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authorKostadin Damyanov <maxmight@gmail.com>2015-06-11 22:57:41 +0300
committerKostadin Damyanov <maxmight@gmail.com>2015-06-11 22:57:41 +0300
commit8df3e30abd06ce8d51e6b1ad696aabf97ea9f178 (patch)
tree9ebc12296d6d0f3bf68a4debe050066bb9b8936b /platform/haiku/detect.py
parentf99b72c04f484c39ae728bc175114544a26d7bca (diff)
Haiku: create a GL context and initialize the audio and physics servers
Diffstat (limited to 'platform/haiku/detect.py')
-rw-r--r--platform/haiku/detect.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 2c15720a92..587148838f 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -50,9 +50,10 @@ def configure(env):
env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
env.Append(CPPFLAGS = ['-DOPENGL_ENABLED'])
env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
- env.Append(LIBS = ['be', 'GL', 'GLEW', 'z', 'network', 'bnetapi'])
+ env.Append(LIBS = ['be', 'game', 'GL', 'GLEW', 'z', 'network', 'bnetapi'])
import methods
env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})