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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-11 10:53:22 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-11 10:53:22 +0100 |
commit | 5d5ed2717385b2dd646b8f4060147f662637e229 (patch) | |
tree | 54b9ed59bffc96bf32fe78f2ef522a008c630957 /platform/javascript/display_server_javascript.cpp | |
parent | ad293a82f1fc2e4baa35f54b9b8038df72d23737 (diff) | |
parent | 3366122e1aecf46c668e47d8c40041b53d247dc0 (diff) |
Merge pull request #45883 from Faless/js/4.x_more_handlers
[HTML5] Handle contextmenu, webglcontextlost internally.
Diffstat (limited to 'platform/javascript/display_server_javascript.cpp')
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index cfe093693f..b54ac5230a 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -703,6 +703,9 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive // Ensure the canvas ID. godot_js_config_canvas_id_get(canvas_id, 256); + // Handle contextmenu, webglcontextlost + godot_js_display_setup_canvas(); + // Check if it's windows. swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; |