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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-15 01:19:43 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-24 20:44:17 +0200 |
commit | a8a6e664fb923d5aa0c21a875ab6667f2d3bb606 (patch) | |
tree | eec470cb2bddea6a88a4d9d1b2e5599b3b25df95 /platform/android | |
parent | 4dd6f56c82fd87b85ad483e6f95585a83cd88a12 (diff) |
Rename BaseMaterial3D properties to use fully spelled out "texture"
This is more consistent with other BaseMaterial properties such as
`ao_texture_channel`.
This also improves the documentation related to
`albedo_texture_force_srgb`.
This also fixes a typo in the 3.x material converter.
Diffstat (limited to 'platform/android')
0 files changed, 0 insertions, 0 deletions