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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-20 09:28:22 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-21 09:37:52 +0300
commit8823eae328547991def3b13ee2919291d29a278b (patch)
tree7a9dbdf352b115531c05c43c306ff303d67602b5 /platform/ios/export
parent292c952e3be9904d8aaaff1d3f7c569b2ffb658b (diff)
Rename OSX to macOS and iPhoneOS to iOS.
Diffstat (limited to 'platform/ios/export')
-rw-r--r--platform/ios/export/export.cpp40
-rw-r--r--platform/ios/export/export.h36
-rw-r--r--platform/ios/export/export_plugin.cpp1849
-rw-r--r--platform/ios/export/export_plugin.h293
-rw-r--r--platform/ios/export/godot_plugin_config.cpp285
-rw-r--r--platform/ios/export/godot_plugin_config.h132
6 files changed, 2635 insertions, 0 deletions
diff --git a/platform/ios/export/export.cpp b/platform/ios/export/export.cpp
new file mode 100644
index 0000000000..1531c2bde5
--- /dev/null
+++ b/platform/ios/export/export.cpp
@@ -0,0 +1,40 @@
+/*************************************************************************/
+/* export.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export.h"
+
+#include "export_plugin.h"
+
+void register_ios_exporter() {
+ Ref<EditorExportPlatformIOS> platform;
+ platform.instantiate();
+
+ EditorExport::get_singleton()->add_export_platform(platform);
+}
diff --git a/platform/ios/export/export.h b/platform/ios/export/export.h
new file mode 100644
index 0000000000..756a1356ea
--- /dev/null
+++ b/platform/ios/export/export.h
@@ -0,0 +1,36 @@
+/*************************************************************************/
+/* export.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IOS_EXPORT_H
+#define IOS_EXPORT_H
+
+void register_ios_exporter();
+
+#endif // IOS_EXPORT_H
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
new file mode 100644
index 0000000000..a2e80d33fd
--- /dev/null
+++ b/platform/ios/export/export_plugin.cpp
@@ -0,0 +1,1849 @@
+/*************************************************************************/
+/* export_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "export_plugin.h"
+
+#include "editor/editor_node.h"
+
+void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
+ // Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
+ r_features->push_back("etc2");
+
+ Vector<String> architectures = _get_preset_architectures(p_preset);
+ for (int i = 0; i < architectures.size(); ++i) {
+ r_features->push_back(architectures[i]);
+ }
+}
+
+Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_get_supported_architectures() {
+ Vector<ExportArchitecture> archs;
+ archs.push_back(ExportArchitecture("arm64", true));
+ return archs;
+}
+
+struct LoadingScreenInfo {
+ const char *preset_key;
+ const char *export_name;
+ int width = 0;
+ int height = 0;
+ bool rotate = false;
+};
+
+static const LoadingScreenInfo loading_screen_infos[] = {
+ { PNAME("landscape_launch_screens/iphone_2436x1125"), "Default-Landscape-X.png", 2436, 1125, false },
+ { PNAME("landscape_launch_screens/iphone_2208x1242"), "Default-Landscape-736h@3x.png", 2208, 1242, false },
+ { PNAME("landscape_launch_screens/ipad_1024x768"), "Default-Landscape.png", 1024, 768, false },
+ { PNAME("landscape_launch_screens/ipad_2048x1536"), "Default-Landscape@2x.png", 2048, 1536, false },
+
+ { PNAME("portrait_launch_screens/iphone_640x960"), "Default-480h@2x.png", 640, 960, true },
+ { PNAME("portrait_launch_screens/iphone_640x1136"), "Default-568h@2x.png", 640, 1136, true },
+ { PNAME("portrait_launch_screens/iphone_750x1334"), "Default-667h@2x.png", 750, 1334, true },
+ { PNAME("portrait_launch_screens/iphone_1125x2436"), "Default-Portrait-X.png", 1125, 2436, true },
+ { PNAME("portrait_launch_screens/ipad_768x1024"), "Default-Portrait.png", 768, 1024, true },
+ { PNAME("portrait_launch_screens/ipad_1536x2048"), "Default-Portrait@2x.png", 1536, 2048, true },
+ { PNAME("portrait_launch_screens/iphone_1242x2208"), "Default-Portrait-736h@3x.png", 1242, 2208, true }
+};
+
+void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+
+ Vector<ExportArchitecture> architectures = _get_supported_architectures();
+ for (int i = 0; i < architectures.size(); ++i) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("architectures"), architectures[i].name)), architectures[i].is_default));
+ }
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/targeted_device_family", PROPERTY_HINT_ENUM, "iPhone,iPad,iPhone & iPad"), 2));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
+
+ Vector<PluginConfigIOS> found_plugins = get_plugins();
+ for (int i = 0; i < found_plugins.size(); i++) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("plugins"), found_plugins[i].name)), false));
+ }
+
+ HashSet<String> plist_keys;
+
+ for (int i = 0; i < found_plugins.size(); i++) {
+ // Editable plugin plist values
+ PluginConfigIOS plugin = found_plugins[i];
+
+ for (const KeyValue<String, PluginConfigIOS::PlistItem> &E : plugin.plist) {
+ switch (E.value.type) {
+ case PluginConfigIOS::PlistItemType::STRING_INPUT: {
+ String preset_name = "plugins_plist/" + E.key;
+ if (!plist_keys.has(preset_name)) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, preset_name), E.value.value));
+ plist_keys.insert(preset_name);
+ }
+ } break;
+ default:
+ continue;
+ }
+ }
+ }
+
+ plugins_changed.clear();
+ plugins = found_plugins;
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_itunes_sharing"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/camera_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/microphone_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/photolibrary_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with Retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with Retina HD display
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with Retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with Retina display
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale to Fit,Scale to Fill,Scale"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
+
+ for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
+ }
+}
+
+void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) {
+ static const String export_method_string[] = {
+ "app-store",
+ "development",
+ "ad-hoc",
+ "enterprise"
+ };
+ static const String storyboard_image_scale_mode[] = {
+ "center",
+ "scaleAspectFit",
+ "scaleAspectFill",
+ "scaleToFill"
+ };
+ String dbg_sign_id = p_preset->get("application/code_sign_identity_debug").operator String().is_empty() ? "iPhone Developer" : p_preset->get("application/code_sign_identity_debug");
+ String rel_sign_id = p_preset->get("application/code_sign_identity_release").operator String().is_empty() ? "iPhone Distribution" : p_preset->get("application/code_sign_identity_release");
+ bool dbg_manual = !p_preset->get("application/provisioning_profile_uuid_debug").operator String().is_empty() || (dbg_sign_id != "iPhone Developer");
+ bool rel_manual = !p_preset->get("application/provisioning_profile_uuid_release").operator String().is_empty() || (rel_sign_id != "iPhone Distribution");
+ String str;
+ String strnew;
+ str.parse_utf8((const char *)pfile.ptr(), pfile.size());
+ Vector<String> lines = str.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ if (lines[i].find("$binary") != -1) {
+ strnew += lines[i].replace("$binary", p_config.binary_name) + "\n";
+ } else if (lines[i].find("$modules_buildfile") != -1) {
+ strnew += lines[i].replace("$modules_buildfile", p_config.modules_buildfile) + "\n";
+ } else if (lines[i].find("$modules_fileref") != -1) {
+ strnew += lines[i].replace("$modules_fileref", p_config.modules_fileref) + "\n";
+ } else if (lines[i].find("$modules_buildphase") != -1) {
+ strnew += lines[i].replace("$modules_buildphase", p_config.modules_buildphase) + "\n";
+ } else if (lines[i].find("$modules_buildgrp") != -1) {
+ strnew += lines[i].replace("$modules_buildgrp", p_config.modules_buildgrp) + "\n";
+ } else if (lines[i].find("$name") != -1) {
+ strnew += lines[i].replace("$name", p_config.pkg_name) + "\n";
+ } else if (lines[i].find("$bundle_identifier") != -1) {
+ strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n";
+ } else if (lines[i].find("$short_version") != -1) {
+ strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
+ } else if (lines[i].find("$version") != -1) {
+ strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
+ } else if (lines[i].find("$signature") != -1) {
+ strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
+ } else if (lines[i].find("$team_id") != -1) {
+ strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
+ } else if (lines[i].find("$default_build_config") != -1) {
+ strnew += lines[i].replace("$default_build_config", p_debug ? "Debug" : "Release") + "\n";
+ } else if (lines[i].find("$export_method") != -1) {
+ int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
+ strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_style_debug") != -1) {
+ if (dbg_manual) {
+ strnew += lines[i].replace("$code_sign_style_debug", "Manual") + "\n";
+ } else {
+ strnew += lines[i].replace("$code_sign_style_debug", "Automatic") + "\n";
+ }
+ } else if (lines[i].find("$code_sign_style_release") != -1) {
+ if (rel_manual) {
+ strnew += lines[i].replace("$code_sign_style_release", "Manual") + "\n";
+ } else {
+ strnew += lines[i].replace("$code_sign_style_release", "Automatic") + "\n";
+ }
+ } else if (lines[i].find("$provisioning_profile_uuid") != -1) {
+ String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release");
+ strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n";
+ } else if (lines[i].find("$code_sign_identity_debug") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_debug", dbg_sign_id) + "\n";
+ } else if (lines[i].find("$code_sign_identity_release") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_release", rel_sign_id) + "\n";
+ } else if (lines[i].find("$additional_plist_content") != -1) {
+ strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n";
+ } else if (lines[i].find("$godot_archs") != -1) {
+ strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n";
+ } else if (lines[i].find("$linker_flags") != -1) {
+ strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
+ } else if (lines[i].find("$targeted_device_family") != -1) {
+ String xcode_value;
+ switch ((int)p_preset->get("application/targeted_device_family")) {
+ case 0: // iPhone
+ xcode_value = "1";
+ break;
+ case 1: // iPad
+ xcode_value = "2";
+ break;
+ case 2: // iPhone & iPad
+ xcode_value = "1,2";
+ break;
+ }
+ strnew += lines[i].replace("$targeted_device_family", xcode_value) + "\n";
+ } else if (lines[i].find("$cpp_code") != -1) {
+ strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
+ } else if (lines[i].find("$docs_in_place") != -1) {
+ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$docs_sharing") != -1) {
+ strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
+ } else if (lines[i].find("$entitlements_push_notifications") != -1) {
+ bool is_on = p_preset->get("capabilities/push_notifications");
+ strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
+ } else if (lines[i].find("$required_device_capabilities") != -1) {
+ String capabilities;
+
+ // I've removed armv7 as we can run on 64bit only devices
+ // Note that capabilities listed here are requirements for the app to be installed.
