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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-06-22 09:00:04 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-06-23 07:41:54 +0200 |
commit | dc8c14548833d6d1ffe209ecc37e442bc5259b3f (patch) | |
tree | 6f3286cc08faca367a04e828e4812bb7cba88a77 /platform/isim/detect.py | |
parent | 0a72f9ccb80baed0e21a5d7b25f717372e2e02a2 (diff) |
iOS simulator: merge into iphone detect.py
Fixes #4489
Diffstat (limited to 'platform/isim/detect.py')
-rw-r--r-- | platform/isim/detect.py | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/platform/isim/detect.py b/platform/isim/detect.py deleted file mode 100644 index 809b0ac368..0000000000 --- a/platform/isim/detect.py +++ /dev/null @@ -1,105 +0,0 @@ -import os -import sys - - -def is_active(): - return False - -def get_name(): - return "iSIM" - - -def can_build(): - - import sys - if sys.platform == 'darwin': - return True - - return False - -def get_opts(): - - return [ - ('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'), - ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), - ('ISIMSDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform/Developer/SDKs/${ISIMPLATFORM}.sdk'), - ('game_center', 'Support for game center', 'yes'), - ('store_kit', 'Support for in-app store', 'yes'), - ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), - ('ios_GLES1_override', 'Force legacy GLES (1.1) on iOS', 'no'), - ('ios_appirater', 'Enable Appirater', 'no'), - ('ios_exceptions', 'Use exceptions when compiling on playbook', 'no'), - ] - -def get_flags(): - - return [ - ('tools', 'yes'), - ('webp', 'yes'), - ] - - - -def configure(env): - - env.Append(CPPPATH=['#platform/iphone']) - - env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] - - env['CC'] = '$ISIMPATH/usr/bin/${ios_triple}clang' - env['CXX'] = '$ISIMPATH/usr/bin/${ios_triple}clang++' - env['AR'] = '$ISIMPATH/usr/bin/${ios_triple}ar' - env['RANLIB'] = '$ISIMPATH/usr/bin/${ios_triple}ranlib' - - import string - env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"') - - env.Append(LINKFLAGS=['-arch', 'i386', - '-mios-simulator-version-min=4.3', - '-isysroot', '$ISIMSDK', - #'-mmacosx-version-min=10.6', - '-Xlinker', - '-objc_abi_version', - '-Xlinker', '2', - '-framework', 'AudioToolbox', - '-framework', 'AVFoundation', - '-framework', 'CoreAudio', - '-framework', 'CoreGraphics', - '-framework', 'CoreMedia', - '-framework', 'Foundation', - '-framework', 'Security', - '-framework', 'UIKit', - '-framework', 'MediaPlayer', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'SystemConfiguration', - '-F$ISIMSDK', - ]) - - env.Append(CPPPATH = ['$ISIMSDK/System/Library/Frameworks/OpenGLES.framework/Headers']) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O3', '-ffast-math']) - env.Append(LINKFLAGS=['-O3', '-ffast-math']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-DDEBUG', '-D_DEBUG', '-gdwarf-2', '-Wall', '-O0', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - - - env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' - env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions']) - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - |