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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-01 22:04:36 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-01 22:04:36 +0100 |
commit | 665d29c16dd4eafb3c90e7f65835030d8d0b4f43 (patch) | |
tree | 28f6925433f3619411916ceeecac0af6ca0ed152 /platform/iphone/export | |
parent | 96ce806b2f2797fd27a0d40738ee5be6bc30b0aa (diff) |
Fix new projects always being created with OpenGL
Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.
This also makes the rendering driver checks use lowercase names
everywhere for consistency.
Diffstat (limited to 'platform/iphone/export')
-rw-r--r-- | platform/iphone/export/export_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp index 54fb597c62..0559c8130f 100644 --- a/platform/iphone/export/export_plugin.cpp +++ b/platform/iphone/export/export_plugin.cpp @@ -33,7 +33,7 @@ void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); r_features->push_back("pvrtc"); - if (driver == "Vulkan") { + if (driver == "vulkan") { // FIXME: Review if this is correct. r_features->push_back("etc2"); } |