+ // They don't enable anything.
+ Vector<String> capabilities_list = p_config.capabilities;
+
+ if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) {
+ capabilities_list.push_back("wifi");
+ }
+
+ for (int idx = 0; idx < capabilities_list.size(); idx++) {
+ capabilities += "<string>" + capabilities_list[idx] + "</string>\n";
+ }
+
+ strnew += lines[i].replace("$required_device_capabilities", capabilities);
+ } else if (lines[i].find("$interface_orientations") != -1) {
+ String orientations;
+ const DisplayServer::ScreenOrientation screen_orientation =
+ DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")));
+
+ switch (screen_orientation) {
+ case DisplayServer::SCREEN_LANDSCAPE:
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ break;
+ case DisplayServer::SCREEN_PORTRAIT:
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ break;
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ break;
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ break;
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ // Allow both landscape orientations depending on sensor direction.
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ break;
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
+ // Allow both portrait orientations depending on sensor direction.
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ break;
+ case DisplayServer::SCREEN_SENSOR:
+ // Allow all screen orientations depending on sensor direction.
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ break;
+ }
+
+ strnew += lines[i].replace("$interface_orientations", orientations);
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$microphone_usage_description") != -1) {
+ String description = p_preset->get("privacy/microphone_usage_description");
+ strnew += lines[i].replace("$microphone_usage_description", description) + "\n";
+ } else if (lines[i].find("$photolibrary_usage_description") != -1) {
+ String description = p_preset->get("privacy/photolibrary_usage_description");
+ strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
+ } else if (lines[i].find("$plist_launch_screen_name") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : "";
+ strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : "";
+ strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : "";
+ strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : "";
+ strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : "";
+ strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;";
+ strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n";
+ } else if (lines[i].find("$launch_screen_image_mode") != -1) {
+ int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
+ String value;
+
+ switch (image_scale_mode) {
+ case 0: {
+ String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+ // If custom logo is not specified, Godot does not scale default one, so we should do the same.
+ value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
+ } break;
+ default: {
+ value = storyboard_image_scale_mode[image_scale_mode - 1];
+ }
+ }
+
+ strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
+ } else if (lines[i].find("$launch_screen_background_color") != -1) {
+ bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
+ Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
+
+ Dictionary value_dictionary;
+ value_dictionary["red"] = color.r;
+ value_dictionary["green"] = color.g;
+ value_dictionary["blue"] = color.b;
+ value_dictionary["alpha"] = color.a;
+ String value = value_format.format(value_dictionary, "$_");
+
+ strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
+ } else if (lines[i].find("$pbx_locale_file_reference") != -1) {
+ String locale_files;
+ Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ if (translations.size() > 0) {
+ int index = 0;
+ for (const String &E : translations) {
+ Ref<Translation> tr = ResourceLoader::load(E);
+ if (tr.is_valid()) {
+ String lang = tr->get_locale();
+ locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = " + lang + "; path = " + lang + ".lproj/InfoPlist.strings; sourceTree = \"<group>\"; };";
+ }
+ index++;
+ }
+ }
+ strnew += lines[i].replace("$pbx_locale_file_reference", locale_files);
+ } else if (lines[i].find("$pbx_locale_build_reference") != -1) {
+ String locale_files;
+ Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ if (translations.size() > 0) {
+ int index = 0;
+ for (const String &E : translations) {
+ Ref<Translation> tr = ResourceLoader::load(E);
+ if (tr.is_valid()) {
+ String lang = tr->get_locale();
+ locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */,";
+ }
+ index++;
+ }
+ }
+ strnew += lines[i].replace("$pbx_locale_build_reference", locale_files);
+ } else {
+ strnew += lines[i] + "\n";
+ }
+ }
+
+ // !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
+ // should apply the same fix in our macOS export.
+ CharString cs = strnew.utf8();
+ pfile.resize(cs.size() - 1);
+ for (int i = 0; i < cs.size() - 1; i++) {
+ pfile.write[i] = cs[i];
+ }
+}
+
+String EditorExportPlatformIOS::_get_additional_plist_content() {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ String result;
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ result += export_plugins[i]->get_ios_plist_content();
+ }
+ return result;
+}
+
+String EditorExportPlatformIOS::_get_linker_flags() {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ String result;
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ String flags = export_plugins[i]->get_ios_linker_flags();
+ if (flags.length() == 0) {
+ continue;
+ }
+ if (result.length() > 0) {
+ result += ' ';
+ }
+ result += flags;
+ }
+ // the flags will be enclosed in quotes, so need to escape them
+ return result.replace("\"", "\\\"");
+}
+
+String EditorExportPlatformIOS::_get_cpp_code() {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ String result;
+ for (int i = 0; i < export_plugins.size(); ++i) {
+ result += export_plugins[i]->get_ios_cpp_code();
+ }
+ return result;
+}
+
+void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot) {
+ ERR_FAIL_COND(p_dst.is_null());
+ ERR_FAIL_COND(p_src.is_null());
+
+ int sw = p_rot ? p_src->get_height() : p_src->get_width();
+ int sh = p_rot ? p_src->get_width() : p_src->get_height();
+
+ int x_pos = (p_dst->get_width() - sw) / 2;
+ int y_pos = (p_dst->get_height() - sh) / 2;
+
+ int xs = (x_pos >= 0) ? 0 : -x_pos;
+ int ys = (y_pos >= 0) ? 0 : -y_pos;
+
+ if (sw + x_pos > p_dst->get_width()) {
+ sw = p_dst->get_width() - x_pos;
+ }
+ if (sh + y_pos > p_dst->get_height()) {
+ sh = p_dst->get_height() - y_pos;
+ }
+
+ for (int y = ys; y < sh; y++) {
+ for (int x = xs; x < sw; x++) {
+ Color sc = p_rot ? p_src->get_pixel(p_src->get_width() - y - 1, x) : p_src->get_pixel(x, y);
+ Color dc = p_dst->get_pixel(x_pos + x, y_pos + y);
+ dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
+ dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
+ dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
+ dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
+ p_dst->set_pixel(x_pos + x, y_pos + y, dc);
+ }
+ }
+}
+
+struct IconInfo {
+ const char *preset_key;
+ const char *idiom;
+ const char *export_name;
+ const char *actual_size_side;
+ const char *scale;
+ const char *unscaled_size;
+};
+
+static const IconInfo icon_infos[] = {
+ // Home screen on iPhone
+ { "icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60" },
+ { "icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40" },
+ { "icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60" },
+
+ // Home screen on iPad
+ { "icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76" },
+ { "icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76" },
+ { "icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5" },
+
+ // App Store
+ { "icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024" },
+
+ // Spotlight
+ { "icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40" },
+ { "icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40" },
+ { "icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40" }
+};
+
+Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
+ String json_description = "{\"images\":[";
+ String sizes;
+
+ Ref<DirAccess> da = DirAccess::open(p_iconset_dir);
+ ERR_FAIL_COND_V_MSG(da.is_null(), ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'.");
+
+ for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
+ IconInfo info = icon_infos[i];
+ int side_size = String(info.actual_size_side).to_int();
+ String icon_path = p_preset->get(info.preset_key);
+ if (icon_path.length() == 0) {
+ // Resize main app icon
+ icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(icon_path, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ img->resize(side_size, side_size);
+ err = img->save_png(p_iconset_dir + info.export_name);
+ if (err) {
+ String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ } else {
+ // Load custom icon and resize if required
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(icon_path, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ if (img->get_width() != side_size || img->get_height() != side_size) {
+ WARN_PRINT("Icon (" + String(info.preset_key) + "): '" + icon_path + "' has incorrect size (" + String::num_int64(img->get_width()) + "x" + String::num_int64(img->get_height()) + ") and was automatically resized to " + String::num_int64(side_size) + "x" + String::num_int64(side_size) + ".");
+ img->resize(side_size, side_size);
+ err = img->save_png(p_iconset_dir + info.export_name);
+ } else {
+ err = da->copy(icon_path, p_iconset_dir + info.export_name);
+ }
+
+ if (err) {
+ String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ }
+ sizes += String(info.actual_size_side) + "\n";
+ if (i > 0) {
+ json_description += ",";
+ }
+ json_description += String("{");
+ json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
+ json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
+ json_description += String("\"scale\":") + "\"" + info.scale + "\",";
+ json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
+ json_description += String("}");
+ }
+ json_description += "]}";
+
+ Ref<FileAccess> json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
+ ERR_FAIL_COND_V(json_file.is_null(), ERR_CANT_CREATE);
+ CharString json_utf8 = json_description.utf8();
+ json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
+
+ Ref<FileAccess> sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
+ ERR_FAIL_COND_V(sizes_file.is_null(), ERR_CANT_CREATE);
+ CharString sizes_utf8 = sizes.utf8();
+ sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
+ const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
+
+ if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
+ Ref<Image> image;
+ String image_path = p_dest_dir.plus_file("splash@2x.png");
+ image.instantiate();
+ Error err = image->load(custom_launch_image_2x);
+
+ if (err) {
+ image.unref();
+ return err;
+ }
+
+ if (image->save_png(image_path) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ image.unref();
+ image_path = p_dest_dir.plus_file("splash@3x.png");
+ image.instantiate();
+ err = image->load(custom_launch_image_3x);
+
+ if (err) {
+ image.unref();
+ return err;
+ }
+
+ if (image->save_png(image_path) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+ } else {
+ Ref<Image> splash;
+
+ const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+
+ if (!splash_path.is_empty()) {
+ splash.instantiate();
+ const Error err = splash->load(splash_path);
+ if (err) {
+ splash.unref();
+ }
+ }
+
+ if (splash.is_null()) {
+ splash = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+
+ // Using same image for both @2x and @3x
+ // because Godot's own boot logo uses single image for all resolutions.
