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author | reduz <reduzio@gmail.com> | 2021-02-17 13:44:49 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-02-18 11:23:34 -0300 |
commit | 64140eaf4254a9d2e1fcd87451560f13959f1d24 (patch) | |
tree | 206f18b3f17f5c68b664ba008f2403275b1fd583 /platform/iphone/display_layer.mm | |
parent | 8eaea1db5336cab62cf469c9860f18d69b4be929 (diff) |
Reorganize Project Settings
-Advanced Settings toggle also hides advanced properties when disabled
-Simplified Advanced Bar (errors were just plain redundant)
-Reorganized rendering quality settings.
-Reorganized miscelaneous settings for clean up.
Diffstat (limited to 'platform/iphone/display_layer.mm')
-rw-r--r-- | platform/iphone/display_layer.mm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index fb57db4518..b8df81b89a 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -89,7 +89,7 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; NSLog(@"Setting up an OpenGL ES 2.0 context."); if (!context) { |