summaryrefslogtreecommitdiff
path: root/platform/haiku
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2018-09-11 18:13:45 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-09-12 09:52:22 +0200
commit277b24dfb7acdb42589b931252bbe7be81c7536e (patch)
tree248dc6dfca0e27c3b03533b45753a16d186d2811 /platform/haiku
parentcc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff)
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
Diffstat (limited to 'platform/haiku')
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp2
-rw-r--r--platform/haiku/haiku_direct_window.cpp2
-rw-r--r--platform/haiku/key_mapping_haiku.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index aeaf698015..7e68c01fad 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -32,7 +32,7 @@
#ifdef MEDIA_KIT_ENABLED
-#include "project_settings.h"
+#include "core/project_settings.h"
int32_t *AudioDriverMediaKit::samples_in = NULL;
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index 7eeb226167..150e90be65 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -30,10 +30,10 @@
#include <UnicodeChar.h>
+#include "core/os/keyboard.h"
#include "haiku_direct_window.h"
#include "key_mapping_haiku.h"
#include "main/main.h"
-#include "os/keyboard.h"
HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) :
BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) {
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
index 28a282e25c..ebe8117d5d 100644
--- a/platform/haiku/key_mapping_haiku.cpp
+++ b/platform/haiku/key_mapping_haiku.cpp
@@ -30,8 +30,8 @@
#include <InterfaceDefs.h>
+#include "core/os/keyboard.h"
#include "key_mapping_haiku.h"
-#include "os/keyboard.h"
struct _HaikuTranslatePair {
unsigned int keysym;