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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-29 14:44:09 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-08 18:22:10 +0200 |
commit | 73c6e19acc69b7367c4fa67cd4377e2207faf898 (patch) | |
tree | 35720ecbf3c231606efecb3c01fc603fb3a193a0 /platform/iphone/godot_view_gesture_recognizer.mm | |
parent | a5a52233bc1327d8943c0a2a3866aa314371edec (diff) |
Allow any floating-point value as a 3D rendering scale option
This allows for finer control over 3D rendering resolution.
Supersampling can also be performed by setting a 3D rendering
resolution above 1.0, which is useful for offline rendering or
for very high-end GPUs.
Diffstat (limited to 'platform/iphone/godot_view_gesture_recognizer.mm')
0 files changed, 0 insertions, 0 deletions