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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-15 21:32:32 +0100
committerGitHub <noreply@github.com>2020-11-15 21:32:32 +0100
commit16d350bac4279e11e52a1ef16fffc3297d9dcfed (patch)
tree9d95339b744f2e0f2bad8894e1e9adc6921079e9 /platform/iphone/godot_view.h
parentff4ca81d0bc41d254e2a41e3acb8a514cb1379e6 (diff)
parent2d8c311c01bf9614bd63f5edd3323d6004c42fb8 (diff)
Merge pull request #43561 from naithar/fix/ios-keyboard_master
[4.0] [iOS] Keyboard input changes
Diffstat (limited to 'platform/iphone/godot_view.h')
-rw-r--r--platform/iphone/godot_view.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h
index 62fa2f5a32..a8f4cb38d9 100644
--- a/platform/iphone/godot_view.h
+++ b/platform/iphone/godot_view.h
@@ -35,7 +35,7 @@ class String;
@protocol DisplayLayer;
@protocol GodotViewRendererProtocol;
-@interface GodotView : UIView <UIKeyInput>
+@interface GodotView : UIView
@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer;
@@ -51,6 +51,4 @@ class String;
- (void)stopRendering;
- (void)startRendering;
-- (BOOL)becomeFirstResponderWithString:(String)p_existing;
-
@end