+ // Also not using @1x image, because devices using this image variant
+ // are not supported by iOS 9, which is minimal target.
+ const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
+ const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
+
+ if (splash->save_png(splash_png_path_2x) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ if (splash->save_png(splash_png_path_3x) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ Ref<DirAccess> da = DirAccess::open(p_dest_dir);
+ ERR_FAIL_COND_V_MSG(da.is_null(), ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
+
+ for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ LoadingScreenInfo info = loading_screen_infos[i];
+ String loading_screen_file = p_preset->get(info.preset_key);
+
+ Color boot_bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ String boot_logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool boot_logo_scale = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+
+ if (loading_screen_file.size() > 0) {
+ // Load custom loading screens, and resize if required.
+ Ref<Image> img = memnew(Image);
+ Error err = ImageLoader::load_image(loading_screen_file, img);
+ if (err != OK) {
+ ERR_PRINT("Invalid loading screen (" + String(info.preset_key) + "): '" + loading_screen_file + "'.");
+ return ERR_UNCONFIGURED;
+ }
+ if (img->get_width() != info.width || img->get_height() != info.height) {
+ WARN_PRINT("Loading screen (" + String(info.preset_key) + "): '" + loading_screen_file + "' has incorrect size (" + String::num_int64(img->get_width()) + "x" + String::num_int64(img->get_height()) + ") and was automatically resized to " + String::num_int64(info.width) + "x" + String::num_int64(info.height) + ".");
+ float aspect_ratio = (float)img->get_width() / (float)img->get_height();
+ if (boot_logo_scale) {
+ if (info.height * aspect_ratio <= info.width) {
+ img->resize(info.height * aspect_ratio, info.height);
+ } else {
+ img->resize(info.width, info.width / aspect_ratio);
+ }
+ }
+ Ref<Image> new_img = memnew(Image);
+ new_img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
+ new_img->fill(boot_bg_color);
+ _blend_and_rotate(new_img, img, false);
+ err = new_img->save_png(p_dest_dir + info.export_name);
+ } else {
+ err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
+ }
+ if (err) {
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path '" + loading_screen_file + "'.";
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ } else {
+ // Generate loading screen from the splash screen
+ Ref<Image> img = memnew(Image);
+ img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
+ img->fill(boot_bg_color);
+
+ Ref<Image> img_bs;
+
+ if (boot_logo_path.length() > 0) {
+ img_bs = Ref<Image>(memnew(Image));
+ ImageLoader::load_image(boot_logo_path, img_bs);
+ }
+ if (!img_bs.is_valid()) {
+ img_bs = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+ if (img_bs.is_valid()) {
+ float aspect_ratio = (float)img_bs->get_width() / (float)img_bs->get_height();
+ if (info.rotate) {
+ if (boot_logo_scale) {
+ if (info.width * aspect_ratio <= info.height) {
+ img_bs->resize(info.width * aspect_ratio, info.width);
+ } else {
+ img_bs->resize(info.height, info.height / aspect_ratio);
+ }
+ }
+ } else {
+ if (boot_logo_scale) {
+ if (info.height * aspect_ratio <= info.width) {
+ img_bs->resize(info.height * aspect_ratio, info.height);
+ } else {
+ img_bs->resize(info.width, info.width / aspect_ratio);
+ }
+ }
+ }
+ _blend_and_rotate(img, img_bs, info.rotate);
+ }
+ Error err = img->save_png(p_dest_dir + info.export_name);
+ if (err) {
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from splash screen.";
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_walk_dir_recursive(Ref<DirAccess> &p_da, FileHandler p_handler, void *p_userdata) {
+ Vector<String> dirs;
+ String current_dir = p_da->get_current_dir();
+ p_da->list_dir_begin();
+ String path = p_da->get_next();
+ while (!path.is_empty()) {
+ if (p_da->current_is_dir()) {
+ if (path != "." && path != "..") {
+ dirs.push_back(path);
+ }
+ } else {
+ Error err = p_handler(current_dir.plus_file(path), p_userdata);
+ if (err) {
+ p_da->list_dir_end();
+ return err;
+ }
+ }
+ path = p_da->get_next();
+ }
+ p_da->list_dir_end();
+
+ for (int i = 0; i < dirs.size(); ++i) {
+ String dir = dirs[i];
+ p_da->change_dir(dir);
+ Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
+ p_da->change_dir("..");
+ if (err) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+struct CodesignData {
+ const Ref<EditorExportPreset> &preset;
+ bool debug = false;
+
+ CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
+ preset(p_preset),
+ debug(p_debug) {
+ }
+};
+
+Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
+ if (p_file.ends_with(".dylib")) {
+ CodesignData *data = static_cast<CodesignData *>(p_userdata);
+ print_line(String("Signing ") + p_file);
+
+ String sign_id;
+ if (data->debug) {
+ sign_id = data->preset->get("application/code_sign_identity_debug").operator String().is_empty() ? "iPhone Developer" : data->preset->get("application/code_sign_identity_debug");
+ } else {
+ sign_id = data->preset->get("application/code_sign_identity_release").operator String().is_empty() ? "iPhone Distribution" : data->preset->get("application/code_sign_identity_release");
+ }
+
+ List<String> codesign_args;
+ codesign_args.push_back("-f");
+ codesign_args.push_back("-s");
+ codesign_args.push_back(sign_id);
+ codesign_args.push_back(p_file);
+ String str;
+ Error err = OS::get_singleton()->execute("codesign", codesign_args, &str, nullptr, true);
+ print_verbose("codesign (" + p_file + "):\n" + str);
+
+ return err;
+ }
+ return OK;
+}
+
+struct PbxId {
+private:
+ static char _hex_char(uint8_t four_bits) {
+ if (four_bits < 10) {
+ return ('0' + four_bits);
+ }
+ return 'A' + (four_bits - 10);
+ }
+
+ static String _hex_pad(uint32_t num) {
+ Vector<char> ret;
+ ret.resize(sizeof(num) * 2);
+ for (uint64_t i = 0; i < sizeof(num) * 2; ++i) {
+ uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF;
+ ret.write[i] = _hex_char(four_bits);
+ }
+ return String::utf8(ret.ptr(), ret.size());
+ }
+
+public:
+ uint32_t high_bits;
+ uint32_t mid_bits;
+ uint32_t low_bits;
+
+ String str() const {
+ return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits);
+ }
+
+ PbxId &operator++() {
+ low_bits++;
+ if (!low_bits) {
+ mid_bits++;
+ if (!mid_bits) {
+ high_bits++;
+ }
+ }
+
+ return *this;
+ }
+};
+
+struct ExportLibsData {
+ Vector<String> lib_paths;
+ String dest_dir;
+};
+
+void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
+ // that is just a random number, we just need Godot IDs not to clash with
+ // existing IDs in the project.
