summaryrefslogtreecommitdiff
path: root/platform/iphone
diff options
context:
space:
mode:
authorpunto- <ariel@okamstudio.com>2015-09-28 17:20:16 +0200
committerpunto- <ariel@okamstudio.com>2015-09-28 17:20:16 +0200
commit0840303a9c56f46b55c9f85ff0cc5938f9deb938 (patch)
tree480f320ec0cf567fe5855c82bdabafdf070b340b /platform/iphone
parent8154dff3d00634d2dd5f0baced2e8ce3dedc4fef (diff)
parentb4daeda48ba7c180360eb21d08a38d55810722ee (diff)
Merge pull request #2548 from romulox-x/iCloud
Initial iCloud implementation
Diffstat (limited to 'platform/iphone')
-rw-r--r--platform/iphone/SCsub1
-rw-r--r--platform/iphone/detect.py4
-rw-r--r--platform/iphone/icloud.h66
-rw-r--r--platform/iphone/icloud.mm379
-rw-r--r--platform/iphone/os_iphone.cpp6
-rw-r--r--platform/iphone/os_iphone.h4
-rw-r--r--platform/iphone/view_controller.mm2
7 files changed, 462 insertions, 0 deletions
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index d755b3dba0..922a324694 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -12,6 +12,7 @@ iphone_lib = [
'view_controller.mm',
'game_center.mm',
'in_app_store.mm',
+ 'icloud.mm',
'Appirater.m',
]
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 3864968d94..7fd79eaf0d 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -26,6 +26,7 @@ def get_opts():
('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/${IOS_SDK_VERSION}.sdk/'),
('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'),
+ ('icloud', 'Support for iCloud', 'yes'),
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_appirater', 'Enable Appirater', 'no'),
('ios_exceptions', 'Use exceptions when compiling on playbook', 'yes'),
@@ -108,6 +109,9 @@ def configure(env):
if env['store_kit'] == 'yes':
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
+
+ if env['icloud'] == 'yes':
+ env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH = ['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers'])
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
new file mode 100644
index 0000000000..ca21f62ba1
--- /dev/null
+++ b/platform/iphone/icloud.h
@@ -0,0 +1,66 @@
+/*************************************************************************/
+/* icloud.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef ICLOUD_ENABLED
+
+#ifndef ICLOUD_H
+#define ICLOUD_H
+
+#include "core/object.h"
+
+
+class ICloud : public Object {
+
+ OBJ_TYPE(ICloud, Object);
+
+ static ICloud* instance;
+ static void _bind_methods();
+
+ List<Variant> pending_events;
+
+public:
+
+ Error remove_key(Variant p_param);
+ Variant set_key_values(Variant p_param);
+ Variant get_key_value(Variant p_param);
+ Error synchronize_key_values();
+ Variant get_all_key_values();
+
+ int get_pending_event_count();
+ Variant pop_pending_event();
+
+ static ICloud* get_singleton();
+
+ ICloud();
+ ~ICloud();
+};
+
+
+#endif
+
+#endif
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
new file mode 100644
index 0000000000..2dc2f7d9c1
--- /dev/null
+++ b/platform/iphone/icloud.mm
@@ -0,0 +1,379 @@
+/*************************************************************************/
+/* icloud.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifdef ICLOUD_ENABLED
+
+#include "icloud.h"
+
+extern "C" {
+#import <Foundation/Foundation.h>
+#import "app_delegate.h"
+};
+
+ICloud* ICloud::instance = NULL;
+
+void ICloud::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("remove_key"),&ICloud::remove_key);
+ ObjectTypeDB::bind_method(_MD("set_key_values"),&ICloud::set_key_values);
+ ObjectTypeDB::bind_method(_MD("get_key_value"),&ICloud::get_key_value);
+ ObjectTypeDB::bind_method(_MD("synchronize_key_values"),&ICloud::synchronize_key_values);
+ ObjectTypeDB::bind_method(_MD("get_all_key_values"),&ICloud::get_all_key_values);
+
+ ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&ICloud::get_pending_event_count);
+ ObjectTypeDB::bind_method(_MD("pop_pending_event"),&ICloud::pop_pending_event);
+};
+
+int ICloud::get_pending_event_count() {
+
+ return pending_events.size();
+};
+
+Variant ICloud::pop_pending_event() {
+
+ Variant front = pending_events.front()->get();
+ pending_events.pop_front();
+
+ return front;
+};
+
+ICloud* ICloud::get_singleton() {
+ return instance;
+};
+
+//convert from apple's abstract type to godot's abstract type....
