i = 0; i < arguments.length; i++) {
+ const args = [];
+ for (let i = 0; i < arguments.length; i++) {
args.push(arguments[i]);
}
- var me = this;
- return me.init().then(function() {
+ const me = this;
+ return me.init().then(function () {
if (!me.rtenv) {
return Promise.reject(new Error('The engine must be initialized before it can be started'));
}
@@ -101,18 +103,18 @@ const Engine = (function() {
}
// Disable right-click context menu.
- me.canvas.addEventListener('contextmenu', function(ev) {
+ me.canvas.addEventListener('contextmenu', function (ev) {
ev.preventDefault();
}, false);
// Until context restoration is implemented warn the user of context loss.
- me.canvas.addEventListener('webglcontextlost', function(ev) {
- alert("WebGL context lost, please reload the page"); // eslint-disable-line no-alert
+ me.canvas.addEventListener('webglcontextlost', function (ev) {
+ alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert
ev.preventDefault();
}, false);
// Browser locale, or custom one if defined.
- var locale = me.customLocale;
+ let locale = me.customLocale;
if (!locale) {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
@@ -125,14 +127,14 @@ const Engine = (function() {
'resizeCanvasOnStart': me.resizeCanvasOnStart,
'canvas': me.canvas,
'locale': locale,
- 'onExecute': function(p_args) {
+ 'onExecute': function (p_args) {
if (me.onExecute) {
me.onExecute(p_args);
return 0;
}
return 1;
},
- 'onExit': function(p_code) {
+ 'onExit': function (p_code) {
me.rtenv['deinitFS']();
if (me.onExit) {
me.onExit(p_code);
@@ -141,8 +143,8 @@ const Engine = (function() {
},
});
- return new Promise(function(resolve, reject) {
- preloader.preloadedFiles.forEach(function(file) {
+ return new Promise(function (resolve, reject) {
+ preloader.preloadedFiles.forEach(function (file) {
me.rtenv['copyToFS'](file.path, file.buffer);
});
preloader.preloadedFiles.length = 0; // Clear memory
@@ -153,98 +155,101 @@ const Engine = (function() {
});
};
- Engine.prototype.startGame = function(execName, mainPack, extraArgs) {
+ Engine.prototype.startGame = function (execName, mainPack, extraArgs) {
// Start and init with execName as loadPath if not inited.
this.executableName = execName;
- var me = this;
+ const me = this;
return Promise.all([
this.init(execName),
- this.preloadFile(mainPack, mainPack)
- ]).then(function() {
- var args = ['--main-pack', mainPack];
- if (extraArgs)
+ this.preloadFile(mainPack, mainPack),
+ ]).then(function () {
+ let args = ['--main-pack', mainPack];
+ if (extraArgs) {
args = args.concat(extraArgs);
+ }
return me.start.apply(me, args);
});
};
- Engine.prototype.setWebAssemblyFilenameExtension = function(override) {
+ Engine.prototype.setWebAssemblyFilenameExtension = function (override) {
if (String(override).length === 0) {
throw new Error('Invalid WebAssembly filename extension override');
}
wasmExt = String(override);
};
- Engine.prototype.setUnloadAfterInit = function(enabled) {
+ Engine.prototype.setUnloadAfterInit = function (enabled) {
unloadAfterInit = enabled;
};
- Engine.prototype.setCanvas = function(canvasElem) {
+ Engine.prototype.setCanvas = function (canvasElem) {
this.canvas = canvasElem;
};
- Engine.prototype.setCanvasResizedOnStart = function(enabled) {
+ Engine.prototype.setCanvasResizedOnStart = function (enabled) {
this.resizeCanvasOnStart = enabled;
};
- Engine.prototype.setLocale = function(locale) {
+ Engine.prototype.setLocale = function (locale) {
this.customLocale = locale;
};
- Engine.prototype.setExecutableName = function(newName) {
+ Engine.prototype.setExecutableName = function (newName) {
this.executableName = newName;
};
- Engine.prototype.setProgressFunc = function(func) {
+ Engine.prototype.setProgressFunc = function (func) {
progressFunc = func;
};
- Engine.prototype.setStdoutFunc = function(func) {
- var print = function(text) {
+ Engine.prototype.setStdoutFunc = function (func) {
+ const print = function (text) {
let msg = text;
if (arguments.length > 1) {
- msg = Array.prototype.slice.call(arguments).join(" ");
+ msg = Array.prototype.slice.call(arguments).join(' ');
}
func(msg);
};
- if (this.rtenv)
+ if (this.rtenv) {
this.rtenv.print = print;
+ }
stdout = print;
};
- Engine.prototype.setStderrFunc = function(func) {
- var printErr = function(text) {
- let msg = text
+ Engine.prototype.setStderrFunc = function (func) {
+ const printErr = function (text) {
+ let msg = text;
if (arguments.length > 1) {
- msg = Array.prototype.slice.call(arguments).join(" ");
+ msg = Array.prototype.slice.call(arguments).join(' ');
}
func(msg);
};
- if (this.rtenv)
+ if (this.rtenv) {
this.rtenv.printErr = printErr;
+ }
stderr = printErr;
};
- Engine.prototype.setOnExecute = function(onExecute) {
+ Engine.prototype.setOnExecute = function (onExecute) {
this.onExecute = onExecute;
};
- Engine.prototype.setOnExit = function(onExit) {
+ Engine.prototype.setOnExit = function (onExit) {
this.onExit = onExit;
};
- Engine.prototype.copyToFS = function(path, buffer) {
+ Engine.prototype.copyToFS = function (path, buffer) {
if (this.rtenv == null) {
- throw new Error("Engine must be inited before copying files");
+ throw new Error('Engine must be inited before copying files');
}
this.rtenv['copyToFS'](path, buffer);
};
- Engine.prototype.setPersistentPaths = function(persistentPaths) {
+ Engine.prototype.setPersistentPaths = function (persistentPaths) {
this.persistentPaths = persistentPaths;
};
- Engine.prototype.requestQuit = function() {
+ Engine.prototype.requestQuit = function () {
if (this.rtenv) {
this.rtenv['request_quit']();
}
@@ -274,5 +279,7 @@ const Engine = (function() {
