diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-05-04 22:50:23 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-05-04 22:50:23 -0300 |
commit | 72ae89c5aa8da9110ec8f89e5558d5d04935f3b5 (patch) | |
tree | 453b2c8b8cc0edc588cee2dd3e440b30ff729ae2 /platform/android | |
parent | 3c17e0c91548299b60a6d3998eadb303418512cc (diff) |
Lots of 3D improvements:
-Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too).
-Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed.
-Manipulator gizmos are different for edited object and other objects.
-Properly highlight manipulator gizmo handles when hovered.
-Fixed bugs in fragment program when using more than 1 light together.
-Reload png/jpg files automatically in editor if edited externally.
-Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios
-Added PCF13 to improve smoothness of shadow borders
-General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM.
-Fixed normal mapping when importing DAE files, works nicely now.
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/globals/global_defaults.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp index c6f852a592..9bde79e63c 100644 --- a/platform/android/globals/global_defaults.cpp +++ b/platform/android/globals/global_defaults.cpp @@ -7,7 +7,7 @@ void register_android_global_defaults() { GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false); GLOBAL_DEF("display.Android/driver","GLES2"); - GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false); +// GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false); Globals::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2")); } |