diff options
author | clayjohn <claynjohn@gmail.com> | 2022-09-07 17:44:36 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-09-19 10:26:10 -0700 |
commit | 4a1c7de57c53af429a3523bdcbef65c8c791f09f (patch) | |
tree | 5d555703ca89e5733e5428e3c9508fa342139950 /platform/ios/export | |
parent | c2babb65580d4dce3a0fc8834dd05fe177227b6e (diff) |
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
Diffstat (limited to 'platform/ios/export')
-rw-r--r-- | platform/ios/export/export_plugin.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp index 7aacb2de85..74a57dc614 100644 --- a/platform/ios/export/export_plugin.cpp +++ b/platform/ios/export/export_plugin.cpp @@ -34,7 +34,6 @@ #include "editor/editor_node.h" void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const { - String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); // Vulkan and OpenGL ES 3.0 both mandate ETC2 support. r_features->push_back("etc2"); |