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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-03-29 20:02:29 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-03-29 20:11:19 +0200 |
commit | 01658adb3025e1127a2251d7d3da01f3a5b7c18d (patch) | |
tree | 9b4d3d1a10c52c7383b76327e2ce2488a6158e3c /platform/javascript/js/libs/library_godot_display.js | |
parent | 2f2e4d65242058c08de045ba65345a9245dd5f24 (diff) |
[HTML5] Fix WM notifications not being called.
Regression from the library refactoring, binding and not calling is
pretty useless 'o_o.
Diffstat (limited to 'platform/javascript/js/libs/library_godot_display.js')
-rw-r--r-- | platform/javascript/js/libs/library_godot_display.js | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 99aa4793d9..00e6a01679 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -858,7 +858,7 @@ const GodotDisplay = { const notif = [p_enter, p_exit, p_in, p_out]; ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { GodotDisplayListeners.add(canvas, evt_name, function () { - func.bind(null, notif[idx]); + func(notif[idx]); }, true); }); }, |