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
-})();
-if (typeof window !== 'undefined') window['Engine'] = Engine;
+}());
+if (typeof window !== 'undefined') {
+ window['Engine'] = Engine;
+}
diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js
index 8641646e6e..ec34fb93f2 100644
--- a/platform/javascript/js/engine/preloader.js
+++ b/platform/javascript/js/engine/preloader.js
@@ -1,37 +1,36 @@
-var Preloader = /** @constructor */ function() { // eslint-disable-line no-unused-vars
-
- const loadXHR = function(resolve, reject, file, tracker, attempts) {
+const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars
+ const loadXHR = function (resolve, reject, file, tracker, attempts) {
const xhr = new XMLHttpRequest();
tracker[file] = {
total: 0,
loaded: 0,
final: false,
};
- xhr.onerror = function() {
+ xhr.onerror = function () {
if (attempts <= 1) {
- reject(new Error("Failed loading file '" + file + "'"));
+ reject(new Error(`Failed loading file '${file}'`));
} else {
setTimeout(function () {
loadXHR(resolve, reject, file, tracker, attempts - 1);
}, 1000);
}
};
- xhr.onabort = function() {
+ xhr.onabort = function () {
tracker[file].final = true;
- reject(new Error("Loading file '" + file + "' was aborted."));
+ reject(new Error(`Loading file '${file}' was aborted.`));
};
- xhr.onloadstart = function(ev) {
+ xhr.onloadstart = function (ev) {
tracker[file].total = ev.total;
tracker[file].loaded = ev.loaded;
};
- xhr.onprogress = function(ev) {
+ xhr.onprogress = function (ev) {
tracker[file].loaded = ev.loaded;
tracker[file].total = ev.total;
};
- xhr.onload = function() {
+ xhr.onload = function () {
if (xhr.status >= 400) {
if (xhr.status < 500 || attempts <= 1) {
- reject(new Error("Failed loading file '" + file + "': " + xhr.statusText));
+ reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`));
xhr.abort();
} else {
setTimeout(function () {
@@ -56,14 +55,13 @@ var Preloader = /** @constructor */ function() { // eslint-disable-line no-unuse
const lastProgress = { loaded: 0, total: 0 };
let progressFunc = null;
- const animateProgress = function() {
-
- var loaded = 0;
- var total = 0;
- var totalIsValid = true;
- var progressIsFinal = true;
+ const animateProgress = function () {
+ let loaded = 0;
+ let total = 0;
+ let totalIsValid = true;
+ let progressIsFinal = true;
- Object.keys(loadingFiles).forEach(function(file) {
+ Object.keys(loadingFiles).forEach(function (file) {
const stat = loadingFiles[file];
if (!stat.final) {
progressIsFinal = false;
@@ -79,35 +77,36 @@ var Preloader = /** @constructor */ function() { // eslint-disable-line no-unuse
if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
lastProgress.loaded = loaded;
lastProgress.total = total;
- if (typeof progressFunc === 'function')
+ if (typeof progressFunc === 'function') {
progressFunc(loaded, total);
+ }
}
- if (!progressIsFinal)
+ if (!progressIsFinal) {
requestAnimationFrame(animateProgress);
- }
+ }
+ };
this.animateProgress = animateProgress;
- this.setProgressFunc = function(callback) {
+ this.setProgressFunc = function (callback) {
progressFunc = callback;
- }
-
+ };
- this.loadPromise = function(file) {
- return new Promise(function(resolve, reject) {
+ this.loadPromise = function (file) {
+ return new Promise(function (resolve, reject) {
loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX);
});
- }
+ };
this.preloadedFiles = [];
- this.preload = function(pathOrBuffer, destPath) {
+ this.preload = function (pathOrBuffer, destPath) {
let buffer = null;
if (typeof pathOrBuffer === 'string') {
- var me = this;
- return this.loadPromise(pathOrBuffer).then(function(xhr) {
+ const me = this;
+ return this.loadPromise(pathOrBuffer).then(function (xhr) {
me.preloadedFiles.push({
path: destPath || pathOrBuffer,
- buffer: xhr.response
+ buffer: xhr.response,
});
return Promise.resolve();
});
@@ -119,11 +118,10 @@ var Preloader = /** @constructor */ function() { // eslint-disable-line no-unuse
if (buffer) {
this.preloadedFiles.push({
path: destPath,
- buffer: pathOrBuffer
+ buffer: pathOrBuffer,
});
return Promise.resolve();
- } else {
- return Promise.reject(new Error("Invalid object for preloading"));
}
+ return Promise.reject(new Error('Invalid object for preloading'));
};
};
diff --git a/platform/javascript/js/engine/utils.js b/platform/javascript/js/engine/utils.js
index fbab9ba9f9..d0fca4e1cb 100644
--- a/platform/javascript/js/engine/utils.js
+++ b/platform/javascript/js/engine/utils.js
@@ -1,49 +1,48 @@
-var Utils = { // eslint-disable-line no-unused-vars
+const Utils = { // eslint-disable-line no-unused-vars
- createLocateRewrite: function(execName) {
+ createLocateRewrite: function (execName) {
function rw(path) {
if (path.endsWith('.worker.js')) {
- return execName + '.worker.js';
+ return `${execName}.worker.js`;
} else if (path.endsWith('.audio.worklet.js')) {
- return execName + '.audio.worklet.js';
+ return `${execName}.audio.worklet.js`;
} else if (path.endsWith('.js')) {
- return execName + '.js';
+ return `${execName}.js`;
} else if (path.endsWith('.wasm')) {
- return execName + '.wasm';
+ return `${execName}.wasm`;
}
return path;
}
return rw;
},
- createInstantiatePromise: function(wasmLoader) {
+ createInstantiatePromise: function (wasmLoader) {
let loader = wasmLoader;
function instantiateWasm(imports, onSuccess) {
- loader.then(function(xhr) {
- WebAssembly.instantiate(xhr.response, imports).then(function(result) {
+ loader.then(function (xhr) {
+ WebAssembly.instantiate(xhr.response, imports).then(function (result) {
onSuccess(result['instance'], result['module']);
});
});
loader = null;
return {};
- };
+ }
return instantiateWasm;
