diff options
author | Andreas Haas <liu.gam3@gmail.com> | 2017-06-03 10:54:24 +0200 |
---|---|---|
committer | Andreas Haas <liu.gam3@gmail.com> | 2017-06-03 11:26:39 +0200 |
commit | 9bc534896135322a578118f433f0dc6265839082 (patch) | |
tree | 30316ffea9d6321c6b8292a02b6db3dac9cd1053 /platform/android | |
parent | 5a6d4971e13157cc5f0de199de7f6d257070fc66 (diff) |
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/os_android.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 1c721c645c..6e8b46e252 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -380,8 +380,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_button_index(BUTTON_LEFT); ev->set_button_mask(BUTTON_MASK_LEFT); ev->set_pressed(false); - ev->set_pos(touch[0].pos); - ev->set_global_pos(touch[0].pos); + ev->set_position(touch[0].pos); + ev->set_global_position(touch[0].pos); input->parse_input_event(ev); } @@ -391,7 +391,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(false); - ev->set_pos(touch[i].pos); + ev->set_position(touch[i].pos); input->parse_input_event(ev); } } @@ -410,8 +410,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_button_index(BUTTON_LEFT); ev->set_button_mask(BUTTON_MASK_LEFT); ev->set_pressed(true); - ev->set_pos(touch[0].pos); - ev->set_global_pos(touch[0].pos); + ev->set_position(touch[0].pos); + ev->set_global_position(touch[0].pos); input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y)); last_mouse = touch[0].pos; input->parse_input_event(ev); @@ -424,7 +424,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(true); - ev->set_pos(touch[i].pos.x); + ev->set_position(touch[i].pos.x); input->parse_input_event(ev); } @@ -436,7 +436,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> Ref<InputEventMouseMotion> ev; ev.instance(); ev->set_button_mask(BUTTON_MASK_LEFT); - ev->set_pos(p_points[0].pos.x); + ev->set_position(p_points[0].pos.x); input->set_mouse_position(Point2(ev.mouse_motion.x, ev.mouse_motion.y)); ev->set_speed(input->get_last_mouse_speed()); ev->set_relative(p_points[0].pos - last_mouse); @@ -465,7 +465,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> Ref<InputEventScreenDrag> ev; ev.instance(); ev->set_index(touch[i].id); - ev->set_pos(p_points[idx].pos.x); + ev->set_position(p_points[idx].pos.x); ev->set_relative(p_points[idx].pos - touch[i].pos); input->parse_input_event(ev); touch[i].pos = p_points[idx].pos; @@ -481,8 +481,8 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_button_index(BUTTON_LEFT); ev->set_button_mask(BUTTON_MASK_LEFT); ev->set_pressed(false); - ev->set_pos(touch[0].pos.x); - ev->set_global_pos(touch[0].pos.x); + ev->set_position(touch[0].pos.x); + ev->set_global_position(touch[0].pos.x); input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y)); input->parse_input_event(ev); @@ -492,7 +492,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(false); - ev->set_pos(touch[i].pos); + ev->set_position(touch[i].pos); input->parse_input_event(ev); } touch.clear(); @@ -511,7 +511,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev->set_index(tp.id); ev->set_pressed(true); - ev->set_pos(tp.pos); + ev->set_position(tp.pos); input->parse_input_event(ev); } break; @@ -524,7 +524,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> ev.instance(); ev->set_index(touch[i].id); ev->set_pressed(false); - ev->set_pos(touch[i].pos); + ev->set_position(touch[i].pos); input->parse_input_event(ev); touch.remove(i); i--; |