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authorJuan Linietsky <reduzio@gmail.com>2014-10-07 01:31:49 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-10-07 01:31:49 -0300
commit0fa94a96904a8ff44d1a26fd6b783c2d6a533540 (patch)
tree80cc315b3578a1e1ffc7d73f18768db269dbafb3 /platform/javascript
parenta0ae38e0c14f94911df6a651c90ff0df03821bbc (diff)
Build System Changes
-=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
Diffstat (limited to 'platform/javascript')
-rw-r--r--platform/javascript/SCsub4
-rw-r--r--platform/javascript/detect.py11
2 files changed, 2 insertions, 13 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index fd1bb39e90..c1ba0c2283 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -6,8 +6,6 @@ javascript_files = [
"javascript_main.cpp"
]
-#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
-
#obj = env.SharedObject('godot_javascript.cpp')
env_javascript = env.Clone()
@@ -22,4 +20,4 @@ prog = None
#env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects])
-env.Program('#bin/godot.html', javascript_objects)
+env.Program('#bin/godot',javascript_objects,PROGSUFFIX=env["PROGSUFFIX"]+".html")
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index e4cdaad313..845b2e3395 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -46,11 +46,7 @@ def get_flags():
def configure(env):
- env.Append(CPPPATH=['#platform/android'])
-
- env['OBJSUFFIX'] = ".js.o"
- env['LIBSUFFIX'] = ".js.a"
- env['PROGSUFFIX'] = ".html"
+ env.Append(CPPPATH=['#platform/javascript'])
em_path=os.environ["EMSCRIPTEN_ROOT"]
@@ -68,17 +64,12 @@ def configure(env):
if (env["target"]=="release"):
env.Append(CCFLAGS=['-O2'])
- env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX']
elif (env["target"]=="release_debug"):
env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
- env['OBJSUFFIX'] = "_optd"+env['OBJSUFFIX']
- env['LIBSUFFIX'] = "_optd"+env['LIBSUFFIX']
elif (env["target"]=="debug"):
-
env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])