},
- findCanvas: function() {
- var nodes = document.getElementsByTagName('canvas');
+ findCanvas: function () {
+ const nodes = document.getElementsByTagName('canvas');
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
return nodes[0];
}
return null;
},
- isWebGLAvailable: function(majorVersion = 1) {
-
- var testContext = false;
+ isWebGLAvailable: function (majorVersion = 1) {
+ let testContext = false;
try {
- var testCanvas = document.createElement('canvas');
+ const testCanvas = document.createElement('canvas');
if (majorVersion === 1) {
testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
} else if (majorVersion === 2) {
@@ -53,5 +52,5 @@ var Utils = { // eslint-disable-line no-unused-vars
// Not available
}
return !!testContext;
- }
+ },
};
diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js
index a27035ef22..414dc37097 100644
--- a/platform/javascript/js/libs/audio.worklet.js
+++ b/platform/javascript/js/libs/audio.worklet.js
@@ -105,7 +105,7 @@ class GodotProcessor extends AudioWorkletProcessor {
}
parse_message(p_cmd, p_data) {
- if (p_cmd === "start" && p_data) {
+ if (p_cmd === 'start' && p_data) {
const state = p_data[0];
let idx = 0;
this.lock = state.subarray(idx, ++idx);
@@ -114,7 +114,7 @@ class GodotProcessor extends AudioWorkletProcessor {
const avail_out = state.subarray(idx, ++idx);
this.input = new RingBuffer(p_data[1], avail_in);
this.output = new RingBuffer(p_data[2], avail_out);
- } else if (p_cmd === "stop") {
+ } else if (p_cmd === 'stop') {
this.runing = false;
this.output = null;
this.input = null;
@@ -143,7 +143,7 @@ class GodotProcessor extends AudioWorkletProcessor {
GodotProcessor.write_input(this.input_buffer, input);
this.input.write(this.input_buffer);
} else {
- this.port.postMessage("Input buffer is full! Skipping input frame.");
+ this.port.postMessage('Input buffer is full! Skipping input frame.');
}
}
const process_output = GodotProcessor.array_has_data(outputs);
@@ -157,7 +157,7 @@ class GodotProcessor extends AudioWorkletProcessor {
this.output.read(this.output_buffer);
GodotProcessor.write_output(output, this.output_buffer);
} else {
- this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
+ this.port.postMessage('Output buffer has not enough frames! Skipping output frame.');
}
}
this.process_notify();
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index a657d0a125..0c1f477f34 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -36,32 +36,32 @@ const GodotAudio = {
driver: null,
interval: 0,
- init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
+ init: function (mix_rate, latency, onstatechange, onlatencyupdate) {
const ctx = new (window.AudioContext || window.webkitAudioContext)({
sampleRate: mix_rate,
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
});
GodotAudio.ctx = ctx;
- ctx.onstatechange = function() {
+ ctx.onstatechange = function () {
let state = 0;
switch (ctx.state) {
- case 'suspended':
- state = 0;
- break;
- case 'running':
- state = 1;
- break;
- case 'closed':
- state = 2;
- break;
+ case 'suspended':
+ state = 0;
+ break;
+ case 'running':
+ state = 1;
+ break;
+ case 'closed':
+ state = 2;
+ break;
// no default
}
onstatechange(state);
- }
+ };
ctx.onstatechange(); // Immeditately notify state.
// Update computed latency
- GodotAudio.interval = setInterval(function() {
+ GodotAudio.interval = setInterval(function () {
let computed_latency = 0;
if (ctx.baseLatency) {
computed_latency += GodotAudio.ctx.baseLatency;
@@ -75,29 +75,33 @@ const GodotAudio = {
return ctx.destination.channelCount;
},
- create_input: function(callback) {
+ create_input: function (callback) {
if (GodotAudio.input) {
return; // Already started.
}
function gotMediaInput(stream) {
GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- callback(GodotAudio.input)
+ callback(GodotAudio.input);
}
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
- "audio": true
- }).then(gotMediaInput, function(e) { GodotRuntime.print(e) });
+ 'audio': true,
+ }).then(gotMediaInput, function (e) {
+ GodotRuntime.print(e);
+ });
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
navigator.getUserMedia({
- "audio": true
- }, gotMediaInput, function(e) { GodotRuntime.print(e) });
+ 'audio': true,
+ }, gotMediaInput, function (e) {
+ GodotRuntime.print(e);
+ });
}
},
- close_async: function(resolve, reject) {
+ close_async: function (resolve, reject) {
const ctx = GodotAudio.ctx;
GodotAudio.ctx = null;
// Audio was not initialized.
@@ -120,14 +124,14 @@ const GodotAudio = {
if (GodotAudio.driver) {
closed = GodotAudio.driver.close();
}
- closed.then(function() {
+ closed.then(function () {
return ctx.close();
- }).then(function() {
+ }).then(function () {
ctx.onstatechange = null;
resolve();
- }).catch(function(e) {
+ }).catch(function (e) {
ctx.onstatechange = null;
- GodotRuntime.error("Error closing AudioContext", e);
+ GodotRuntime.error('Error closing AudioContext', e);
resolve();
});
},
@@ -141,30 +145,30 @@ const GodotAudio = {
return 1;
},
- godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
+ godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
const statechange = GodotRuntime.get_func(p_state_change);
const latencyupdate = GodotRuntime.get_func(p_latency_update);
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
- godot_audio_resume: function() {
+ godot_audio_resume: function () {
if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
GodotAudio.ctx.resume();
}
},
godot_audio_capture_start__proxy: 'sync',
- godot_audio_capture_start: function() {
+ godot_audio_capture_start: function () {
if (GodotAudio.input) {
return; // Already started.
