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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-19 17:52:18 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-11-19 17:52:18 +0100 |
commit | 9f134aa5d1b9e3714cd9a19948004204b7f41c68 (patch) | |
tree | 3b72e6adb818217ceec82f4c038a0879abb72ca4 /platform/haiku | |
parent | bea607d53e4adff19956adbe09ace170d8cc40b8 (diff) |
Cleanup old references to GLES2 renderer
There are still some left in the Android Java code, even stuff to swap between
GLES1 and GLES2 support from early Godot days... would be good to see some cleanup
there too one day.
The "graphics/api" option for Android exports is removed, as only GLES 3.0 is supported.
It can be readded when GLES 2.0 support comes back. Fixes #13004.
Diffstat (limited to 'platform/haiku')
-rw-r--r-- | platform/haiku/detect.py | 2 | ||||
-rw-r--r-- | platform/haiku/os_haiku.cpp | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 50f9783dd2..7c62654ef6 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -67,7 +67,7 @@ def configure(env): ## Flags env.Append(CPPPATH=['#platform/haiku']) - env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL']) env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED']) # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 0c34e39655..3af111faf3 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -76,7 +76,7 @@ int OS_Haiku::get_video_driver_count() const { } const char *OS_Haiku::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; } void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { @@ -106,7 +106,9 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_ context_gl->initialize(); context_gl->make_current(); - rasterizer = memnew(RasterizerGLES2); + /* Port to GLES 3 rasterizer */ + //rasterizer = memnew(RasterizerGLES2); + #endif visual_server = memnew(VisualServerRaster(rasterizer)); |