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authorJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
commit8cab401d08f8e25aa9b2dc710204785858ff3dbb (patch)
tree1a4cec868f937fb24d340ee33fbeba2f1c6fa9f2 /platform/iphone
parent1a2cb755e2d8b9d59178f36702f6dff7235b9088 (diff)
3D Physics Rework, Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
Diffstat (limited to 'platform/iphone')
-rw-r--r--platform/iphone/detect.py2
-rwxr-xr-xplatform/iphone/gl_view.mm6
2 files changed, 4 insertions, 4 deletions
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 9df9dc16c1..2065d459cd 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -28,7 +28,7 @@ def get_opts():
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_GLES1_override', 'Force legacy GLES (1.1) on iOS', 'no'),
('ios_appirater', 'Enable Appirater', 'no'),
- ('ios_exceptions', 'Use exceptions when compiling on playbook', 'no'),
+ ('ios_exceptions', 'Use exceptions when compiling on playbook', 'yes'),
]
def get_flags():
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 500c7c7174..06b679c305 100755
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -70,7 +70,7 @@ bool _play_video(String p_path, float p_volume) {
float player_volume = p_volume * AudioServer::get_singleton()->get_singleton()->get_stream_global_volume_scale();
video_previous_volume = [[MPMusicPlayerController applicationMusicPlayer] volume];
- [[MPMusicPlayerController applicationMusicPlayer] setVolume: player_volume];
+ //[[MPMusicPlayerController applicationMusicPlayer] setVolume: player_volume];
p_path = Globals::get_singleton()->globalize_path(p_path);
@@ -113,7 +113,7 @@ void _pause_video() {
void _stop_video() {
[_instance.moviePlayerController stop];
[_instance.moviePlayerController.view removeFromSuperview];
- [[MPMusicPlayerController applicationMusicPlayer] setVolume: video_previous_volume];
+ //[[MPMusicPlayerController applicationMusicPlayer] setVolume: video_previous_volume];
video_playing = false;
}
@@ -554,7 +554,7 @@ static void clear_touches() {
[_instance.moviePlayerController stop];
[_instance.moviePlayerController.view removeFromSuperview];
- [[MPMusicPlayerController applicationMusicPlayer] setVolume: video_previous_volume];
+ //[[MPMusicPlayerController applicationMusicPlayer] setVolume: video_previous_volume];
video_playing = false;
}