}
- GodotAudio.create_input(function(input) {
+ GodotAudio.create_input(function (input) {
input.connect(GodotAudio.driver.get_node());
});
},
godot_audio_capture_stop__proxy: 'sync',
- godot_audio_capture_stop: function() {
+ godot_audio_capture_stop: function () {
if (GodotAudio.input) {
const tracks = GodotAudio.input['mediaStream']['getTracks']();
for (let i = 0; i < tracks.length; i++) {
@@ -176,7 +180,7 @@ const GodotAudio = {
},
};
-autoAddDeps(GodotAudio, "$GodotAudio");
+autoAddDeps(GodotAudio, '$GodotAudio');
mergeInto(LibraryManager.library, GodotAudio);
/**
@@ -188,42 +192,42 @@ const GodotAudioWorklet = {
promise: null,
worklet: null,
- create: function(channels) {
+ create: function (channels) {
const path = GodotConfig.locate_file('godot.audio.worklet.js');
- GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
+ GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () {
GodotAudioWorklet.worklet = new AudioWorkletNode(
GodotAudio.ctx,
'godot-processor',
{
- 'outputChannelCount': [channels]
- }
+ 'outputChannelCount': [channels],
+ },
);
return Promise.resolve();
});
GodotAudio.driver = GodotAudioWorklet;
},
- start: function(in_buf, out_buf, state) {
- GodotAudioWorklet.promise.then(function() {
+ start: function (in_buf, out_buf, state) {
+ GodotAudioWorklet.promise.then(function () {
const node = GodotAudioWorklet.worklet;
node.connect(GodotAudio.ctx.destination);
node.port.postMessage({
'cmd': 'start',
'data': [state, in_buf, out_buf],
});
- node.port.onmessage = function(event) {
+ node.port.onmessage = function (event) {
GodotRuntime.error(event.data);
};
});
},
- get_node: function() {
+ get_node: function () {
return GodotAudioWorklet.worklet;
},
- close: function() {
- return new Promise(function(resolve, reject) {
- GodotAudioWorklet.promise.then(function() {
+ close: function () {
+ return new Promise(function (resolve, reject) {
+ GodotAudioWorklet.promise.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
'data': null,
@@ -237,32 +241,32 @@ const GodotAudioWorklet = {
},
},
- godot_audio_worklet_create: function(channels) {
+ godot_audio_worklet_create: function (channels) {
GodotAudioWorklet.create(channels);
},
- godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
+ godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
const state = GodotRuntime.heapSub(HEAP32, p_state, 4);
GodotAudioWorklet.start(in_buffer, out_buffer, state);
},
- godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
+ godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
- godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
+ godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
},
- godot_audio_worklet_state_get: function(p_state, p_idx) {
+ godot_audio_worklet_state_get: function (p_state, p_idx) {
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
};
-autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
+autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet');
mergeInto(LibraryManager.library, GodotAudioWorklet);
/*
@@ -273,14 +277,14 @@ const GodotAudioScript = {
$GodotAudioScript: {
script: null,
- create: function(buffer_length, channel_count) {
+ create: function (buffer_length, channel_count) {
GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
GodotAudio.driver = GodotAudioScript;
return GodotAudioScript.script.bufferSize;
},
- start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
- GodotAudioScript.script.onaudioprocess = function(event) {
+ start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
+ GodotAudioScript.script.onaudioprocess = function (event) {
// Read input
const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
const input = event.inputBuffer;
@@ -312,12 +316,12 @@ const GodotAudioScript = {
GodotAudioScript.script.connect(GodotAudio.ctx.destination);
},
- get_node: function() {
+ get_node: function () {
return GodotAudioScript.script;
},
- close: function() {
- return new Promise(function(resolve, reject) {
+ close: function () {
+ return new Promise(function (resolve, reject) {
GodotAudioScript.script.disconnect();
GodotAudioScript.script.onaudioprocess = null;
GodotAudioScript.script = null;
@@ -326,15 +330,15 @@ const GodotAudioScript = {
},
},
- godot_audio_script_create: function(buffer_length, channel_count) {
+ godot_audio_script_create: function (buffer_length, channel_count) {
return GodotAudioScript.create(buffer_length, channel_count);
},
- godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
+ godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
const onprocess = GodotRuntime.get_func(p_cb);
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
},
};
-autoAddDeps(GodotAudioScript, "$GodotAudioScript");
+autoAddDeps(GodotAudioScript, '$GodotAudioScript');
mergeInto(LibraryManager.library, GodotAudioScript);
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 28f63ba557..9651b48952 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -38,13 +38,13 @@ const GodotDisplayListeners = {
$GodotDisplayListeners: {
handlers: [],
- has: function(target, event, method, capture) {
- return GodotDisplayListeners.handlers.findIndex(function(e) {
+ has: function (target, event, method, capture) {
+ return GodotDisplayListeners.handlers.findIndex(function (e) {
return e.target === target && e.event === event && e.method === method && e.capture === capture;
}) !== -1;
},
- add: function(target, event, method, capture) {
+ add: function (target, event, method, capture) {
if (GodotDisplayListeners.has(target, event, method, capture)) {
return;
}
@@ -53,13 +53,13 @@ const GodotDisplayListeners = {
this.event = p_event;
this.method = p_method;
this.capture = p_capture;
- };
+ }
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
target.addEventListener(event, method, capture);
},
- clear: function() {
- GodotDisplayListeners.handlers.forEach(function(h) {
+ clear: function () {
+ GodotDisplayListeners.handlers.forEach(function (h) {
h.target.removeEventListener(h.event, h.method, h.capture);
});
GodotDisplayListeners.handlers.length = 0;
@@ -84,20 +84,20 @@ const GodotDisplayDragDrop = {
promises: [],
pending_files: [],
- add_entry: function(entry) {
+ add_entry: function (entry) {
if (entry.isDirectory) {
GodotDisplayDragDrop.add_dir(entry);
} else if (entry.isFile) {
GodotDisplayDragDrop.add_file(entry);
} else {
- GodotRuntime.error("Unrecognized entry...", entry);
+ GodotRuntime.error('Unrecognized entry...', entry);
}
},
- add_dir: function(entry) {
- GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
+ add_dir: function (entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
const reader = entry.createReader();
- reader.readEntries(function(entries) {
+ reader.readEntries(function (entries) {
for (let i = 0; i < entries.length; i++) {
GodotDisplayDragDrop.add_entry(entries[i]);
}
@@ -106,58 +106,58 @@ const GodotDisplayDragDrop = {
}));
},
- add_file: function(entry) {
- GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
- entry.file(function(file) {
+ add_file: function (entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) {
+ entry.file(function (file) {
const reader = new FileReader();
- reader.onload = function() {
+ reader.onload = function () {
const f = {
- "path": file.relativePath || file.webkitRelativePath,
- "name": file.name,
- "type": file.type,
- "size": file.size,
- "data": reader.result
+ 'path': file.relativePath || file.webkitRelativePath,
+ 'name': file.name,
+ 'type': file.type,
+ 'size': file.size,
+ 'data': reader.result,
};
if (!f['path']) {
f['path'] = f['name'];
}
GodotDisplayDragDrop.pending_files.push(f);
- resolve()
+ resolve();
};
- reader.onerror = function() {
- GodotRuntime.print("Error reading file");
+ reader.onerror = function () {
+ GodotRuntime.print('Error reading file');
reject();
- }
+ };
reader.readAsArrayBuffer(file);
- }, function(err) {
- GodotRuntime.print("Error!");
+ }, function (err) {
+ GodotRuntime.print('Error!');
reject();
});
}));
},
- process: function(resolve, reject) {
+ process: function (resolve, reject) {
if (GodotDisplayDragDrop.promises.length === 0) {
resolve();
return;
}
- GodotDisplayDragDrop.promises.pop().then(function() {
- setTimeout(function() {
+ GodotDisplayDragDrop.promises.pop().then(function () {
+ setTimeout(function () {
GodotDisplayDragDrop.process(resolve, reject);
}, 0);
});
},
- _process_event: function(ev, callback) {
+ _process_event: function (ev, callback) {
ev.preventDefault();
if (ev.dataTransfer.items) {
// Use DataTransferItemList interface to access the file(s)
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
const item = ev.dataTransfer.items[i];
let entry = null;
- if ("getAsEntry" in item) {
+ if ('getAsEntry' in item) {
entry = item.getAsEntry();
- } else if ("webkitGetAsEntry" in item) {
+ } else if ('webkitGetAsEntry' in item) {
entry = item.webkitGetAsEntry();
}
if (entry) {
@@ -165,24 +165,24 @@ const GodotDisplayDragDrop = {
}
}
} else {
- GodotRuntime.error("File upload not supported");
+ GodotRuntime.error('File upload not supported');
}
- new Promise(GodotDisplayDragDrop.process).then(function() {
- const DROP = "/tmp/drop-" + parseInt(Math.random() * (1 << 30), 10) + "/";
+ new Promise(GodotDisplayDragDrop.process).then(function () {
+ const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`;
const drops = [];
const files = [];
FS.mkdir(DROP);
GodotDisplayDragDrop.pending_files.forEach((elem) => {
const path = elem['path'];
GodotFS.copy_to_fs(DROP + path, elem['data']);
- let idx = path.indexOf("/");
+ let idx = path.indexOf('/');
if (idx === -1) {
// Root file
drops.push(DROP + path);
} else {
// Subdir
const sub = path.substr(0, idx);
- idx = sub.indexOf("/");
+ idx = sub.indexOf('/');
if (idx < 0 && drops.indexOf(DROP + sub) === -1) {
drops.push(DROP + sub);
}
@@ -192,37 +192,38 @@ const GodotDisplayDragDrop = {
GodotDisplayDragDrop.promises = [];
GodotDisplayDragDrop.pending_files = [];
callback(drops);
- const dirs = [DROP.substr(0, DROP.length -1)];
+ const dirs = [DROP.substr(0, DROP.length - 1)];
// Remove temporary files
files.forEach(function (file) {
FS.unlink(file);
- let dir = file.replace(DROP, "");
- let idx = dir.lastIndexOf("/");
+ let dir = file.replace(DROP, '');
+ let idx = dir.lastIndexOf('/');
while (idx > 0) {
dir = dir.substr(0, idx);
if (dirs.indexOf(DROP + dir) === -1) {
dirs.push(DROP + dir);
}
- idx = dir.lastIndexOf("/");
+ idx = dir.lastIndexOf('/');
}
});
// Remove dirs.
- dirs.sort(function(a, b) {
+ dirs.sort(function (a, b) {
const al = (a.match(/\//g) || []).length;
const bl = (b.match(/\//g) || []).length;
- if (al > bl)
+ if (al > bl) {
return -1;
- else if (al < bl)
+ } else if (al < bl) {
return 1;
+ }
return 0;
- }).forEach(function(dir) {
+ }).forEach(function (dir) {
FS.rmdir(dir);
});
});
},
- handler: function(callback) {
- return function(ev) {
+ handler: function (callback) {
+ return function (ev) {
GodotDisplayDragDrop._process_event(ev, callback);
};
},
@@ -241,25 +242,25 @@ const GodotDisplayCursor = {
shape: 'auto',
visible: true,
cursors: {},
- set_style: function(style) {
+ set_style: function (style) {
GodotConfig.canvas.style.cursor = style;
},
- set_shape: function(shape) {
+ set_shape: function (shape) {
GodotDisplayCursor.shape = shape;
let css = shape;
if (shape in GodotDisplayCursor.cursors) {
const c = GodotDisplayCursor.cursors[shape];
- css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
+ css = `url("${c.url}") ${c.x} ${c.y}, auto`;
}
if (GodotDisplayCursor.visible) {
GodotDisplayCursor.set_style(css);
}
},
- clear: function() {
+ clear: function () {
GodotDisplayCursor.set_style('');
GodotDisplayCursor.shape = 'auto';
GodotDisplayCursor.visible = true;
- Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
+ Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
delete GodotDisplayCursor.cursors[key];
});
@@ -279,35 +280,35 @@ const GodotDisplay = {
window_icon: '',
},
- godot_js_display_is_swap_ok_cancel: function() {
+ godot_js_display_is_swap_ok_cancel: function () {
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
- const plat = navigator.platform || "";
+ const plat = navigator.platform || '';
if (win.indexOf(plat) !== -1) {
return 1;
}
return 0;
},
- godot_js_display_alert: function(p_text) {
+ godot_js_display_alert: function (p_text) {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
- godot_js_display_pixel_ratio_get: function() {
+ godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
},
/*
* Canvas
*/
- godot_js_display_canvas_focus: function() {
+ godot_js_display_canvas_focus: function () {
GodotConfig.canvas.focus();
},
- godot_js_display_canvas_is_focused: function() {
+ godot_js_display_canvas_is_focused: function () {
return document.activeElement === GodotConfig.canvas;
},
- godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
+ godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
GodotRuntime.setHeapValue(r_y, brect.y, 'i32');
@@ -316,26 +317,26 @@ const GodotDisplay = {
/*
* Touchscreen
*/
- godot_js_display_touchscreen_is_available: function() {
+ godot_js_display_touchscreen_is_available: function () {
return 'ontouchstart' in window;
},
/*
* Clipboard
*/
- godot_js_display_clipboard_set: function(p_text) {
+ godot_js_display_clipboard_set: function (p_text) {
const text = GodotRuntime.parseString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
return 1;
}
- navigator.clipboard.writeText(text).catch(function(e) {
+ navigator.clipboard.writeText(text).catch(function (e) {
// Setting OS clipboard is only possible from an input callback.
