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authorSergey Minakov <naithar@icloud.com>2020-08-13 18:33:41 +0300
committerSergey Minakov <naithar@icloud.com>2020-11-10 16:40:01 +0300
commit1f94a59859e3be74009aa12cf4dcdb25cb5a6c2f (patch)
tree5ab4bacf34c522d749b5737329d36d677d8c770d /platform/iphone/plugin
parent70f492082e5a63db0f10127f379388abd80d766f (diff)
iOS Export: export modification to support plugins
Added plugin configuration. Export options now use plugins that could be enabled/disabled. Plugin changes are observed at runtime.
Diffstat (limited to 'platform/iphone/plugin')
-rw-r--r--platform/iphone/plugin/godot_plugin_config.h238
1 files changed, 238 insertions, 0 deletions
diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h
new file mode 100644
index 0000000000..4d7297d5b8
--- /dev/null
+++ b/platform/iphone/plugin/godot_plugin_config.h
@@ -0,0 +1,238 @@
+/*************************************************************************/
+/* godot_plugin_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_PLUGIN_CONFIG_H
+#define GODOT_PLUGIN_CONFIG_H
+
+#include "core/error/error_list.h"
+#include "core/io/config_file.h"
+#include "core/string/ustring.h"
+
+static const char *PLUGIN_CONFIG_EXT = ".gdip";
+
+static const char *CONFIG_SECTION = "config";
+static const char *CONFIG_NAME_KEY = "name";
+static const char *CONFIG_BINARY_KEY = "binary";
+static const char *CONFIG_INITIALIZE_KEY = "initialization";
+static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
+
+static const char *DEPENDENCIES_SECTION = "dependencies";
+static const char *DEPENDENCIES_LINKED_KEY = "linked";
+static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
+static const char *DEPENDENCIES_SYSTEM_KEY = "system";
+static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
+static const char *DEPENDENCIES_FILES_KEY = "files";
+
+static const char *PLIST_SECTION = "plist";
+
+/*
+ The `config` section and fields are required and defined as follow:
+- **name**: name of the plugin
+- **binary**: path to static `.a` library
+
+The `dependencies` and fields are optional.
+- **linked**: dependencies that should only be linked.
+- **embedded**: dependencies that should be linked and embedded into application.
+- **system**: system dependencies that should be linked.
+- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
+- **files**: files that would be copied into application
+
+The `plist` section are optional.
+- **key**: key and value that would be added in Info.plist file.
+ */
+
+struct PluginConfig {
+ // Set to true when the config file is properly loaded.
+ bool valid_config = false;
+ // Unix timestamp of last change to this plugin.
+ uint64_t last_updated = 0;
+
+ // Required config section
+ String name;
+ String binary;
+ String initialization_method;
+ String deinitialization_method;
+
+ // Optional dependencies section
+ Vector<String> linked_dependencies;
+ Vector<String> embedded_dependencies;
+ Vector<String> system_dependencies;
+
+ Vector<String> files_to_copy;
+ Vector<String> capabilities;
+
+ // Optional plist section
+ // Supports only string types for now
+ HashMap<String, String> plist;
+};
+
+static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_abs_path()) {
+ return dependency_path;
+ }
+
+ String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
+ absolute_path = plugin_config_dir.plus_file(dependency_path);
+
+ return absolute_path.replace(res_path, "res://");
+}
+
+static inline String resolve_system_dependency_path(String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_abs_path()) {
+ return dependency_path;
+ }
+
+ String system_path = "/System/Library/Frameworks";
+
+ return system_path.plus_file(dependency_path);
+}
+
+static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
+
+ if (path.empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_system_dependency_path(p_paths[i]);
+
+ if (path.empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
+ bool valid_name = !plugin_config.name.empty();
+ bool valid_binary = !plugin_config.binary.empty() && FileAccess::exists(plugin_config.binary);
+ bool valid_initialize = !plugin_config.initialization_method.empty();
+ bool valid_deinitialize = !plugin_config.deinitialization_method.empty();
+
+ return valid_name && valid_binary && valid_initialize && valid_deinitialize;
+}
+
+static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
+ uint64_t last_updated = FileAccess::get_modified_time(config_path);
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
+
+ return last_updated;
+}
+
+static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfig plugin_config = {};
+
+ if (!config_file.is_valid()) {
+ return plugin_config;
+ }
+
+ Error err = config_file->load(path);
+
+ if (err != OK) {
+ return plugin_config;
+ }
+
+ String config_base_dir = path.get_base_dir();
+
+ plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
+ plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String());
+ plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String());
+
+ String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
+ plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
+
+ if (config_file->has_section(DEPENDENCIES_SECTION)) {
+ Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>());
+ Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
+ Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>());
+ Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>());
+
+ plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
+ plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
+ plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies);
+
+ plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
+
+ plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
+ }
+
+ if (config_file->has_section(PLIST_SECTION)) {
+ List<String> keys;
+ config_file->get_section_keys(PLIST_SECTION, &keys);
+
+ for (int i = 0; i < keys.size(); i++) {
+ String value = config_file->get_value(PLIST_SECTION, keys[i], String());
+
+ if (value.empty()) {
+ continue;
+ }
+
+ plugin_config.plist[keys[i]] = value;
+ }
+ }
+
+ plugin_config.valid_config = is_plugin_config_valid(plugin_config);
+
+ if (plugin_config.valid_config) {
+ plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
+ }
+
+ return plugin_config;
+}
+
+#endif // GODOT_PLUGIN_CONFIG_H