+Variant nsobject_to_variant(NSObject* object) {
+ if ([object isKindOfClass:[NSString class]]) {
+ const char* str = [(NSString*)object UTF8String];
+ return String::utf8(str != NULL ? str : "");
+ }
+ else if ([object isKindOfClass:[NSData class]]) {
+ ByteArray ret;
+ NSData* data = (NSData*)object;
+ if ([data length] > 0) {
+ ret.resize([data length]);
+ {
+ ByteArray::Write w = ret.write();
+ copymem(w.ptr(), [data bytes], [data length]);
+ }
+ }
+ return ret;
+ }
+ else if ([object isKindOfClass:[NSArray class]]) {
+ Array result;
+ NSArray* array = (NSArray*)object;
+ for (unsigned int i = 0; i < [array count]; ++i) {
+ NSObject* value = [array objectAtIndex:i];
+ result.push_back(nsobject_to_variant(value));
+ }
+ return result;
+ }
+ else if ([object isKindOfClass:[NSDictionary class]]) {
+ Dictionary result;
+ NSDictionary* dic = (NSDictionary*)object;
+
+
+ NSArray* keys = [dic allKeys];
+ int count = [keys count];
+ for (int i=0; i < count; ++i) {
+ NSObject* k = [ keys objectAtIndex:i];
+ NSObject* v = [dic objectForKey:k];
+
+ result[nsobject_to_variant(k)] = nsobject_to_variant(v);
+ }
+ return result;
+ }
+ else if ([object isKindOfClass:[NSNumber class]]) {
+ //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
+ //To avoid errors, we'll cast as broadly as possible, and only return int or float.
+ //bool, char, int, uint, longlong -> int
+ //float, double -> float
+ NSNumber* num = (NSNumber*)object;
+ if(strcmp([num objCType], @encode(BOOL)) == 0) {
+ return Variant((int)[num boolValue]);
+ }
+ else if(strcmp([num objCType], @encode(char)) == 0) {
+ return Variant((int)[num charValue]);
+ }
+ else if(strcmp([num objCType], @encode(int)) == 0) {
+ return Variant([num intValue]);
+ }
+ else if(strcmp([num objCType], @encode(unsigned int)) == 0) {
+ return Variant((int)[num unsignedIntValue]);
+ }
+ else if(strcmp([num objCType], @encode(long long)) == 0) {
+ return Variant((int)[num longValue]);
+ }
+ else if(strcmp([num objCType], @encode(float)) == 0) {
+ return Variant([num floatValue]);
+ }
+ else if(strcmp([num objCType], @encode(double)) == 0) {
+ return Variant((float)[num doubleValue]);
+ }
+ }
+ else if ([object isKindOfClass:[NSDate class]]) {
+ //this is a type that icloud supports...but how did you submit it in the first place?