- GodotRuntime.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
+ GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
});
return 0;
},
- godot_js_display_clipboard_get: function(callback) {
+ godot_js_display_clipboard_get: function (callback) {
const func = GodotRuntime.get_func(callback);
try {
navigator.clipboard.readText().then(function (result) {
@@ -353,19 +354,19 @@ const GodotDisplay = {
/*
* Window
*/
- godot_js_display_window_request_fullscreen: function() {
+ godot_js_display_window_request_fullscreen: function () {
const canvas = GodotConfig.canvas;
- (canvas.requestFullscreen || canvas.msRequestFullscreen ||
- canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
- canvas.webkitRequestFullscreen
+ (canvas.requestFullscreen || canvas.msRequestFullscreen
+ || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen
+ || canvas.webkitRequestFullscreen
).call(canvas);
},
- godot_js_display_window_title_set: function(p_data) {
+ godot_js_display_window_title_set: function (p_data) {
document.title = GodotRuntime.parseString(p_data);
},
- godot_js_display_window_icon_set: function(p_ptr, p_len) {
+ godot_js_display_window_icon_set: function (p_ptr, p_len) {
let link = document.getElementById('-gd-engine-icon');
if (link === null) {
link = document.createElement('link');
@@ -374,7 +375,7 @@ const GodotDisplay = {
document.head.appendChild(link);
}
const old_icon = GodotDisplay.window_icon;
- const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
+ const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
GodotDisplay.window_icon = URL.createObjectURL(png);
link.href = GodotDisplay.window_icon;
if (old_icon) {
@@ -385,7 +386,7 @@ const GodotDisplay = {
/*
* Cursor
*/
- godot_js_display_cursor_set_visible: function(p_visible) {
+ godot_js_display_cursor_set_visible: function (p_visible) {
const visible = p_visible !== 0;
if (visible === GodotDisplayCursor.visible) {
return;
@@ -398,15 +399,15 @@ const GodotDisplay = {
}
},
- godot_js_display_cursor_is_hidden: function() {
+ godot_js_display_cursor_is_hidden: function () {
return !GodotDisplayCursor.visible;
},
- godot_js_display_cursor_set_shape: function(p_string) {
+ godot_js_display_cursor_set_shape: function (p_string) {
GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
},
- godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
+ godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
const shape = GodotRuntime.parseString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
if (p_len > 0) {
@@ -431,20 +432,20 @@ const GodotDisplay = {
/*
* Listeners
*/
- godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
+ godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
const func = GodotRuntime.get_func(callback);
const notif = [p_enter, p_exit, p_in, p_out];
- ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
- GodotDisplayListeners.add(canvas, evt_name, function() {
+ ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) {
+ GodotDisplayListeners.add(canvas, evt_name, function () {
func.bind(null, notif[idx]);
}, true);
});
},
- godot_js_display_paste_cb: function(callback) {
+ godot_js_display_paste_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
- GodotDisplayListeners.add(window, 'paste', function(evt) {
+ GodotDisplayListeners.add(window, 'paste', function (evt) {
const text = evt.clipboardData.getData('text');
const ptr = GodotRuntime.allocString(text);
func(ptr);
@@ -452,9 +453,9 @@ const GodotDisplay = {
}, false);
},
- godot_js_display_drop_files_cb: function(callback) {
- const func = GodotRuntime.get_func(callback)
- const dropFiles = function(files) {
+ godot_js_display_drop_files_cb: function (callback) {
+ const func = GodotRuntime.get_func(callback);
+ const dropFiles = function (files) {
const args = files || [];
if (!args.length) {
return;
@@ -465,7 +466,7 @@ const GodotDisplay = {
GodotRuntime.freeStringArray(argv, argc);
};
const canvas = GodotConfig.canvas;
- GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
+ GodotDisplayListeners.add(canvas, 'dragover', function (ev) {
// Prevent default behavior (which would try to open the file(s))
ev.preventDefault();
}, false);
diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js
index 21e40185ae..f39fed04a8 100644
--- a/platform/javascript/js/libs/library_godot_editor_tools.js
+++ b/platform/javascript/js/libs/library_godot_editor_tools.js
@@ -30,7 +30,7 @@
const GodotEditorTools = {
godot_js_editor_download_file__deps: ['$FS'],
- godot_js_editor_download_file: function(p_path, p_name, p_mime) {
+ godot_js_editor_download_file: function (p_path, p_name, p_mime) {
const path = GodotRuntime.parseString(p_path);
const name = GodotRuntime.parseString(p_name);
const mime = GodotRuntime.parseString(p_mime);
diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js
index 4064938d3e..33ff231726 100644
--- a/platform/javascript/js/libs/library_godot_eval.js
+++ b/platform/javascript/js/libs/library_godot_eval.js
@@ -30,7 +30,7 @@
const GodotEval = {
godot_js_eval__deps: ['$GodotRuntime'],
- godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
+ godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
const js_code = GodotRuntime.parseString(p_js);
let eval_ret = null;
try {
@@ -46,42 +46,40 @@ const GodotEval = {
}
switch (typeof eval_ret) {
+ case 'boolean':
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
+ return 1; // BOOL
- case 'boolean':
- GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
- return 1; // BOOL
+ case 'number':
+ GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
+ return 3; // REAL
- case 'number':
- GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
- return 3; // REAL
+ case 'string':
+ GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
+ return 4; // STRING
- case 'string':
- GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
- return 4; // STRING
-
- case 'object':
- if (eval_ret === null) {
- break;
- }
-
- if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
- eval_ret = new Uint8Array(eval_ret.buffer);
- }
- else if (eval_ret instanceof ArrayBuffer) {
- eval_ret = new Uint8Array(eval_ret);
- }
- if (eval_ret instanceof Uint8Array) {
- const func = GodotRuntime.get_func(p_callback);
- const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
- HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // POOL_BYTE_ARRAY
- }
+ case 'object':
+ if (eval_ret === null) {
break;
+ }
+
+ if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
+ eval_ret = new Uint8Array(eval_ret.buffer);
+ } else if (eval_ret instanceof ArrayBuffer) {
+ eval_ret = new Uint8Array(eval_ret);
+ }
+ if (eval_ret instanceof Uint8Array) {
+ const func = GodotRuntime.get_func(p_callback);
+ const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
+ HEAPU8.set(eval_ret, bytes_ptr);
+ return 20; // POOL_BYTE_ARRAY
+ }
+ break;
// no default
}
return 0; // NIL
},
-}
+};
mergeInto(LibraryManager.library, GodotEval);
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 6f80f3b958..2b9aa88208 100644
--- a/platform/javascript/js/libs/library_godot_http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -33,111 +33,113 @@ const GodotHTTPRequest = {
$GodotHTTPRequest: {
requests: [],
- getUnusedRequestId: function() {
- var idMax = GodotHTTPRequest.requests.length;
- for (var potentialId = 0; potentialId < idMax; ++potentialId) {
+ getUnusedRequestId: function () {
+ const idMax = GodotHTTPRequest.requests.length;
+ for (let potentialId = 0; potentialId < idMax; ++potentialId) {
if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) {
continue;
}
return potentialId;
}
- GodotHTTPRequest.requests.push(null)
+ GodotHTTPRequest.requests.push(null);
return idMax;
},
- setupRequest: function(xhr) {
+ setupRequest: function (xhr) {
xhr.responseType = 'arraybuffer';
},
},
- godot_xhr_new: function() {
- var newId = GodotHTTPRequest.getUnusedRequestId();
- GodotHTTPRequest.requests[newId] = new XMLHttpRequest;
+ godot_xhr_new: function () {
+ const newId = GodotHTTPRequest.getUnusedRequestId();
+ GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]);
return newId;
},
- godot_xhr_reset: function(xhrId) {
- GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest;
+ godot_xhr_reset: function (xhrId) {
+ GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
},
- godot_xhr_free: function(xhrId) {
+ godot_xhr_free: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
GodotHTTPRequest.requests[xhrId] = null;
},
- godot_xhr_open: function(xhrId, method, url, p_user, p_password) {
+ godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
},
- godot_xhr_set_request_header: function(xhrId, header, value) {
+ godot_xhr_set_request_header: function (xhrId, header, value) {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
- godot_xhr_send_null: function(xhrId) {
+ godot_xhr_send_null: function (xhrId) {
GodotHTTPRequest.requests[xhrId].send();
},
- godot_xhr_send_string: function(xhrId, strPtr) {
+ godot_xhr_send_string: function (xhrId, strPtr) {
if (!strPtr) {
- GodotRuntime.error("Failed to send string per XHR: null pointer");
+ GodotRuntime.error('Failed to send string per XHR: null pointer');
return;
}
GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
},
- godot_xhr_send_data: function(xhrId, ptr, len) {
+ godot_xhr_send_data: function (xhrId, ptr, len) {
if (!ptr) {
- GodotRuntime.error("Failed to send data per XHR: null pointer");
+ GodotRuntime.error('Failed to send data per XHR: null pointer');
return;
}
if (len < 0) {
- GodotRuntime.error("Failed to send data per XHR: buffer length less than 0");
+ GodotRuntime.error('Failed to send data per XHR: buffer length less than 0');
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
},
- godot_xhr_abort: function(xhrId) {
+ godot_xhr_abort: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
},
- godot_xhr_get_status: function(xhrId) {
+ godot_xhr_get_status: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].status;
},
- godot_xhr_get_ready_state: function(xhrId) {
+ godot_xhr_get_ready_state: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].readyState;
},
- godot_xhr_get_response_headers_length: function(xhrId) {
- var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
+ godot_xhr_get_response_headers_length: function (xhrId) {
+ const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
return headers === null ? 0 : GodotRuntime.strlen(headers);
},
- godot_xhr_get_response_headers: function(xhrId, dst, len) {
- var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
- if (str === null)
+ godot_xhr_get_response_headers: function (xhrId, dst, len) {
+ const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
+ if (str === null) {
return;
+ }
GodotRuntime.stringToHeap(str, dst, len);
},
- godot_xhr_get_response_length: function(xhrId) {
- var body = GodotHTTPRequest.requests[xhrId].response;
+ godot_xhr_get_response_length: function (xhrId) {
+ const body = GodotHTTPRequest.requests[xhrId].response;
return body === null ? 0 : body.byteLength;
},
- godot_xhr_get_response: function(xhrId, dst, len) {
- var buf = GodotHTTPRequest.requests[xhrId].response;
- if (buf === null)
+ godot_xhr_get_response: function (xhrId, dst, len) {
+ let buf = GodotHTTPRequest.requests[xhrId].response;
+ if (buf === null) {
return;
+ }
buf = new Uint8Array(buf).subarray(0, len);
HEAPU8.set(buf, dst);
},
};
-autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest");
+autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest');
mergeInto(LibraryManager.library, GodotHTTPRequest);
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 582f04cb1b..488753d704 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -33,23 +33,23 @@ const IDHandler = {
_last_id: 0,
_references: {},
- get: function(p_id) {
+ get: function (p_id) {
return IDHandler._references[p_id];
},
- add: function(p_data) {
+ add: function (p_data) {
const id = ++IDHandler._last_id;
IDHandler._references[id] = p_data;
return id;
},
- remove: function(p_id) {
+ remove: function (p_id) {
delete IDHandler._references[p_id];
},
},
};
-autoAddDeps(IDHandler, "$IDHandler");
+autoAddDeps(IDHandler, '$IDHandler');
mergeInto(LibraryManager.library, IDHandler);
const GodotConfig = {
@@ -57,12 +57,12 @@ const GodotConfig = {
$GodotConfig__deps: ['$GodotRuntime'],
$GodotConfig: {
canvas: null,
- locale: "en",
+ locale: 'en',
resize_on_start: false,
on_execute: null,
- init_config: function(p_opts) {
- GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
+ init_config: function (p_opts) {
+ GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart'];
GodotConfig.canvas = p_opts['canvas'];
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
GodotConfig.on_execute = p_opts['onExecute'];
@@ -70,20 +70,20 @@ const GodotConfig = {
Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef
},
- locate_file: function(file) {
- return Module["locateFile"](file); // eslint-disable-line no-undef
+ locate_file: function (file) {
+ return Module['locateFile'](file); // eslint-disable-line no-undef
},
},
- godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
- GodotRuntime.stringToHeap('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
+ godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
+ GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
},
- godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
+ godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
- godot_js_config_is_resize_on_start: function() {
+ godot_js_config_is_resize_on_start: function () {
return GodotConfig.resize_on_start ? 1 : 0;
},
};
@@ -91,7 +91,6 @@ const GodotConfig = {
autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
-
const GodotFS = {
$GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
@@ -104,7 +103,7 @@ const GodotFS = {
_syncing: false,
_mount_points: [],
- is_persistent: function() {
+ is_persistent: function () {
return GodotFS._idbfs ? 1 : 0;
},
@@ -112,7 +111,7 @@ const GodotFS = {
// Returns a promise that resolves when the FS is ready.
// We keep track of mount_points, so that we can properly close the IDBFS
// since emscripten is not doing it by itself. (emscripten GH#12516).
- init: function(persistentPaths) {
+ init: function (persistentPaths) {
GodotFS._idbfs = false;
if (!Array.isArray(persistentPaths)) {
return Promise.reject(new Error('Persistent paths must be an array'));
@@ -133,16 +132,16 @@ const GodotFS = {
}
}
- GodotFS._mount_points.forEach(function(path) {
+ GodotFS._mount_points.forEach(function (path) {
createRecursive(path);
FS.mount(IDBFS, {}, path);
});
- return new Promise(function(resolve, reject) {
- FS.syncfs(true, function(err) {
+ return new Promise(function (resolve, reject) {
+ FS.syncfs(true, function (err) {
if (err) {
GodotFS._mount_points = [];
GodotFS._idbfs = false;
- GodotRuntime.print("IndexedDB not available: " + err.message);
+ GodotRuntime.print(`IndexedDB not available: ${err.message}`);
} else {
GodotFS._idbfs = true;
}
@@ -152,12 +151,12 @@ const GodotFS = {
},
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
- deinit: function() {
- GodotFS._mount_points.forEach(function(path) {
+ deinit: function () {
+ GodotFS._mount_points.forEach(function (path) {
try {
FS.unmount(path);
} catch (e) {
- GodotRuntime.print("Already unmounted", e);
+ GodotRuntime.print('Already unmounted', e);
}
if (GodotFS._idbfs && IDBFS.dbs[path]) {
IDBFS.dbs[path].close();
@@ -169,16 +168,16 @@ const GodotFS = {
GodotFS._syncing = false;
},
- sync: function() {
+ sync: function () {
if (GodotFS._syncing) {
GodotRuntime.error('Already syncing!');
return Promise.resolve();
}
GodotFS._syncing = true;
return new Promise(function (resolve, reject) {
- FS.syncfs(false, function(error) {
+ FS.syncfs(false, function (error) {
if (error) {
- GodotRuntime.error('Failed to save IDB file system: ' + error.message);
+ GodotRuntime.error(`Failed to save IDB file system: ${error.message}`);
}
GodotFS._syncing = false;
resolve(error);
@@ -187,9 +186,9 @@ const GodotFS = {
},
// Copies a buffer to the internal file system. Creating directories recursively.
