diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-10-27 22:54:32 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-10-27 22:54:32 -0300 |
commit | e82dc402052a47b44bb3bcf50ee4801257f92778 (patch) | |
tree | 01c2cd8692b5569cae778f6504b76b3d1f9ccdad /platform/isim | |
parent | 9608d4255eb6c76b1c4496f4494c829133e096f4 (diff) |
-Much improvement to baked light baker
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
Diffstat (limited to 'platform/isim')
-rw-r--r-- | platform/isim/SCsub | 9 | ||||
-rw-r--r-- | platform/isim/detect.py | 14 |
2 files changed, 3 insertions, 20 deletions
diff --git a/platform/isim/SCsub b/platform/isim/SCsub index e7de935b2e..07761486a9 100644 --- a/platform/isim/SCsub +++ b/platform/isim/SCsub @@ -34,11 +34,4 @@ if env['ios_appirater'] == "yes": obj = env_ios.Object('#platform/iphone/godot_iphone.cpp') prog = None -if env["target"]=="release": - prog = env_ios.Program('#bin/godot_opt', [obj] + iphone_lib) - #action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM" - #env.AddPostAction(prog, action) -else: - prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) - #action = "dsymutil "+File(prog)[0].path+" -o ../build/script_exec/build/Debug-iphoneos/script_exec.app.dSYM" - #env.AddPostAction(prog, action) +prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) diff --git a/platform/isim/detect.py b/platform/isim/detect.py index c89ca81167..f4a17838f9 100644 --- a/platform/isim/detect.py +++ b/platform/isim/detect.py @@ -22,7 +22,7 @@ def get_opts(): return [ ('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'), ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform'), - ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}7.0.sdk'), + ('ISIMSDK', 'path to the iphone SDK', '$ISIMPATH/Developer/SDKs/${ISIMPLATFORM}7.1.sdk'), ('game_center', 'Support for game center', 'yes'), ('store_kit', 'Support for in-app store', 'yes'), ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), @@ -34,9 +34,7 @@ def get_opts(): def get_flags(): return [ - ('lua', 'no'), ('tools', 'yes'), - ('nedmalloc', 'no'), ('webp', 'yes'), ] @@ -46,10 +44,6 @@ def configure(env): env.Append(CPPPATH=['#platform/iphone']) - env['OBJSUFFIX'] = ".isim.o" - env['LIBSUFFIX'] = ".isim.a" - env['PROGSUFFIX'] = ".isim" - env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] env['CC'] = '$ISIMPATH/Developer/usr/bin/gcc' @@ -83,8 +77,6 @@ def configure(env): env.Append(CCFLAGS=['-O3', '-ffast-math']) env.Append(LINKFLAGS=['-O3', '-ffast-math']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="debug"): @@ -99,8 +91,6 @@ def configure(env): env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fno-exceptions']) + env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions']) - if env['lua'] == "yes": - env.Append(CCFLAGS=['-DLUA_USE_FLOAT']) |