diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-03-04 13:36:09 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:39 +0100 |
commit | 8e6960a69e0202cb1e6f3b3dc9f9bb34e1c1d889 (patch) | |
tree | 67b81f61ea79e83d7877c77a302592b9c849991e /platform/iphone | |
parent | 9e08742de81b062c30b7984900a55d5150a4bd17 (diff) |
Refactored input, goes all via windows now.
Also renamed Input to InputFilter because all it does is filter events.
Diffstat (limited to 'platform/iphone')
-rw-r--r-- | platform/iphone/os_iphone.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 3a61a40b26..2efb7af7c2 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -33,11 +33,9 @@ #ifndef OS_IPHONE_H #define OS_IPHONE_H -#include "core/input/input.h" +#include "core/input/input_filter.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" - -#include "core/input/input.h" #include "game_center.h" #include "icloud.h" #include "in_app_store.h" |