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authorRémi Verschelde <rverschelde@gmail.com>2016-10-30 18:44:57 +0100
committerRémi Verschelde <rverschelde@gmail.com>2016-11-01 00:33:51 +0100
commit97c8508f5e4f57b1048830d44e76e1f4517fd449 (patch)
tree3d6af30f519a2a7788e596f21d91f3ecfa399864 /platform/haiku/SCsub
parent681575fa7123592897090c6cce44402c4e45baeb (diff)
style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.
Diffstat (limited to 'platform/haiku/SCsub')
-rw-r--r--platform/haiku/SCsub22
1 files changed, 11 insertions, 11 deletions
diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub
index b5a584baa4..bac287ef62 100644
--- a/platform/haiku/SCsub
+++ b/platform/haiku/SCsub
@@ -3,25 +3,25 @@
Import('env')
common_haiku = [
- 'os_haiku.cpp',
- 'context_gl_haiku.cpp',
- 'haiku_application.cpp',
- 'haiku_direct_window.cpp',
- 'haiku_gl_view.cpp',
- 'key_mapping_haiku.cpp',
- 'audio_driver_media_kit.cpp'
+ 'os_haiku.cpp',
+ 'context_gl_haiku.cpp',
+ 'haiku_application.cpp',
+ 'haiku_direct_window.cpp',
+ 'haiku_gl_view.cpp',
+ 'key_mapping_haiku.cpp',
+ 'audio_driver_media_kit.cpp'
]
target = env.Program(
- '#bin/godot',
- ['godot_haiku.cpp'] + common_haiku
+ '#bin/godot',
+ ['godot_haiku.cpp'] + common_haiku
)
command = env.Command('#bin/godot.rsrc', '#platform/haiku/godot.rdef',
- ['rc -o $TARGET $SOURCE'])
+ ['rc -o $TARGET $SOURCE'])
def addResourcesAction(target = None, source = None, env = None):
- return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc')
+ return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc')
env.AddPostAction(target, addResourcesAction)
env.Depends(target, command)