+ PbxId current_id = { 0x58938401, 0, 0 };
+ String pbx_files;
+ String pbx_frameworks_build;
+ String pbx_frameworks_refs;
+ String pbx_resources_build;
+ String pbx_resources_refs;
+ String pbx_embeded_frameworks;
+
+ const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
+ "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
+
+ for (int i = 0; i < p_additional_assets.size(); ++i) {
+ String additional_asset_info_format = file_info_format;
+
+ String build_id = (++current_id).str();
+ String ref_id = (++current_id).str();
+ String framework_id = "";
+
+ const IOSExportAsset &asset = p_additional_assets[i];
+
+ String type;
+ if (asset.exported_path.ends_with(".framework")) {
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
+
+ type = "wrapper.framework";
+ } else if (asset.exported_path.ends_with(".xcframework")) {
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
+
+ type = "wrapper.xcframework";
+ } else if (asset.exported_path.ends_with(".dylib")) {
+ type = "compiled.mach-o.dylib";
+ } else if (asset.exported_path.ends_with(".a")) {
+ type = "archive.ar";
+ } else {
+ type = "file";
+ }
+
+ String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build;
+ String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs;
+
+ if (pbx_build.length() > 0) {
+ pbx_build += ",\n";
+ pbx_refs += ",\n";
+ }
+ pbx_build += build_id;
+ pbx_refs += ref_id;
+
+ Dictionary format_dict;
+ format_dict["build_id"] = build_id;
+ format_dict["ref_id"] = ref_id;
+ format_dict["name"] = asset.exported_path.get_file();
+ format_dict["file_path"] = asset.exported_path;
+ format_dict["file_type"] = type;
+ if (framework_id.length() > 0) {
+ format_dict["framework_id"] = framework_id;
+ }
+ pbx_files += additional_asset_info_format.format(format_dict, "$_");
+ }
+
+ // Note, frameworks like gamekit are always included in our project.pbxprof file
+ // even if turned off in capabilities.
+
+ String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
+ str = str.replace("$additional_pbx_files", pbx_files);
+ str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
+ str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
+ str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
+ str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
+ str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks);
+
+ CharString cs = str.utf8();
+ p_project_data.resize(cs.size() - 1);
+ for (int i = 0; i < cs.size() - 1; i++) {
+ p_project_data.write[i] = cs[i];
+ }
+}
+
+Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
+ String binary_name = p_out_dir.get_file().get_basename();
+
+ Ref<DirAccess> da = DirAccess::create_for_path(p_asset);
+ if (da.is_null()) {
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + ".");
+ }
+ bool file_exists = da->file_exists(p_asset);
+ bool dir_exists = da->dir_exists(p_asset);
+ if (!file_exists && !dir_exists) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ String base_dir = p_asset.get_base_dir().replace("res://", "");
+ String destination_dir;
+ String destination;
+ String asset_path;
+
+ bool create_framework = false;
+
+ if (p_is_framework && p_asset.ends_with(".dylib")) {
+ // For iOS we need to turn .dylib into .framework
+ // to be able to send application to AppStore
+ asset_path = String("dylibs").plus_file(base_dir);
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_basename().get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ String framework_name = file_name + ".framework";
+
+ asset_path = asset_path.plus_file(framework_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir.plus_file(file_name);
+ create_framework = true;
+ } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) {
+ asset_path = String("dylibs").plus_file(base_dir);
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ asset_path = asset_path.plus_file(file_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir;
+ } else {
+ asset_path = base_dir;
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ destination_dir = p_out_dir.plus_file(asset_path);
+ asset_path = asset_path.plus_file(file_name);
+ destination = p_out_dir.plus_file(asset_path);
+ }
+
+ Ref<DirAccess> filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V_MSG(filesystem_da.is_null(), ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
+
+ if (!filesystem_da->dir_exists(destination_dir)) {
+ Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
+ if (make_dir_err) {
+ return make_dir_err;
+ }
+ }
+
+ Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination);
+ if (err) {
+ return err;
+ }
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
+ r_exported_assets.push_back(exported_asset);
+
+ if (create_framework) {
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_basename().get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
+
+ String framework_name = file_name + ".framework";
+
+ // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
+ {
+ List<String> install_name_args;
+ install_name_args.push_back("-id");
+ install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
+ install_name_args.push_back(destination);
+
+ OS::get_singleton()->execute("install_name_tool", install_name_args);
+ }
+
+ // Creating Info.plist
+ {
+ String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
+ "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
+ "<plist version=\"1.0\">\n"
+ "<dict>\n"
+ "<key>CFBundleShortVersionString</key>\n"
+ "<string>1.0</string>\n"
+ "<key>CFBundleIdentifier</key>\n"
+ "<string>com.gdnative.framework.$name</string>\n"
+ "<key>CFBundleName</key>\n"
+ "<string>$name</string>\n"
+ "<key>CFBundleExecutable</key>\n"
+ "<string>$name</string>\n"
+ "<key>DTPlatformName</key>\n"
+ "<string>iphoneos</string>\n"
+ "<key>CFBundleInfoDictionaryVersion</key>\n"
+ "<string>6.0</string>\n"
+ "<key>CFBundleVersion</key>\n"
+ "<string>1</string>\n"
+ "<key>CFBundlePackageType</key>\n"
+ "<string>FMWK</string>\n"
+ "<key>MinimumOSVersion</key>\n"
+ "<string>10.0</string>\n"
+ "</dict>\n"
+ "</plist>";
+
+ String info_plist = info_plist_format.replace("$name", file_name);
+
+ Ref<FileAccess> f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
+ if (f.is_valid()) {
+ f->store_string(info_plist);
+ }
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
+ for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
+ String asset = p_assets[f_idx];
+ if (!asset.begins_with("res://")) {
+ // either SDK-builtin or already a part of the export template
+ IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
+ r_exported_assets.push_back(exported_asset);
+ } else {
+ Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ for (int i = 0; i < export_plugins.size(); i++) {
+ Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
+ Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
+ err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
+ for (int j = 0; j < project_static_libs.size(); j++) {
+ project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
+ }
+ err = _export_additional_assets(p_out_dir, project_static_libs, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
+ err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ Vector<String> library_paths;
+ for (int i = 0; i < p_libraries.size(); ++i) {
+ library_paths.push_back(p_libraries[i].path);
+ }
+ Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<EditorExportPreset> &p_preset) {
+ Vector<ExportArchitecture> all_archs = _get_supported_architectures();
+ Vector<String> enabled_archs;
+ for (int i = 0; i < all_archs.size(); ++i) {
+ bool is_enabled = p_preset->get("architectures/" + all_archs[i].name);
+ if (is_enabled) {
+ enabled_archs.push_back(all_archs[i].name);
+ }
+ }
+ return enabled_archs;
+}
+
+Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) {
+ String plugin_definition_cpp_code;
+ String plugin_initialization_cpp_code;
+ String plugin_deinitialization_cpp_code;
+
+ Vector<String> plugin_linked_dependencies;
+ Vector<String> plugin_embedded_dependencies;
+ Vector<String> plugin_files;
+
+ Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset);
+
+ Vector<String> added_linked_dependenciy_names;
+ Vector<String> added_embedded_dependenciy_names;
+ HashMap<String, String> plist_values;
+
+ HashSet<String> plugin_linker_flags;
+
+ Error err;
+
+ for (int i = 0; i < enabled_plugins.size(); i++) {
+ PluginConfigIOS plugin = enabled_plugins[i];
+
+ // Export plugin binary.
+ String plugin_main_binary = PluginConfigIOS::get_plugin_main_binary(plugin, p_debug);
+ String plugin_binary_result_file = plugin.binary.get_file();
+ // We shouldn't embed .xcframework that contains static libraries.
+ // Static libraries are not embedded anyway.
+ err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets);
+
+ ERR_FAIL_COND_V(err, err);
+
+ // Adding dependencies.
+ // Use separate container for names to check for duplicates.
+ for (int j = 0; j < plugin.linked_dependencies.size(); j++) {
+ String dependency = plugin.linked_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_linked_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_linked_dependenciy_names.push_back(name);
+ plugin_linked_dependencies.push_back(dependency);
+ }
+
+ for (int j = 0; j < plugin.system_dependencies.size(); j++) {
+ String dependency = plugin.system_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_linked_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_linked_dependenciy_names.push_back(name);
+ plugin_linked_dependencies.push_back(dependency);
+ }
+
+ for (int j = 0; j < plugin.embedded_dependencies.size(); j++) {
+ String dependency = plugin.embedded_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_embedded_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_embedded_dependenciy_names.push_back(name);
+ plugin_embedded_dependencies.push_back(dependency);
+ }
+
+ plugin_files.append_array(plugin.files_to_copy);
+
+ // Capabilities
+ // Also checking for duplicates.
