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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-02-18 22:19:33 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-07-27 03:15:46 +0200
commita151a74a98a7d2f6d83088d68ba894cc0efc0eaf (patch)
treeb50fdc110a96db1905508a8c7ae4c5001a02a51b /platform/javascript/js/libs/library_godot_fetch.js
parentad9a8e70f499267251daaa4cb51f3c2545d4ad4e (diff)
Tweak Decal distance fade defaults and add property hints
The new default values are more usable in real world scenarios when smooth fading of distant decals is desired for performance reasons. The Decal distance fade property hints were adjusted based on the GeometryInstance3D visibility range fade property hints. `or_greater` was also added to allow specifying larger values if needed.
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