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author | Ryan Roden-Corrent <ryan@rcorre.net> | 2019-12-23 23:20:32 -0500 |
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committer | Ryan Roden-Corrent <ryan@rcorre.net> | 2019-12-23 23:20:32 -0500 |
commit | 67f441a09de3d1f0e8a66370c465a9ec0e27be00 (patch) | |
tree | 07539e8b088064e265fc8eee872fd6aacfccb9cd /platform/haiku/godot_haiku.cpp | |
parent | d711c57d767734887fbf0955a7b9902c54498a0d (diff) |
Clarify ImmediateGeometry.add_vertex.
It isn't obvious whether you should add vertices in global coordinates,
or local to the ImmediateGeometry Node.
Diffstat (limited to 'platform/haiku/godot_haiku.cpp')
0 files changed, 0 insertions, 0 deletions