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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 10:49:05 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 12:11:36 +0100 |
commit | e52213e2fa3d8f216a92152caf862be44b8035e2 (patch) | |
tree | d0cec26cbfddce57af8684ed31701b8987047d49 /platform/android | |
parent | c40020513ac8201a449b5ae2eeb58fef0ce0a2a4 (diff) |
More codespell fixes, do more changes from previous ignore list
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 65032d6a68..677c9d8f13 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -99,7 +99,7 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God // from scratch. Therefore, we need to kill the whole app process and relaunch it. // // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including - // releasing and reloading native libs or resetting their state somehow and clearing statics). + // releasing and reloading native libs or resetting their state somehow and clearing static data). Log.v(TAG, "Restarting Godot instance..."); ProcessPhoenix.triggerRebirth(FullScreenGodotApp.this); } |