diff options
author | Sergey Minakov <naithar@icloud.com> | 2020-07-15 21:59:57 +0300 |
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committer | Sergey Minakov <naithar@icloud.com> | 2020-07-25 21:55:20 +0200 |
commit | bfc005d462d0e667392f7b53068bc8eae123eb5c (patch) | |
tree | 737acba2d856c0702dab064fa15555e7107f6519 /platform/iphone/display_server_iphone.h | |
parent | 8dc2b267f95358596fb2467c01b572bade5bf7e1 (diff) |
iOS: Vulkan support
Implemented Vulkan Support.
Use DisplayServer for rendering and input handling
Use single view for rendering in both GLES2 (not supported yet) and Vulkan
Use @available checks where it's required (otherwise compiler would fail compilation)
Simulator checks
Diffstat (limited to 'platform/iphone/display_server_iphone.h')
-rw-r--r-- | platform/iphone/display_server_iphone.h | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h new file mode 100644 index 0000000000..e82cef4122 --- /dev/null +++ b/platform/iphone/display_server_iphone.h @@ -0,0 +1,202 @@ +/*************************************************************************/ +/* display_server_iphone.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef display_server_iphone_h +#define display_server_iphone_h + +#include "core/input/input.h" +#include "servers/display_server.h" + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" + +#include "vulkan_context_iphone.h" + +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +class DisplayServerIPhone : public DisplayServer { + GDCLASS(DisplayServerIPhone, DisplayServer) + + _THREAD_SAFE_CLASS_ + +#if defined(VULKAN_ENABLED) + VulkanContextIPhone *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + DisplayServer::ScreenOrientation screen_orientation; + + ObjectID window_attached_instance_id; + + Callable window_event_callback; + Callable window_resize_callback; + Callable input_event_callback; + Callable input_text_callback; + + int virtual_keyboard_height = 0; + + void perform_event(const Ref<InputEvent> &p_event); + + DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerIPhone(); + +public: + String rendering_driver; + + static DisplayServerIPhone *get_singleton(); + + static void register_iphone_driver(); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + // MARK: - Events + + virtual void process_events() override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void send_input_event(const Ref<InputEvent> &p_event) const; + void send_input_text(const String &p_text) const; + void send_window_event(DisplayServer::WindowEvent p_event) const; + void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + + // MARK: - Input + + // MARK: Touches + + void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); + void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); + void touches_cancelled(int p_idx); + + // MARK: Keyboard + + void key(uint32_t p_key, bool p_pressed); + + // MARK: Motion + + void update_gravity(float p_x, float p_y, float p_z); + void update_accelerometer(float p_x, float p_y, float p_z); + void update_magnetometer(float p_x, float p_y, float p_z); + void update_gyroscope(float p_x, float p_y, float p_z); + + // MARK: - + + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; + + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual Vector<DisplayServer::WindowID> get_window_list() const override; + + virtual WindowID + get_window_at_screen_position(const Point2i &p_position) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual float screen_get_max_scale() const override; + + virtual void screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) override; + virtual DisplayServer::ScreenOrientation screen_get_orientation(int p_screen) const override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual bool screen_is_touchscreen(int p_screen) const override; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length, int p_cursor_start, int p_cursor_end) override; + virtual void virtual_keyboard_hide() override; + + void virtual_keyboard_set_height(int height); + virtual int virtual_keyboard_get_height() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + + virtual void screen_set_keep_on(bool p_enable) override; + virtual bool screen_is_kept_on() const override; + + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW) override; + virtual bool native_video_is_playing() const override; + virtual void native_video_pause() override; + virtual void native_video_unpause() override; + virtual void native_video_stop() override; + + void resize_window(CGSize size); +}; + +#endif /* display_server_iphone_h */ |