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authorRémi Verschelde <rverschelde@gmail.com>2020-02-13 10:08:52 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-13 10:36:44 +0100
commit386968ea97d4ceeb004cc05a7aa740aa7abe6ca9 (patch)
tree4ad2333ba23b1cbe7db9e213e9d7702606ea42a6 /platform/haiku
parentd661ca53575142582254f56afd5f92563db6dd9f (diff)
Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs!
Diffstat (limited to 'platform/haiku')
-rw-r--r--platform/haiku/os_haiku.cpp11
-rw-r--r--platform/haiku/platform_config.h1
2 files changed, 5 insertions, 7 deletions
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index 80ab9c6aa1..2e4bb2ff26 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -28,10 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "drivers/gles3/rasterizer_gles3.h"
-
#include "os_haiku.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "main/main.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/visual/visual_server_raster.h"
@@ -78,7 +77,7 @@ int OS_Haiku::get_video_driver_count() const {
}
const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES3";
+ return "GLES2";
}
int OS_Haiku::get_current_video_driver() const {
@@ -112,9 +111,9 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p
context_gl->initialize();
context_gl->make_current();
context_gl->set_use_vsync(current_video_mode.use_vsync);
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
-
+ // FIXME: That's not how the rasterizer setup should happen.
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
#endif
visual_server = memnew(VisualServerRaster);
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index 2df3c05f36..f2d5418adf 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -33,5 +33,4 @@
// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
#define _BSD_SOURCE 1
-#define GLES3_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"