diff options
author | George Marques <george@gmarqu.es> | 2016-06-24 21:00:04 -0300 |
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committer | George Marques <george@gmarqu.es> | 2016-06-24 21:00:04 -0300 |
commit | 6d37253be5657844171413c2fbb164a1a9e7ee9a (patch) | |
tree | 5de32d32128f2ddce4297f36874f7d692eb8657c /platform/android | |
parent | 22c9a44174a113a5f41c21c3d8fa22413834a21d (diff) |
Fix Android sensors polling rate on resume
Fix #5306
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index cdf17e3161..4c0f4878f5 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -602,8 +602,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } mView.onResume(); - mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); - mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_NORMAL); + mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); + mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); GodotLib.focusin(); if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ Window window = getWindow(); |