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author | MarianoGNU <marianognu.easyrpg@gmail.com> | 2015-10-17 23:38:33 -0300 |
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committer | MarianoGNU <marianognu.easyrpg@gmail.com> | 2015-10-17 23:38:33 -0300 |
commit | 4452e262539ad9d52a5980305584d897829986d1 (patch) | |
tree | cde7f3bdc36e727a21f55938a131083f84e043a6 /platform/haiku/detect.py | |
parent | 68fb30aaea0acf3ff279831d2d77b2e7129e4b69 (diff) | |
parent | 97f483af0a3e040f73c2df957bd092af2f6c085b (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'platform/haiku/detect.py')
-rw-r--r-- | platform/haiku/detect.py | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py new file mode 100644 index 0000000000..b5fd550442 --- /dev/null +++ b/platform/haiku/detect.py @@ -0,0 +1,61 @@ +import os +import sys + +def is_active(): + return True + +def get_name(): + return "Haiku" + +def can_build(): + if (os.name != "posix"): + return False + + if (sys.platform == "darwin"): + return False + + return True + +def get_opts(): + return [ + ('debug_release', 'Add debug symbols to release version','no') + ] + +def get_flags(): + return [ + ('builtin_zlib', 'no') + ] + +def configure(env): + is64 = sys.maxsize > 2**32 + + if (env["bits"]=="default"): + if (is64): + env["bits"]="64" + else: + env["bits"]="32" + + env.Append(CPPPATH = ['#platform/haiku']) + + env["CC"] = "gcc" + env["CXX"] = "g++" + + if (env["target"]=="release"): + if (env["debug_release"]=="yes"): + env.Append(CCFLAGS=['-g2']) + else: + env.Append(CCFLAGS=['-O3','-ffast-math']) + elif (env["target"]=="release_debug"): + env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) + elif (env["target"]=="debug"): + env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) + + #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) + env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) + env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW']) + + import methods + env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) |