+ //I guess this is a type that *might* show up, if you were, say, trying to make your game
+ //compatible with existing cloud data written by another engine's version of your game
+ WARN_PRINT("NSDate unsupported, returning null Variant")
+ return Variant();
+ }
+ else if ([object isKindOfClass:[NSNull class]] or object == nil) {
+ return Variant();
+ }
+ else {
+ WARN_PRINT("Trying to convert unknown NSObject type to Variant");
+ return Variant();
+ }
+}
+
+NSObject* variant_to_nsobject(Variant v) {
+ if (v.get_type() == Variant::STRING) {
+ return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
+ }
+ else if (v.get_type() == Variant::REAL) {
+ return [NSNumber numberWithDouble:(double)v];
+ }
+ else if (v.get_type() == Variant::INT) {
+ return [NSNumber numberWithLongLong:(long)(int)v];
+ }
+ else if (v.get_type() == Variant::BOOL) {
+ return [NSNumber numberWithBool:BOOL((bool)v)];
+ }
+ else if (v.get_type() == Variant::DICTIONARY) {
+ NSMutableDictionary* result = [[[NSMutableDictionary alloc] init] autorelease];
+ Dictionary dic = v;
+ Array keys = dic.keys();
+ for (unsigned int i = 0; i < keys.size(); ++i) {
+ NSString* key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease];
+ NSObject* value = variant_to_nsobject(dic[keys[i]]);
+
+ if (key == NULL || value == NULL) {
+ return NULL;
+ }
+
+ [result setObject:value forKey:key];
+ }
+ return result;
+ }
+ else if (v.get_type() == Variant::ARRAY) {
+ NSMutableArray* result = [[[NSMutableArray alloc] init] autorelease];
+ Array arr = v;
+ for (unsigned int i = 0; i < arr.size(); ++i) {
+ NSObject* value = variant_to_nsobject(arr[i]);
+ if (value == NULL) {
+ //trying to add something unsupported to the array. cancel the whole array
+ return NULL;
+ }
+ [result addObject:value];
+ }
+ return result;
+ }
+ else if (v.get_type() == Variant::RAW_ARRAY) {
+ ByteArray arr = v;
+ ByteArray::Read r = arr.read();
+ NSData* result = [NSData dataWithBytes:r.ptr() length:arr.size()];
+ return result;
+ }
+ WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type())+"'").utf8().get_data());
+ return NULL;
+}
+
+
+Error ICloud::remove_key(Variant p_param) {
+ String param = p_param;
+ NSString* key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease];
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+
+ if (![[store dictionaryRepresentation] objectForKey:key]) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ [store removeObjectForKey:key];
+ return OK;
+}
+
+//return an array of the keys that could not be set
+Variant ICloud::set_key_values(Variant p_params) {
+ Dictionary params = p_params;
+ Array keys = params.keys();
+
+ Array error_keys;
+
+ for (unsigned int i = 0; i < keys.size(); ++i) {
+ String variant_key = keys[i];
+ Variant variant_value = params[variant_key];
+
+ NSString* key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease];
+ if (key == NULL) {
+ error_keys.push_back(variant_key);
+ continue;
+ }
+
+ NSObject* value = variant_to_nsobject(variant_value);
+
+ if (value == NULL) {
+ error_keys.push_back(variant_key);
+ continue;
+ }
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ [store setObject:value forKey:key];
+ }
+
+ return error_keys;
+}
+
+Variant ICloud::get_key_value(Variant p_param) {
+ String param = p_param;
+
+ NSString* key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease];
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+
+ if (![[store dictionaryRepresentation] objectForKey:key]) {
+ return Variant();
+ }
+
+ Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]);
+
+ return result;
+}
+
+Variant ICloud::get_all_key_values() {
+ Dictionary result;
+
+ NSUbiquitousKeyValueStore* store = [NSUbiquitousKeyValueStore defaultStore];
+ NSDictionary* store_dictionary = [store dictionaryRepresentation];
+
+ NSArray* keys = [store_dictionary allKeys];
+ int count = [keys count];
+ for (int i=0; i < count; ++i) {
+ NSString* k = [ keys objectAtIndex:i];
+ NSObject* v = [store_dictionary objectForKey:k];
+
+ const char* str = [k UTF8String];
+ if (str != NULL) {
+ result[String::utf8(str)] = nsobject_to_variant(v);
+ }
+ }
+
+ return result;
+}
+
+Error ICloud::synchronize_key_values() {
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ BOOL result = [store synchronize];
+ if (result == YES) {
+ return OK;
+ }
+ else {
+ return FAILED;
+ }
+}
+/*
+Error ICloud::initial_sync() {
+ //you sometimes have to write something to the store to get it to download new data. go apple!
