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authorvolzhs <volzhs@gmail.com>2018-07-16 23:09:22 +0900
committervolzhs <volzhs@gmail.com>2018-07-17 18:45:57 +0900
commitd18235bc38d4091a27e70f28b19dd48766c9d444 (patch)
tree3b369ee3f2d6f1534aa2a80c0b71957d4b6140f9 /platform/android
parentc0c243ac5c0a8b03a64fdb18b0e647ae6427279c (diff)
Fix keep screen on property path for Android/iOS/UWP
Diffstat (limited to 'platform/android')
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index 8a2d789dc5..ef798fc790 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -297,7 +297,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
runOnUiThread(new Runnable() {
@Override
public void run() {
- view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/driver/keep_screen_on")));
+ view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
}
});
}