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author | reduz <reduzio@gmail.com> | 2020-12-03 18:09:47 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-12-03 19:01:01 -0300 |
commit | e93b2242c2fe21f6a8badd85545a88c58565eb3e (patch) | |
tree | 8ad6b29c045f3351765e1f1ea1ee36c92c2b863b /platform/iphone | |
parent | ea7dd1be36abc528f39e7c42725267d01774983b (diff) |
Reorganize rendering server.
-Made RenderingServerScene abstract, allowing reimplementation
-RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/display_server_iphone.mm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index d47d131719..7a44c41897 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -73,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ // return ERR_UNAVAILABLE; } - // rendering_server = memnew(RenderingServerRaster); + // rendering_server = memnew(RenderingServerDefault); // // FIXME: Reimplement threaded rendering // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { // rendering_server = memnew(RenderingServerWrapMT(rendering_server, |