+ for (int j = 0; j < plugin.capabilities.size(); j++) {
+ String capability = plugin.capabilities[j];
+
+ if (p_config_data.capabilities.has(capability)) {
+ continue;
+ }
+
+ p_config_data.capabilities.push_back(capability);
+ }
+
+ // Linker flags
+ // Checking duplicates
+ for (int j = 0; j < plugin.linker_flags.size(); j++) {
+ String linker_flag = plugin.linker_flags[j];
+ plugin_linker_flags.insert(linker_flag);
+ }
+
+ // Plist
+ // Using hash map container to remove duplicates
+
+ for (const KeyValue<String, PluginConfigIOS::PlistItem> &E : plugin.plist) {
+ String key = E.key;
+ const PluginConfigIOS::PlistItem &item = E.value;
+
+ String value;
+
+ switch (item.type) {
+ case PluginConfigIOS::PlistItemType::STRING_INPUT: {
+ String preset_name = "plugins_plist/" + key;
+ String input_value = p_preset->get(preset_name);
+ value = "<string>" + input_value + "</string>";
+ } break;
+ default:
+ value = item.value;
+ break;
+ }
+
+ if (key.is_empty() || value.is_empty()) {
+ continue;
+ }
+
+ String plist_key = "<key>" + key + "</key>";
+
+ plist_values[plist_key] = value;
+ }
+
+ // CPP Code
+ String definition_comment = "// Plugin: " + plugin.name + "\n";
+ String initialization_method = plugin.initialization_method + "();\n";
+ String deinitialization_method = plugin.deinitialization_method + "();\n";
+
+ plugin_definition_cpp_code += definition_comment +
+ "extern void " + initialization_method +
+ "extern void " + deinitialization_method + "\n";
+
+ plugin_initialization_cpp_code += "\t" + initialization_method;
+ plugin_deinitialization_cpp_code += "\t" + deinitialization_method;
+ }
+
+ // Updating `Info.plist`
+ {
+ for (const KeyValue<String, String> &E : plist_values) {
+ String key = E.key;
+ String value = E.value;
+
+ if (key.is_empty() || value.is_empty()) {
+ continue;
+ }
+
+ p_config_data.plist_content += key + value + "\n";
+ }
+ }
+
+ // Export files
+ {
+ // Export linked plugin dependency
+ err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ // Export embedded plugin dependency
+ err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ // Export plugin files
+ err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ // Update CPP
+ {
+ Dictionary plugin_format;
+ plugin_format["definition"] = plugin_definition_cpp_code;
+ plugin_format["initialization"] = plugin_initialization_cpp_code;
+ plugin_format["deinitialization"] = plugin_deinitialization_cpp_code;
+
+ String plugin_cpp_code = "\n// Godot Plugins\n"
+ "void godot_ios_plugins_initialize();\n"
+ "void godot_ios_plugins_deinitialize();\n"
+ "// Exported Plugins\n\n"
+ "$definition"
+ "// Use Plugins\n"
+ "void godot_ios_plugins_initialize() {\n"
+ "$initialization"
+ "}\n\n"
+ "void godot_ios_plugins_deinitialize() {\n"
+ "$deinitialization"
+ "}\n";
+
+ p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_");
+ }
+
+ // Update Linker Flag Values
+ {
+ String result_linker_flags = " ";
+ for (const String &E : plugin_linker_flags) {
+ const String &flag = E;
+
+ if (flag.length() == 0) {
+ continue;
+ }
+
+ if (result_linker_flags.length() > 0) {
+ result_linker_flags += ' ';
+ }
+
+ result_linker_flags += flag;
+ }
+ result_linker_flags = result_linker_flags.replace("\"", "\\\"");
+ p_config_data.linker_flags += result_linker_flags;
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
+ String src_pkg_name;
+ String dest_dir = p_path.get_base_dir() + "/";
+ String binary_name = p_path.get_file().get_basename();
+
+ EditorProgress ep("export", "Exporting for iOS", 5, true);
+
+ String team_id = p_preset->get("application/app_store_team_id");
+ ERR_FAIL_COND_V_MSG(team_id.length() == 0, ERR_CANT_OPEN, "App Store Team ID not specified - cannot configure the project.");
+
+ if (p_debug) {
+ src_pkg_name = p_preset->get("custom_template/debug");
+ } else {
+ src_pkg_name = p_preset->get("custom_template/release");
+ }
+
+ if (src_pkg_name.is_empty()) {
+ String err;
+ src_pkg_name = find_export_template("ios.zip", &err);
+ if (src_pkg_name.is_empty()) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), TTR("Export template not found."));
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ if (!DirAccess::exists(dest_dir)) {
+ return ERR_FILE_BAD_PATH;
+ }
+
+ {
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da.is_valid()) {
+ String current_dir = da->get_current_dir();
+
+ // remove leftovers from last export so they don't interfere
+ // in case some files are no longer needed
+ if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) {
+ da->erase_contents_recursive();
+ }
+ if (da->change_dir(dest_dir + binary_name) == OK) {
+ da->erase_contents_recursive();
+ }
+
+ da->change_dir(current_dir);
+
+ if (!da->dir_exists(dest_dir + binary_name)) {
+ Error err = da->make_dir(dest_dir + binary_name);
+ if (err) {
+ return err;
+ }
+ }
+ }
+ }
+
+ if (ep.step("Making .pck", 0)) {
+ return ERR_SKIP;
+ }
+ String pack_path = dest_dir + binary_name + ".pck";
+ Vector<SharedObject> libraries;
+ Error err = save_pack(p_preset, p_debug, pack_path, &libraries);
+ if (err) {
+ return err;
+ }
+
+ if (ep.step("Extracting and configuring Xcode project", 1)) {
+ return ERR_SKIP;
+ }
+
+ String library_to_use = "libgodot.ios." + String(p_debug ? "debug" : "release") + ".xcframework";
+
+ print_line("Static framework: " + library_to_use);
+ String pkg_name;
+ if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
+ pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
+ } else {
+ pkg_name = "Unnamed";
+ }
+
+ bool found_library = false;
+
+ const String project_file = "godot_ios.xcodeproj/project.pbxproj";
+ HashSet<String> files_to_parse;
+ files_to_parse.insert("godot_ios/godot_ios-Info.plist");
+ files_to_parse.insert(project_file);
+ files_to_parse.insert("godot_ios/export_options.plist");
+ files_to_parse.insert("godot_ios/dummy.cpp");
+ files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
+ files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
+ files_to_parse.insert("godot_ios/godot_ios.entitlements");
+ files_to_parse.insert("godot_ios/Launch Screen.storyboard");
+
+ IOSConfigData config_data = {
+ pkg_name,
+ binary_name,
+ _get_additional_plist_content(),
+ String(" ").join(_get_preset_architectures(p_preset)),
+ _get_linker_flags(),
+ _get_cpp_code(),
+ "",
+ "",
+ "",
+ "",
+ Vector<String>()
+ };
+
+ Vector<IOSExportAsset> assets;
+
+ Ref<DirAccess> tmp_app_path = DirAccess::create_for_path(dest_dir);
+ ERR_FAIL_COND_V(tmp_app_path.is_null(), ERR_CANT_CREATE);
+
+ print_line("Unzipping...");
+ Ref<FileAccess> io_fa;
+ zlib_filefunc_def io = zipio_create_io(&io_fa);
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), TTR("Could not open export template (not a zip file?): \"%s\".", src_pkg_name));
+ return ERR_CANT_OPEN;
+ }
+
+ err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug);
+ ERR_FAIL_COND_V(err, err);
+
+ //export rest of the files
+ int ret = unzGoToFirstFile(src_pkg_zip);
+ Vector<uint8_t> project_file_data;
+ while (ret == UNZ_OK) {
+#if defined(MACOS_ENABLED) || defined(X11_ENABLED)
+ bool is_execute = false;
+#endif
+
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, nullptr, 0, nullptr, 0);
+ if (ret != UNZ_OK) {
+ break;
+ }
+
+ String file = String::utf8(fname);
+
+ print_line("READ: " + file);
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
+
+ //write
+
+ file = file.replace_first("ios/", "");
+
+ if (files_to_parse.has(file)) {
+ _fix_config_file(p_preset, data, config_data, p_debug);
+ } else if (file.begins_with("libgodot.ios")) {
+ if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
+ found_library = true;
+#if defined(MACOS_ENABLED) || defined(X11_ENABLED)
+ is_execute = true;
+#endif
+ file = file.replace(library_to_use, binary_name + ".xcframework");
+ }
+
+ if (file == project_file) {
+ project_file_data = data;
+ }
+
+ ///@TODO need to parse logo files
+
+ if (data.size() > 0) {
+ file = file.replace("godot_ios", binary_name);
+
+ print_line("ADDING: " + file + " size: " + itos(data.size()));
+
+ /* write it into our folder structure */
+ file = dest_dir + file;
+
+ /* make sure this folder exists */
+ String dir_name = file.get_base_dir();
+ if (!tmp_app_path->dir_exists(dir_name)) {
+ print_line("Creating " + dir_name);
+ Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
+ if (dir_err) {
