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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2021-11-04 14:33:37 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-04-28 14:35:41 +0300
commit6ab672d1ef7ece5c3019d46aeb98df3686f37e26 (patch)
treebe10d088e90c6a9e60efef823f54f9aa0d70aa07 /platform/javascript/display_server_javascript.cpp
parent3e1b824c050b765095285c67b3e4c8092e1f88c6 (diff)
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows.
Implement TextServer word break method.
Diffstat (limited to 'platform/javascript/display_server_javascript.cpp')
-rw-r--r--platform/javascript/display_server_javascript.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index a38040922d..cc77c8fcd5 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -274,6 +274,90 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
}
}
+bool DisplayServerJavaScript::tts_is_speaking() const {
+ return godot_js_tts_is_speaking();
+}
+
+bool DisplayServerJavaScript::tts_is_paused() const {
+ return godot_js_tts_is_paused();
+}
+
+void DisplayServerJavaScript::update_voices_callback(int p_size, const char **p_voice) {
+ get_singleton()->voices.clear();
+ for (int i = 0; i < p_size; i++) {
+ Vector<String> tokens = String::utf8(p_voice[i]).split(";", true, 2);
+ if (tokens.size() == 2) {
+ Dictionary voice_d;
+ voice_d["name"] = tokens[1];
+ voice_d["id"] = tokens[1];
+ voice_d["language"] = tokens[0];
+ get_singleton()->voices.push_back(voice_d);
+ }
+ }
+}
+
+Array DisplayServerJavaScript::tts_get_voices() const {
+ godot_js_tts_get_voices(update_voices_callback);
+ return voices;
+}
+
+void DisplayServerJavaScript::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
+ if (p_interrupt) {
+ tts_stop();
+ }
+
+ if (p_text.is_empty()) {
+ tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id);
+ return;
+ }
+
+ CharString string = p_text.utf8();
+ utterance_ids[p_utterance_id] = string;
+
+ godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerJavaScript::_js_utterance_callback);
+}
+
+void DisplayServerJavaScript::tts_pause() {
+ godot_js_tts_pause();
+}
+
+void DisplayServerJavaScript::tts_resume() {
+ godot_js_tts_resume();
+}
+
+void DisplayServerJavaScript::tts_stop() {
+ for (Map<int, CharString>::Element *E = utterance_ids.front(); E; E = E->next()) {
+ tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E->key());
+ }
+ utterance_ids.clear();
+ godot_js_tts_stop();
+}
+
+void DisplayServerJavaScript::_js_utterance_callback(int p_event, int p_id, int p_pos) {
+ DisplayServerJavaScript *ds = (DisplayServerJavaScript *)DisplayServer::get_singleton();
+ if (ds->utterance_ids.has(p_id)) {
+ int pos = 0;
+ if ((TTSUtteranceEvent)p_event == DisplayServer::TTS_UTTERANCE_BOUNDARY) {
+ // Convert position from UTF-8 to UTF-32.
+ const CharString &string = ds->utterance_ids[p_id];
+ for (int i = 0; i < MIN(p_pos, string.length()); i++) {
+ uint8_t c = string[i];
+ if ((c & 0xe0) == 0xc0) {
+ i += 1;
+ } else if ((c & 0xf0) == 0xe0) {
+ i += 2;
+ } else if ((c & 0xf8) == 0xf0) {
+ i += 3;
+ }
+ pos++;
+ }
+ } else if ((TTSUtteranceEvent)p_event != DisplayServer::TTS_UTTERANCE_STARTED) {
+ ds->utterance_ids.erase(p_id);
+ }
+ ds->tts_post_utterance_event((TTSUtteranceEvent)p_event, p_id, pos);
+ }
+}
+
void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
if (cursor_shape == p_shape) {
@@ -755,6 +839,8 @@ bool DisplayServerJavaScript::has_feature(Feature p_feature) const {
//case FEATURE_ORIENTATION:
case FEATURE_VIRTUAL_KEYBOARD:
return godot_js_display_vk_available() != 0;
+ case FEATURE_TEXT_TO_SPEECH:
+ return godot_js_display_tts_available() != 0;
default:
return false;
}