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+ if ([store boolForKey:@"isb"])
+ {
+ [store setBool:NO forKey:@"isb"];
+ }
+ else
+ {
+ [store setBool:YES forKey:@"isb"];
+ }
+ return synchronize();
+}
+*/
+ICloud::ICloud() {
+ ERR_FAIL_COND(instance != NULL);
+ instance = this;
+ //connected = false;
+
+ [
+ //[NSNotificationCenter defaultCenter] addObserverForName: @"notify"
+ [NSNotificationCenter defaultCenter] addObserverForName: NSUbiquitousKeyValueStoreDidChangeExternallyNotification
+ object: [NSUbiquitousKeyValueStore defaultStore]
+ queue: nil
+ usingBlock: ^ (NSNotification * notification) {
+ NSDictionary* userInfo = [notification userInfo];
+ NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue];
+
+ Dictionary ret;
+ ret["type"] = "key_value_changed";
+
+ //StringArray result_keys;
+ //Array result_values;
+ Dictionary keyValues;
+ String reason = "";
+
+ if (change == NSUbiquitousKeyValueStoreServerChange) {
+ reason = "server";
+ }
+ else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
+ reason = "initial_sync";
+ }
+ else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
+ reason = "quota_violation";
+ }
+ else if (change == NSUbiquitousKeyValueStoreAccountChange) {
+ reason = "account";
+ }
+
+ ret["reason"] = reason;
+
+
+ NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
+
+ NSArray * keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey];
+ for (NSString* key in keys) {
+ const char* str = [key UTF8String];
+ if (str == NULL) {
+ continue;
+ }
+
+ NSObject* object = [store objectForKey:key];
+
+ //figure out what kind of object it is
+ Variant value = nsobject_to_variant(object);
+
+ keyValues[String::utf8(str)] = value;
+ }
+
+ ret["changed_values"] = keyValues;
+ pending_events.push_back(ret);
+ }
+ ];
+}
+
+
+ICloud::~ICloud() {
+
+};
+
+#endif
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index ade1c292a4..93f4d00e05 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -160,6 +160,12 @@ void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_au
store_kit = memnew(InAppStore);
Globals::get_singleton()->add_singleton(Globals::Singleton("InAppStore", store_kit));
#endif
+
+#ifdef ICLOUD_ENABLED
+ icloud = memnew(ICloud);
+ Globals::get_singleton()->add_singleton(Globals::Singleton("ICloud", icloud));
+ //icloud->connect();
+#endif
};
MainLoop *OSIPhone::get_main_loop() const {
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index de167dd309..06a67b0cfd 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -46,6 +46,7 @@
#include "main/input_default.h"
#include "game_center.h"
#include "in_app_store.h"
+#include "icloud.h"
class AudioDriverIphone;
@@ -90,6 +91,9 @@ private:
#ifdef STOREKIT_ENABLED
InAppStore* store_kit;
#endif
+#ifdef ICLOUD_ENABLED
+ ICloud* icloud;
+#endif
MainLoop *main_loop;
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index bc9950979e..6a9c3ac9ec 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -129,10 +129,12 @@ int add_cmdline(int p_argc, char** p_args) {
return YES;
}
+#ifdef GAME_CENTER_ENABLED
- (void) gameCenterViewControllerDidFinish:(GKGameCenterViewController*) gameCenterViewController {
//[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
GameCenter::get_singleton()->game_center_closed();
[gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
}
+#endif
@end