diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /platform/haiku | |
parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'platform/haiku')
-rw-r--r-- | platform/haiku/audio_driver_media_kit.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/haiku_direct_window.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/key_mapping_haiku.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index aeaf698015..7e68c01fad 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -32,7 +32,7 @@ #ifdef MEDIA_KIT_ENABLED -#include "project_settings.h" +#include "core/project_settings.h" int32_t *AudioDriverMediaKit::samples_in = NULL; diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 7eeb226167..150e90be65 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -30,10 +30,10 @@ #include <UnicodeChar.h> +#include "core/os/keyboard.h" #include "haiku_direct_window.h" #include "key_mapping_haiku.h" #include "main/main.h" -#include "os/keyboard.h" HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp index 28a282e25c..ebe8117d5d 100644 --- a/platform/haiku/key_mapping_haiku.cpp +++ b/platform/haiku/key_mapping_haiku.cpp @@ -30,8 +30,8 @@ #include <InterfaceDefs.h> +#include "core/os/keyboard.h" #include "key_mapping_haiku.h" -#include "os/keyboard.h" struct _HaikuTranslatePair { unsigned int keysym; |