- copy_to_fs: function(path, buffer) {
- const idx = path.lastIndexOf("/");
- let dir = "/";
+ copy_to_fs: function (path, buffer) {
+ const idx = path.lastIndexOf('/');
+ let dir = '/';
if (idx > 0) {
dir = path.slice(0, idx);
}
@@ -201,7 +200,7 @@ const GodotFS = {
}
FS.mkdirTree(dir);
}
- FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
+ FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' });
},
},
};
@@ -214,54 +213,54 @@ const GodotOS = {
'GodotOS._fs_sync_promise = Promise.resolve();',
].join(''),
$GodotOS: {
- request_quit: function() {},
+ request_quit: function () {},
_async_cbs: [],
_fs_sync_promise: null,
- atexit: function(p_promise_cb) {
+ atexit: function (p_promise_cb) {
GodotOS._async_cbs.push(p_promise_cb);
},
- finish_async: function(callback) {
- GodotOS._fs_sync_promise.then(function(err) {
+ finish_async: function (callback) {
+ GodotOS._fs_sync_promise.then(function (err) {
const promises = [];
- GodotOS._async_cbs.forEach(function(cb) {
+ GodotOS._async_cbs.forEach(function (cb) {
promises.push(new Promise(cb));
});
return Promise.all(promises);
- }).then(function() {
+ }).then(function () {
return GodotFS.sync(); // Final FS sync.
- }).then(function(err) {
+ }).then(function (err) {
// Always deferred.
- setTimeout(function() {
+ setTimeout(function () {
callback();
}, 0);
});
},
},
- godot_js_os_finish_async: function(p_callback) {
+ godot_js_os_finish_async: function (p_callback) {
const func = GodotRuntime.get_func(p_callback);
GodotOS.finish_async(func);
},
- godot_js_os_request_quit_cb: function(p_callback) {
+ godot_js_os_request_quit_cb: function (p_callback) {
GodotOS.request_quit = GodotRuntime.get_func(p_callback);
},
- godot_js_os_fs_is_persistent: function() {
+ godot_js_os_fs_is_persistent: function () {
return GodotFS.is_persistent();
},
- godot_js_os_fs_sync: function(callback) {
+ godot_js_os_fs_sync: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
- GodotOS._fs_sync_promise.then(function(err) {
+ GodotOS._fs_sync_promise.then(function (err) {
func();
});
},
- godot_js_os_execute: function(p_json) {
+ godot_js_os_execute: function (p_json) {
const json_args = GodotRuntime.parseString(p_json);
const args = JSON.parse(json_args);
if (GodotConfig.on_execute) {
@@ -271,7 +270,7 @@ const GodotOS = {
return 1;
},
- godot_js_os_shell_open: function(p_uri) {
+ godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
};
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js
index 1769f83623..04f29ad681 100644
--- a/platform/javascript/js/libs/library_godot_runtime.js
+++ b/platform/javascript/js/libs/library_godot_runtime.js
@@ -33,29 +33,29 @@ const GodotRuntime = {
/*
* Functions
*/
- get_func: function(ptr) {
+ get_func: function (ptr) {
return wasmTable.get(ptr); // eslint-disable-line no-undef
},
/*
* Prints
*/
- error: function() {
+ error: function () {
err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
},
- print: function() {
+ print: function () {
out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef
},
/*
* Memory
*/
- malloc: function(p_size) {
+ malloc: function (p_size) {
return _malloc(p_size); // eslint-disable-line no-undef
},
- free: function(p_ptr) {
+ free: function (p_ptr) {
_free(p_ptr); // eslint-disable-line no-undef
},
@@ -63,16 +63,16 @@ const GodotRuntime = {
return getValue(p_ptr, p_type); // eslint-disable-line no-undef
},
- setHeapValue: function(p_ptr, p_value, p_type) {
+ setHeapValue: function (p_ptr, p_value, p_type) {
setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef
},
- heapSub: function(p_heap, p_ptr, p_len) {
+ heapSub: function (p_heap, p_ptr, p_len) {
const bytes = p_heap.BYTES_PER_ELEMENT;
return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len);
},
- heapCopy: function(p_heap, p_ptr, p_len) {
+ heapCopy: function (p_heap, p_ptr, p_len) {
const bytes = p_heap.BYTES_PER_ELEMENT;
return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len);
},
@@ -80,22 +80,22 @@ const GodotRuntime = {
/*
* Strings
*/
- parseString: function(p_ptr) {
+ parseString: function (p_ptr) {
return UTF8ToString(p_ptr); // eslint-disable-line no-undef
},
- strlen: function(p_str) {
+ strlen: function (p_str) {
return lengthBytesUTF8(p_str); // eslint-disable-line no-undef
},
- allocString: function(p_str) {
- const length = GodotRuntime.strlen(p_str)+1;
+ allocString: function (p_str) {
+ const length = GodotRuntime.strlen(p_str) + 1;
const c_str = GodotRuntime.malloc(length);
stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef
return c_str;
},
- allocStringArray: function(p_strings) {
+ allocStringArray: function (p_strings) {
const size = p_strings.length;
const c_ptr = GodotRuntime.malloc(size * 4);
for (let i = 0; i < size; i++) {
@@ -104,7 +104,7 @@ const GodotRuntime = {
return c_ptr;
},
- freeStringArray: function(p_ptr, p_len) {
+ freeStringArray: function (p_ptr, p_len) {
for (let i = 0; i < p_len; i++) {
GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]);
}
@@ -116,5 +116,5 @@ const GodotRuntime = {
},
},
};
-autoAddDeps(GodotRuntime, "$GodotRuntime");
+autoAddDeps(GodotRuntime, '$GodotRuntime');
mergeInto(LibraryManager.library, GodotRuntime);