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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-07-01 08:45:34 +0200 |
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committer | GitHub <noreply@github.com> | 2017-07-01 08:45:34 +0200 |
commit | 3d4aa94cf102adffdf2f167eb4c41ba48109fb48 (patch) | |
tree | b77465a18fa9c184e7cd7185d29ac57549c3c267 /platform/haiku/detect.py | |
parent | 2a3e00c8c7e6f997b12864755a3df3b9bd3cca05 (diff) | |
parent | e91a267a7c9e1e82118ab4f98ed60908c34de115 (diff) |
Merge pull request #9455 from akien-mga/buildsystem-fixes
Buildsystem: Improve detect.py readability and fix issues
Diffstat (limited to 'platform/haiku/detect.py')
-rw-r--r-- | platform/haiku/detect.py | 51 |
1 files changed, 26 insertions, 25 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 54e227cd19..c0e003a3d2 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -11,57 +11,58 @@ def get_name(): def can_build(): - if (os.name != "posix"): - return False - if (sys.platform == "darwin"): + if (os.name != "posix" or sys.platform == "darwin"): return False return True def get_opts(): + return [ ('debug_release', 'Add debug symbols to release version', 'no') ] def get_flags(): + return [ ] def configure(env): - is64 = sys.maxsize > 2**32 - - if (env["bits"] == "default"): - if (is64): - env["bits"] = "64" - else: - env["bits"] = "32" - - env.Append(CPPPATH=['#platform/haiku']) - env["CC"] = "gcc-x86" - env["CXX"] = "g++-x86" + ## Build type if (env["target"] == "release"): if (env["debug_release"] == "yes"): - env.Append(CCFLAGS=['-g2']) + env.Prepend(CCFLAGS=['-g2']) else: - env.Append(CCFLAGS=['-O3', '-ffast-math']) + env.Prepend(CCFLAGS=['-O3', '-ffast-math']) + elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + ## Architecture + + is64 = sys.maxsize > 2**32 + if (env["bits"] == "default"): + env["bits"] = "64" if is64 else "32" + + ## Compiler configuration + env["CC"] = "gcc-x86" + env["CXX"] = "g++-x86" + + ## Flags + + env.Append(CPPPATH=['#platform/haiku']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED']) # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np - env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) - env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) - - import methods - env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) - env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) |