+ ERR_PRINT("Can't create '" + dir_name + "'.");
+ unzClose(src_pkg_zip);
+ return ERR_CANT_CREATE;
+ }
+ }
+
+ /* write the file */
+ {
+ Ref<FileAccess> f = FileAccess::open(file, FileAccess::WRITE);
+ if (f.is_null()) {
+ ERR_PRINT("Can't write '" + file + "'.");
+ unzClose(src_pkg_zip);
+ return ERR_CANT_CREATE;
+ };
+ f->store_buffer(data.ptr(), data.size());
+ }
+
+#if defined(MACOS_ENABLED) || defined(X11_ENABLED)
+ if (is_execute) {
+ // we need execute rights on this file
+ chmod(file.utf8().get_data(), 0755);
+ }
+#endif
+ }
+
+ ret = unzGoToNextFile(src_pkg_zip);
+ }
+
+ /* we're done with our source zip */
+ unzClose(src_pkg_zip);
+
+ if (!found_library) {
+ ERR_PRINT("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive.");
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized");
+ Dictionary camera_usage_descriptions = p_preset->get("privacy/camera_usage_description_localized");
+ Dictionary microphone_usage_descriptions = p_preset->get("privacy/microphone_usage_description_localized");
+ Dictionary photolibrary_usage_descriptions = p_preset->get("privacy/photolibrary_usage_description_localized");
+
+ Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ if (translations.size() > 0) {
+ {
+ String fname = dest_dir + binary_name + "/en.lproj";
+ tmp_app_path->make_dir_recursive(fname);
+ Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
+ f->store_line("/* Localized versions of Info.plist keys */");
+ f->store_line("");
+ f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get("application/config/name").operator String() + "\";");
+ f->store_line("NSCameraUsageDescription = \"" + p_preset->get("privacy/camera_usage_description").operator String() + "\";");
+ f->store_line("NSMicrophoneUsageDescription = \"" + p_preset->get("privacy/microphone_usage_description").operator String() + "\";");
+ f->store_line("NSPhotoLibraryUsageDescription = \"" + p_preset->get("privacy/photolibrary_usage_description").operator String() + "\";");
+ }
+
+ for (const String &E : translations) {
+ Ref<Translation> tr = ResourceLoader::load(E);
+ if (tr.is_valid()) {
+ String lang = tr->get_locale();
+ String fname = dest_dir + binary_name + "/" + lang + ".lproj";
+ tmp_app_path->make_dir_recursive(fname);
+ Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
+ f->store_line("/* Localized versions of Info.plist keys */");
+ f->store_line("");
+ if (appnames.has(lang)) {
+ f->store_line("CFBundleDisplayName = \"" + appnames[lang].operator String() + "\";");
+ }
+ if (camera_usage_descriptions.has(lang)) {
+ f->store_line("NSCameraUsageDescription = \"" + camera_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (microphone_usage_descriptions.has(lang)) {
+ f->store_line("NSMicrophoneUsageDescription = \"" + microphone_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (photolibrary_usage_descriptions.has(lang)) {
+ f->store_line("NSPhotoLibraryUsageDescription = \"" + photolibrary_usage_descriptions[lang].operator String() + "\";");
+ }
+ }
+ }
+ }
+
+ // Copy project static libs to the project
+ Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
+ for (int i = 0; i < export_plugins.size(); i++) {
+ Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
+ for (int j = 0; j < project_static_libs.size(); j++) {
+ const String &static_lib_path = project_static_libs[j];
+ String dest_lib_file_path = dest_dir + static_lib_path.get_file();
+ Error lib_copy_err = tmp_app_path->copy(static_lib_path, dest_lib_file_path);
+ if (lib_copy_err != OK) {
+ ERR_PRINT("Can't copy '" + static_lib_path + "'.");
+ return lib_copy_err;
+ }
+ }
+ }
+
+ String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
+ err = OK;
+ if (!tmp_app_path->dir_exists(iconset_dir)) {
+ err = tmp_app_path->make_dir_recursive(iconset_dir);
+ }
+ if (err) {
+ return err;
+ }
+
+ err = _export_icons(p_preset, iconset_dir);
+ if (err) {
+ return err;
+ }
+
+ {
+ bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard");
+
+ String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/";
+ String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/";
+
+ Ref<DirAccess> launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (launch_screen_da.is_null()) {
+ return ERR_CANT_CREATE;
+ }
+
+ if (use_storyboard) {
+ print_line("Using Launch Storyboard");
+
+ if (launch_screen_da->change_dir(launch_image_path) == OK) {
+ launch_screen_da->erase_contents_recursive();
+ launch_screen_da->remove(launch_image_path);
+ }
+
+ err = _export_loading_screen_file(p_preset, splash_image_path);
+ } else {
+ print_line("Using Launch Images");
+
+ const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard";
+
+ launch_screen_da->remove(launch_screen_path);
+
+ if (launch_screen_da->change_dir(splash_image_path) == OK) {
+ launch_screen_da->erase_contents_recursive();
+ launch_screen_da->remove(splash_image_path);
+ }
+
+ err = _export_loading_screen_images(p_preset, launch_image_path);
+ }
+ }
+
+ if (err) {
+ return err;
+ }
+
+ print_line("Exporting additional assets");
+ _export_additional_assets(dest_dir + binary_name, libraries, assets);
+ _add_assets_to_project(p_preset, project_file_data, assets);
+ String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
+ {
+ Ref<FileAccess> f = FileAccess::open(project_file_name, FileAccess::WRITE);
+ if (f.is_null()) {
+ ERR_PRINT("Can't write '" + project_file_name + "'.");
+ return ERR_CANT_CREATE;
+ };
+ f->store_buffer(project_file_data.ptr(), project_file_data.size());
+ }
+
+#ifdef MACOS_ENABLED
+ {
+ if (ep.step("Code-signing dylibs", 2)) {
+ return ERR_SKIP;
+ }
+ Ref<DirAccess> dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs");
+ ERR_FAIL_COND_V(dylibs_dir.is_null(), ERR_CANT_OPEN);
+ CodesignData codesign_data(p_preset, p_debug);
+ err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ if (ep.step("Making .xcarchive", 3)) {
+ return ERR_SKIP;
+ }
+ String archive_path = p_path.get_basename() + ".xcarchive";
+ List<String> archive_args;
+ archive_args.push_back("-project");
+ archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
+ archive_args.push_back("-scheme");
+ archive_args.push_back(binary_name);
+ archive_args.push_back("-sdk");
+ archive_args.push_back("iphoneos");
+ archive_args.push_back("-configuration");
+ archive_args.push_back(p_debug ? "Debug" : "Release");
+ archive_args.push_back("-destination");
+ archive_args.push_back("generic/platform=iOS");
+ archive_args.push_back("archive");
+ archive_args.push_back("-allowProvisioningUpdates");
+ archive_args.push_back("-archivePath");
+ archive_args.push_back(archive_path);
+ String archive_str;
+ err = OS::get_singleton()->execute("xcodebuild", archive_args, &archive_str, nullptr, true);
+ ERR_FAIL_COND_V(err, err);
+ print_line("xcodebuild (.xcarchive):\n" + archive_str);
+
+ if (ep.step("Making .ipa", 4)) {
+ return ERR_SKIP;
+ }
+ List<String> export_args;
+ export_args.push_back("-exportArchive");
+ export_args.push_back("-archivePath");
+ export_args.push_back(archive_path);
+ export_args.push_back("-exportOptionsPlist");
+ export_args.push_back(dest_dir + binary_name + "/export_options.plist");
+ export_args.push_back("-allowProvisioningUpdates");
+ export_args.push_back("-exportPath");
+ export_args.push_back(dest_dir);
+ String export_str;
+ err = OS::get_singleton()->execute("xcodebuild", export_args, &export_str, nullptr, true);
+ ERR_FAIL_COND_V(err, err);
+ print_line("xcodebuild (.ipa):\n" + export_str);
+#else
+ print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
+#endif
+
+ return OK;
+}
+
+bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
+ String err;
+ bool valid = false;
+
+ // Look for export templates (first official, and if defined custom templates).
+
+ bool dvalid = exists_export_template("ios.zip", &err);
+ bool rvalid = dvalid; // Both in the same ZIP.
+
+ if (p_preset->get("custom_template/debug") != "") {
+ dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
+ if (!dvalid) {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
+ }
+ if (p_preset->get("custom_template/release") != "") {
+ rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
+ if (!rvalid) {
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ valid = dvalid || rvalid;
+ r_missing_templates = !valid;
+
+ // Validate the rest of the configuration.
+
+ String team_id = p_preset->get("application/app_store_team_id");
+ if (team_id.length() == 0) {
+ err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
+ valid = false;
+ }
+
+ String identifier = p_preset->get("application/bundle_identifier");
+ String pn_err;
+ if (!is_package_name_valid(identifier, &pn_err)) {
+ err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
+ valid = false;
+ }
+
+ const String etc_error = test_etc2();
+ if (!etc_error.is_empty()) {
+ valid = false;
+ err += etc_error;
+ }
+
+ if (!err.is_empty()) {
+ r_error = err;
+ }
+
+ return valid;
+}
+
+EditorExportPlatformIOS::EditorExportPlatformIOS() {
+ logo = ImageTexture::create_from_image(memnew(Image(_ios_logo)));
+ plugins_changed.set();
+ check_for_changes_thread.start(_check_for_changes_poll_thread, this);
+}
+
+EditorExportPlatformIOS::~EditorExportPlatformIOS() {
+ quit_request.set();
+ check_for_changes_thread.wait_to_finish();
+}
diff --git a/platform/ios/export/export_plugin.h b/platform/ios/export/export_plugin.h
new file mode 100644
index 0000000000..a30cb4644f
--- /dev/null
+++ b/platform/ios/export/export_plugin.h
@@ -0,0 +1,293 @@
+/*************************************************************************/
+/* export_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IOS_EXPORT_PLUGIN_H
+#define IOS_EXPORT_PLUGIN_H
+
+#include "core/config/project_settings.h"
+#include "core/io/file_access.h"
+#include "core/io/image_loader.h"
+#include "core/io/marshalls.h"
+#include "core/io/resource_saver.h"
+#include "core/io/zip_io.h"
+#include "core/os/os.h"
+#include "core/templates/safe_refcount.h"
+#include "core/version.h"
+#include "editor/editor_export.h"
+#include "editor/editor_settings.h"
+#include "main/splash.gen.h"
+#include "platform/ios/logo.gen.h"
+#include "string.h"
+
+#include "godot_plugin_config.h"
+
+#include <sys/stat.h>
+
+class EditorExportPlatformIOS : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
+
+ Ref<ImageTexture> logo;
+
+ // Plugins
+ SafeFlag plugins_changed;
+ Thread check_for_changes_thread;
+ SafeFlag quit_request;
+ Mutex plugins_lock;
+ Vector<PluginConfigIOS> plugins;
+
+ typedef Error (*FileHandler)(String p_file, void *p_userdata);
+ static Error _walk_dir_recursive(Ref<DirAccess> &p_da, FileHandler p_handler, void *p_userdata);
+ static Error _codesign(String p_file, void *p_userdata);
+ void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
+
+ struct IOSConfigData {
+ String pkg_name;
+ String binary_name;
+ String plist_content;
+ String architectures;
+ String linker_flags;
+ String cpp_code;
+ String modules_buildfile;
+ String modules_fileref;
+ String modules_buildphase;
+ String modules_buildgrp;
+ Vector<String> capabilities;
+ };
+ struct ExportArchitecture {
+ String name;
+ bool is_default = false;
+
+ ExportArchitecture() {}
+
+ ExportArchitecture(String p_name, bool p_is_default) {
+ name = p_name;
+ is_default = p_is_default;
+ }
+ };
+
+ struct IOSExportAsset {
+ String exported_path;
+ bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed = false;
+ };
+
+ String _get_additional_plist_content();
+ String _get_linker_flags();
+ String _get_cpp_code();
+ void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
+ Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
+
+ Vector<ExportArchitecture> _get_supported_architectures();
+ Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
+
+ void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
+ Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
+
+ bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
+ String pname = p_package;
+
+ if (pname.length() == 0) {
+ if (r_error) {
+ *r_error = TTR("Identifier is missing.");
+ }
+ return false;
+ }
+
+ for (int i = 0; i < pname.length(); i++) {
+ char32_t c = pname[i];
+ if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
+ if (r_error) {
+ *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
+ }
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ static void _check_for_changes_poll_thread(void *ud) {
+ EditorExportPlatformIOS *ea = static_cast<EditorExportPlatformIOS *>(ud);
+
+ while (!ea->quit_request.is_set()) {
+ // Nothing to do if we already know the plugins have changed.
+ if (!ea->plugins_changed.is_set()) {
+ MutexLock lock(ea->plugins_lock);
+
+ Vector<PluginConfigIOS> loaded_plugins = get_plugins();
+
+ if (ea->plugins.size() != loaded_plugins.size()) {
+ ea->plugins_changed.set();
+ } else {
+ for (int i = 0; i < ea->plugins.size(); i++) {
+ if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
+ ea->plugins_changed.set();
+ break;
+ }
+ }
+ }
+ }
+
+ uint64_t wait = 3000000;
+ uint64_t time = OS::get_singleton()->get_ticks_usec();
+ while (OS::get_singleton()->get_ticks_usec() - time < wait) {
+ OS::get_singleton()->delay_usec(300000);
+
+ if (ea->quit_request.is_set()) {
+ break;
+ }
+ }
+ }
+ }
+
+protected:
+ virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
+ virtual void get_export_options(List<ExportOption> *r_options) override;
+
+public:
+ virtual String get_name() const override { return "iOS"; }
+ virtual String get_os_name() const override { return "iOS"; }
+ virtual Ref<Texture2D> get_logo() const override { return logo; }
+
+ virtual bool should_update_export_options() override {
+ bool export_options_changed = plugins_changed.is_set();
+ if (export_options_changed) {
+ // don't clear unless we're reporting true, to avoid race
+ plugins_changed.clear();
+ }
+ return export_options_changed;
+ }
+
+ virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
+ List<String> list;
+ list.push_back("ipa");
+ return list;
+ }
+ virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+
+ virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
+
+ virtual void get_platform_features(List<String> *r_features) override {
+ r_features->push_back("mobile");
+ r_features->push_back("ios");
+ }
+
+ virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override {
+ }
+
+ EditorExportPlatformIOS();
+ ~EditorExportPlatformIOS();
+
+ /// List the gdip files in the directory specified by the p_path parameter.
+ static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
+ Vector<String> dir_files;
+ Ref<DirAccess> da = DirAccess::open(p_path);
+ if (da.is_valid()) {
+ da->list_dir_begin();
+ while (true) {
+ String file = da->get_next();
+ if (file.is_empty()) {
+ break;
+ }
+
+ if (file == "." || file == "..") {
+ continue;
+ }
+
+ if (da->current_is_hidden()) {
+ continue;
+ }
+
+ if (da->current_is_dir()) {
+ if (p_check_directories) {
+ Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
+ for (int i = 0; i < directory_files.size(); ++i) {
+ dir_files.push_back(file.plus_file(directory_files[i]));
+ }
+ }
+
+ continue;
+ }
+
+ if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
+ dir_files.push_back(file);
+ }
+ }
+ da->list_dir_end();
+ }
+
+ return dir_files;
+ }
+
+ static Vector<PluginConfigIOS> get_plugins() {
+ Vector<PluginConfigIOS> loaded_plugins;
+
+ String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
+
+ if (DirAccess::exists(plugins_dir)) {
+ Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
+
+ if (!plugins_filenames.is_empty()) {
+ Ref<ConfigFile> config_file = memnew(ConfigFile);
+ for (int i = 0; i < plugins_filenames.size(); i++) {
+ PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ if (config.valid_config) {
+ loaded_plugins.push_back(config);
+ } else {
+ print_error("Invalid plugin config file " + plugins_filenames[i]);
+ }
+ }
+ }
+ }
+
+ return loaded_plugins;
+ }
+
+ static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
+ Vector<PluginConfigIOS> enabled_plugins;
+ Vector<PluginConfigIOS> all_plugins = get_plugins();
+ for (int i = 0; i < all_plugins.size(); i++) {
+ PluginConfigIOS plugin = all_plugins[i];
+ bool enabled = p_presets->get("plugins/" + plugin.name);
+ if (enabled) {
+ enabled_plugins.push_back(plugin);
+ }
+ }
+
+ return enabled_plugins;
+ }
+};
+
+#endif
diff --git a/platform/ios/export/godot_plugin_config.cpp b/platform/ios/export/godot_plugin_config.cpp
new file mode 100644
index 0000000000..9118b95337
--- /dev/null
+++ b/platform/ios/export/godot_plugin_config.cpp
@@ -0,0 +1,285 @@
+/*************************************************************************/
+/* godot_plugin_config.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_plugin_config.h"
+
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+
+String PluginConfigIOS::resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.is_empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_absolute_path()) {
+ return dependency_path;
+ }
+
+ String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
+ absolute_path = plugin_config_dir.plus_file(dependency_path);
+
+ return absolute_path.replace(res_path, "res://");
+}
+
+String PluginConfigIOS::resolve_system_dependency_path(String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.is_empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_absolute_path()) {
+ return dependency_path;
+ }
+
+ String system_path = "/System/Library/Frameworks";
+
+ return system_path.plus_file(dependency_path);
+}
+
+Vector<String> PluginConfigIOS::resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
+
+ if (path.is_empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+Vector<String> PluginConfigIOS::resolve_system_dependencies(Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_system_dependency_path(p_paths[i]);
+
+ if (path.is_empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+bool PluginConfigIOS::validate_plugin(PluginConfigIOS &plugin_config) {
+ bool valid_name = !plugin_config.name.is_empty();
+ bool valid_binary_name = !plugin_config.binary.is_empty();
+ bool valid_initialize = !plugin_config.initialization_method.is_empty();
+ bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty();
+
+ bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
+
+ if (!fields_value) {
+ return false;
+ }
+
+ String plugin_extension = plugin_config.binary.get_extension().to_lower();
+
+ if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) ||
+ (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) {
+ plugin_config.valid_config = true;
+ plugin_config.supports_targets = false;
+ } else {
+ String file_path = plugin_config.binary.get_base_dir();
+ String file_name = plugin_config.binary.get_basename().get_file();
+ String file_extension = plugin_config.binary.get_extension();
+ String release_file_name = file_path.plus_file(file_name + ".release." + file_extension);
+ String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension);
+
+ if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) ||
+ (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) {
+ plugin_config.valid_config = true;
+ plugin_config.supports_targets = true;
+ }
+ }
+
+ return plugin_config.valid_config;
+}
+
+String PluginConfigIOS::get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) {
+ if (!plugin_config.supports_targets) {
+ return plugin_config.binary;
+ }
+
+ String plugin_binary_dir = plugin_config.binary.get_base_dir();
+ String plugin_name_prefix = plugin_config.binary.get_basename().get_file();
+ String plugin_extension = plugin_config.binary.get_extension();
+ String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension;
+
+ return plugin_binary_dir.plus_file(plugin_file);
+}
+
+uint64_t PluginConfigIOS::get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) {
+ uint64_t last_updated = FileAccess::get_modified_time(config_path);
+
+ if (!plugin_config.supports_targets) {
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
+ } else {
+ String file_path = plugin_config.binary.get_base_dir();
+ String file_name = plugin_config.binary.get_basename().get_file();
+ String plugin_extension = plugin_config.binary.get_extension();
+ String release_file_name = file_path.plus_file(file_name + ".release." + plugin_extension);
+ String debug_file_name = file_path.plus_file(file_name + ".debug." + plugin_extension);
+
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name));
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name));
+ }
+
+ return last_updated;
+}
+
+PluginConfigIOS PluginConfigIOS::load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfigIOS plugin_config = {};
+
+ if (!config_file.is_valid()) {
+ return plugin_config;
+ }
+
+ config_file->clear();
+
+ Error err = config_file->load(path);
+
+ if (err != OK) {
+ return plugin_config;
+ }
+
+ String config_base_dir = path.get_base_dir();
+
+ plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String());
+ plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String());
+ plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String());
+
+ String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String());
+ plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
+
+ if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) {
+ Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>());
+ Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
+ Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>());
+ Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>());
+
+ plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
+ plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
+ plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies);
+
+ plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
+
+ plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
+
+ plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>());
+ }
+
+ if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) {
+ List<String> keys;
+ config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys);
+
+ for (int i = 0; i < keys.size(); i++) {
+ Vector<String> key_components = keys[i].split(":");
+
+ String key_value = "";
+ PluginConfigIOS::PlistItemType key_type = PluginConfigIOS::PlistItemType::UNKNOWN;
+
+ if (key_components.size() == 1) {
+ key_value = key_components[0];
+ key_type = PluginConfigIOS::PlistItemType::STRING;
+ } else if (key_components.size() == 2) {
+ key_value = key_components[0];
+
+ if (key_components[1].to_lower() == "string") {
+ key_type = PluginConfigIOS::PlistItemType::STRING;
+ } else if (key_components[1].to_lower() == "integer") {
+ key_type = PluginConfigIOS::PlistItemType::INTEGER;
+ } else if (key_components[1].to_lower() == "boolean") {
+ key_type = PluginConfigIOS::PlistItemType::BOOLEAN;
+ } else if (key_components[1].to_lower() == "raw") {
+ key_type = PluginConfigIOS::PlistItemType::RAW;
+ } else if (key_components[1].to_lower() == "string_input") {
+ key_type = PluginConfigIOS::PlistItemType::STRING_INPUT;
+ }
+ }
+
+ if (key_value.is_empty() || key_type == PluginConfigIOS::PlistItemType::UNKNOWN) {
+ continue;
+ }
+
+ String value;
+
+ switch (key_type) {
+ case PluginConfigIOS::PlistItemType::STRING: {
+ String raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
+ value = "<string>" + raw_value + "</string>";
+ } break;
+ case PluginConfigIOS::PlistItemType::INTEGER: {
+ int raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], 0);
+ Dictionary value_dictionary;
+ String value_format = "<integer>$value</integer>";
+ value_dictionary["value"] = raw_value;
+ value = value_format.format(value_dictionary, "$_");
+ } break;
+ case PluginConfigIOS::PlistItemType::BOOLEAN:
+ if (config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], false)) {
+ value = "<true/>";
+ } else {
+ value = "<false/>";
+ }
+ break;
+ case PluginConfigIOS::PlistItemType::RAW: {
+ String raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
+ value = raw_value;
+ } break;
+ case PluginConfigIOS::PlistItemType::STRING_INPUT: {
+ String raw_value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
+ value = raw_value;
+ } break;
+ default:
+ continue;
+ }
+
+ plugin_config.plist[key_value] = PluginConfigIOS::PlistItem{ key_type, value };
+ }
+ }
+
+ if (validate_plugin(plugin_config)) {
+ plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
+ }
+
+ return plugin_config;
+}
diff --git a/platform/ios/export/godot_plugin_config.h b/platform/ios/export/godot_plugin_config.h
new file mode 100644
index 0000000000..d2a2de4947
--- /dev/null
+++ b/platform/ios/export/godot_plugin_config.h
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* godot_plugin_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IOS_GODOT_PLUGIN_CONFIG_H
+#define IOS_GODOT_PLUGIN_CONFIG_H
+
+#include "core/error/error_list.h"
+#include "core/io/config_file.h"
+#include "core/string/ustring.h"
+
+/*
+ The `config` section and fields are required and defined as follow:
+- **name**: name of the plugin
+- **binary**: path to static `.a` library
+
+The `dependencies` and fields are optional.
+- **linked**: dependencies that should only be linked.
+- **embedded**: dependencies that should be linked and embedded into application.
+- **system**: system dependencies that should be linked.
+- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
+- **files**: files that would be copied into application
+
+The `plist` section are optional.
+- **key**: key and value that would be added in Info.plist file.
+ */
+
+struct PluginConfigIOS {
+ inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
+
+ inline static const char *CONFIG_SECTION = "config";
+ inline static const char *CONFIG_NAME_KEY = "name";
+ inline static const char *CONFIG_BINARY_KEY = "binary";
+ inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
+ inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
+
+ inline static const char *DEPENDENCIES_SECTION = "dependencies";
+ inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
+ inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
+ inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
+ inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
+ inline static const char *DEPENDENCIES_FILES_KEY = "files";
+ inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags";
+
+ inline static const char *PLIST_SECTION = "plist";
+
+ enum PlistItemType {
+ UNKNOWN,
+ STRING,
+ INTEGER,
+ BOOLEAN,
+ RAW,
+ STRING_INPUT,
+ };
+
+ struct PlistItem {
+ PlistItemType type;
+ String value;
+ };
+
+ // Set to true when the config file is properly loaded.
+ bool valid_config = false;
+ bool supports_targets = false;
+ // Unix timestamp of last change to this plugin.
+ uint64_t last_updated = 0;
+
+ // Required config section
+ String name;
+ String binary;
+ String initialization_method;
+ String deinitialization_method;
+
+ // Optional dependencies section
+ Vector<String> linked_dependencies;
+ Vector<String> embedded_dependencies;
+ Vector<String> system_dependencies;
+
+ Vector<String> files_to_copy;
+ Vector<String> capabilities;
+
+ Vector<String> linker_flags;
+
+ // Optional plist section
+ // String value is default value.
+ // Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types
+ // <name>:<type> = <value>
+ HashMap<String, PlistItem> plist;
+
+ static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path);
+
+ static String resolve_system_dependency_path(String dependency_path);
+
+ static Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths);
+
+ static Vector<String> resolve_system_dependencies(Vector<String> p_paths);
+
+ static bool validate_plugin(PluginConfigIOS &plugin_config);
+
+ static String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug);
+
+ static uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path);
+
+ static PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path);
+};
+
+#endif // GODOT_PLUGIN_CONFIG_H