diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /platform/iphone/gl_view.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'platform/iphone/gl_view.h')
-rw-r--r--[-rwxr-xr-x] | platform/iphone/gl_view.h | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 49e7810f08..555e34a895 100755..100644 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -27,18 +27,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <UIKit/UIKit.h> +#import <AVFoundation/AVFoundation.h> +#import <MediaPlayer/MediaPlayer.h> #import <OpenGLES/EAGL.h> #import <OpenGLES/ES1/gl.h> #import <OpenGLES/ES1/glext.h> -#import <MediaPlayer/MediaPlayer.h> -#import <AVFoundation/AVFoundation.h> +#import <UIKit/UIKit.h> @protocol GLViewDelegate; -@interface GLView : UIView<UIKeyInput> -{ - @private +@interface GLView : UIView <UIKeyInput> { +@private // The pixel dimensions of the backbuffer GLint backingWidth; GLint backingHeight; @@ -83,9 +82,9 @@ @property(strong, nonatomic) MPMoviePlayerController *moviePlayerController; @property(strong, nonatomic) UIWindow *backgroundWindow; --(void)startAnimation; --(void)stopAnimation; --(void)drawView; +- (void)startAnimation; +- (void)stopAnimation; +- (void)drawView; - (BOOL)canBecomeFirstResponder; @@ -99,23 +98,23 @@ - (BOOL)createFramebuffer; - (void)destroyFramebuffer; -- (void)audioRouteChangeListenerCallback:(NSNotification*)notification; +- (void)audioRouteChangeListenerCallback:(NSNotification *)notification; @property NSTimeInterval animationInterval; @property(nonatomic, assign) BOOL useCADisplayLink; @end -@protocol GLViewDelegate<NSObject> +@protocol GLViewDelegate <NSObject> @required // Draw with OpenGL ES --(void)drawView:(GLView*)view; +- (void)drawView:(GLView *)view; @optional // Called whenever you need to do some initialization before rendering. --(void)setupView:(GLView*)view; +- (void)setupView:(GLView *)view; @end |