diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-01-15 00:08:46 +0100 |
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committer | GitHub <noreply@github.com> | 2017-01-15 00:08:46 +0100 |
commit | d4eb8ec884c0519dc02de4451e249f6f5cca962a (patch) | |
tree | f0fe3497f7bbba49de5e938000ca463101b6c50c /platform/iphone/app_delegate.mm | |
parent | dab73c701a9785be443977a613e57600d1e136c8 (diff) | |
parent | 5e4dcb3b7f93cfe19a5c12700df5a7c82045f37c (diff) |
Merge pull request #7127 from BastiaanOlij/ios_meters
Core motion implementation for iPhone (Accelerometer/Gyro/Magnetometer support)
Diffstat (limited to 'platform/iphone/app_delegate.mm')
-rw-r--r-- | platform/iphone/app_delegate.mm | 83 |
1 files changed, 81 insertions, 2 deletions
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index feb87e742f..664683ad64 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -84,6 +84,9 @@ extern char** gargv; extern int iphone_main(int, int, int, char**); extern void iphone_finish(); +CMMotionManager *motionManager; +bool motionInitialised; + static ViewController* mainViewController = nil; + (ViewController*) getViewController { @@ -193,9 +196,58 @@ static int frame_count = 0; }; break; // no fallthrough default: { - if (OSIPhone::get_singleton()) { - OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]); +// OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], accel[2]); + if (motionInitialised) { + // Just using polling approach for now, we can set this up so it sends data to us in intervals, might be better. + // See Apple reference pages for more details: + // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc + + // Apple splits our accelerometer date into a gravity and user movement component. We add them back together + CMAcceleration gravity = motionManager.deviceMotion.gravity; + CMAcceleration acceleration = motionManager.deviceMotion.userAcceleration; + + ///@TODO We don't seem to be getting data here, is my device broken or is this code incorrect? + CMMagneticField magnetic = motionManager.deviceMotion.magneticField.field; + + ///@TODO we can access rotationRate as a CMRotationRate variable (processed date) or CMGyroData (raw data), have to see what works best + CMRotationRate rotation = motionManager.deviceMotion.rotationRate; + + // Adjust for screen orientation. + // [[UIDevice currentDevice] orientation] changes even if we've fixed our orientation which is not + // a good thing when you're trying to get your user to move the screen in all directions and want consistent output + + ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] is a bit of a hack. Godot obviously knows the orientation so maybe we + // can use that instead? (note that left and right seem swapped) + + switch ([[UIApplication sharedApplication] statusBarOrientation]) { + case UIDeviceOrientationLandscapeLeft: { + OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z); + OSIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z); + }; break; + case UIDeviceOrientationLandscapeRight: { + OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z); + OSIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z); + }; break; + case UIDeviceOrientationPortraitUpsideDown: { + OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z); + OSIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z); + }; break; + default: { // assume portrait + OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z); + OSIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z); + OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z); + OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z); + }; break; + }; + } + bool quit_request = OSIPhone::get_singleton()->iterate(); }; @@ -253,11 +305,24 @@ static int frame_count = 0; [window makeKeyAndVisible]; //Configure and start accelerometer +/* + Old accelerometer approach deprecated since IOS 7.0 + last_accel[0] = 0; last_accel[1] = 0; last_accel[2] = 0; [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / kAccelerometerFrequency)]; [[UIAccelerometer sharedAccelerometer] setDelegate:self]; +*/ + + if (!motionInitialised) { + motionManager = [[CMMotionManager alloc] init]; + if (motionManager.deviceMotionAvailable) { + motionManager.deviceMotionUpdateInterval = 1.0/70.0; + [motionManager startDeviceMotionUpdates]; + motionInitialised = YES; + }; + }; //OSIPhone::screen_width = rect.size.width - rect.origin.x; //OSIPhone::screen_height = rect.size.height - rect.origin.y; @@ -297,12 +362,23 @@ static int frame_count = 0; - (void)applicationWillTerminate:(UIApplication*)application { printf("********************* will terminate\n"); + + if (motionInitialised) { + ///@TODO is this the right place to clean this up? + [motionManager stopDeviceMotionUpdates]; + [motionManager release]; + motionManager = nil; + motionInitialised = NO; + }; + iphone_finish(); }; - (void)applicationDidEnterBackground:(UIApplication *)application { printf("********************* did enter background\n"); + ///@TODO maybe add pause motionManager? and where would we unpause it? + if (OS::get_singleton()->get_main_loop()) OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); [view_controller.view stopAnimation]; @@ -340,12 +416,15 @@ static int frame_count = 0; }; } +/* + Depricated since IOS 7.0 - (void)accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration { //Use a basic low-pass filter to only keep the gravity in the accelerometer values accel[0] = acceleration.x; // * kFilteringFactor + accel[0] * (1.0 - kFilteringFactor); accel[1] = acceleration.y; // * kFilteringFactor + accel[1] * (1.0 - kFilteringFactor); accel[2] = acceleration.z; // * kFilteringFactor + accel[2] * (1.0 - kFilteringFactor); } +*/ - (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url { #ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED |