diff options
author | reduz <reduzio@gmail.com> | 2020-10-15 12:29:59 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-10-18 12:28:44 +0200 |
commit | ee06a70ea6ac51aa451d55c92b807346458822d7 (patch) | |
tree | 94ea8f231fa2590e37a84fe8cefe93965e8328fc /platform/iphone | |
parent | 5b6a22e275ef8d8e2ad3b1e8074af4b30c076c27 (diff) |
Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/game_center.h | 2 | ||||
-rw-r--r-- | platform/iphone/icloud.h | 2 | ||||
-rw-r--r-- | platform/iphone/in_app_store.h | 2 | ||||
-rw-r--r-- | platform/iphone/ios.h | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 6705674ac6..10c8ef52fb 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -33,7 +33,7 @@ #ifndef GAME_CENTER_H #define GAME_CENTER_H -#include "core/object.h" +#include "core/class_db.h" class GameCenter : public Object { GDCLASS(GameCenter, Object); diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index 381edfa718..6ca1e6594a 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -33,7 +33,7 @@ #ifndef ICLOUD_H #define ICLOUD_H -#include "core/object.h" +#include "core/class_db.h" class ICloud : public Object { GDCLASS(ICloud, Object); diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index beb58af2c7..ccf31876a9 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -33,7 +33,7 @@ #ifndef IN_APP_STORE_H #define IN_APP_STORE_H -#include "core/object.h" +#include "core/class_db.h" class InAppStore : public Object { GDCLASS(InAppStore, Object); diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 2b29e6f268..6a89cd38cb 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/object.h" +#include "core/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); |