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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-10-09 12:23:48 +0200
committerGitHub <noreply@github.com>2017-10-09 12:23:48 +0200
commit7e05d249e6756f8d6c4cd5963043072ec1529f61 (patch)
treed8be27e5590a9b94198e137c5d0c9414dd26a04e /platform/iphone
parentad85acfe31dedf6937a2f0ba707968b44ef82dbe (diff)
parentc8191d04c91f9d760b8e5c8acd3700548acbfb2a (diff)
Merge pull request #11826 from endragor/fix-game-center-player-id
Fix returning Game Center player ID
Diffstat (limited to 'platform/iphone')
-rw-r--r--platform/iphone/game_center.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index 821ef2a3ab..3955b9f0aa 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -89,7 +89,7 @@ Error GameCenter::connect() {
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
- ret["player_id"] = player.playerID;
+ ret["player_id"] = [player.playerID UTF8String];
GameCenter::get_singleton()->connected = true;
} else {
ret["result"] = "error";