diff options
author | sanikoyes <sanikoyes@163.com> | 2014-03-13 16:58:03 +0800 |
---|---|---|
committer | sanikoyes <sanikoyes@163.com> | 2014-03-13 16:58:03 +0800 |
commit | 51429bd8d6d2fed9636e1d252a5eb86567b846ec (patch) | |
tree | f602977014d4ab0ba13dd5cf523adaafe9912ede /platform/android | |
parent | 81757d2e977d959e6b0bc26f9fa990417ca91de9 (diff) |
fix android can't input unicode characters
fix hide soft keyboard by press 'back' button,
then click current focus text edit/line edit control,
soft keyboard won't show again
add features:
press enter key with line edit control will hide soft keyboard
Diffstat (limited to 'platform/android')
5 files changed, 319 insertions, 11 deletions
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 5260f6149c..d570fb0eba 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -53,6 +53,8 @@ import java.lang.reflect.Method; import java.util.List; import java.util.ArrayList; import android.provider.Settings.Secure; +import android.widget.FrameLayout; +import com.android.godot.input.*; public class Godot extends Activity implements SensorEventListener @@ -117,7 +119,7 @@ public class Godot extends Activity implements SensorEventListener private SensorManager mSensorManager; private Sensor mAccelerometer; - public RelativeLayout layout; + public FrameLayout layout; static public GodotIO io; @@ -143,13 +145,22 @@ public class Godot extends Activity implements SensorEventListener // mView = new GodotView(getApplication(),io,use_gl2); // setContentView(mView); - layout = new RelativeLayout(this); + layout = new FrameLayout(this); layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); setContentView(layout); + + // GodotEditText layout + GodotEditText edittext = new GodotEditText(this); + edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.WRAP_CONTENT)); + // ...add to FrameLayout + layout.addView(edittext); + mView = new GodotView(getApplication(),io,use_gl2, this); layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); mView.setKeepScreenOn(true); - + + edittext.setView(mView); + io.setEdit(edittext); } @Override protected void onCreate(Bundle icicle) { @@ -172,7 +183,7 @@ public class Godot extends Activity implements SensorEventListener mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); result_callback = null; - + // instanceSingleton( new GodotFacebook(this) ); diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java index 1f3967cb8f..18edfd398d 100644 --- a/platform/android/java/src/com/android/godot/GodotIO.java +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -47,6 +47,7 @@ import android.media.*; import android.hardware.*; import android.content.*; import android.content.pm.ActivityInfo; +import com.android.godot.input.*; //android.os.Build // Wrapper for native library @@ -55,7 +56,8 @@ public class GodotIO { AssetManager am; - Activity activity; + Godot activity; + GodotEditText edit; final int SCREEN_LANDSCAPE=0; final int SCREEN_PORTRAIT=1; @@ -320,7 +322,7 @@ public class GodotIO { - GodotIO(Activity p_activity) { + GodotIO(Godot p_activity) { am=p_activity.getAssets(); activity=p_activity; @@ -462,15 +464,19 @@ public class GodotIO { } public void showKeyboard(String p_existing_text) { + if(edit != null) + edit.showKeyboard(p_existing_text); - InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); - inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); + //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); + //inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); }; public void hideKeyboard() { + if(edit != null) + edit.hideKeyboard(); - InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); - inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS); + //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); + //inputMgr.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS); }; public void setScreenOrientation(int p_orientation) { @@ -501,6 +507,10 @@ public class GodotIO { } }; + + public void setEdit(GodotEditText _edit) { + edit = _edit; + } protected static final String PREFS_FILE = "device_id.xml"; protected static final String PREFS_DEVICE_ID = "device_id"; diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index 093757bfb0..b5ab81cb24 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -61,7 +61,7 @@ import javax.microedition.khronos.opengles.GL10; * that matches it exactly (with regards to red/green/blue/alpha channels * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. */ -class GodotView extends GLSurfaceView { +public class GodotView extends GLSurfaceView { private static String TAG = "GodotView"; private static final boolean DEBUG = false; private static Context ctx; diff --git a/platform/android/java/src/com/android/godot/input/GodotEditText.java b/platform/android/java/src/com/android/godot/input/GodotEditText.java new file mode 100644 index 0000000000..5898e95423 --- /dev/null +++ b/platform/android/java/src/com/android/godot/input/GodotEditText.java @@ -0,0 +1,133 @@ +package com.android.godot.input; +import android.content.Context; +import android.util.AttributeSet; +import android.view.KeyEvent; +import android.widget.EditText; +import com.android.godot.*; +import android.os.Handler; +import android.os.Message; +import android.view.inputmethod.InputMethodManager; +import android.view.inputmethod.EditorInfo; + +public class GodotEditText extends EditText { + // =========================================================== + // Constants + // =========================================================== + private final static int HANDLER_OPEN_IME_KEYBOARD = 2; + private final static int HANDLER_CLOSE_IME_KEYBOARD = 3; + + // =========================================================== + // Fields + // =========================================================== + private GodotView mView; + private GodotTextInputWrapper mInputWrapper; + private static Handler sHandler; + private String mOriginText; + + // =========================================================== + // Constructors + // =========================================================== + public GodotEditText(final Context context) { + super(context); + this.initView(); + } + + public GodotEditText(final Context context, final AttributeSet attrs) { + super(context, attrs); + this.initView(); + } + + public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) { + super(context, attrs, defStyle); + this.initView(); + } + + protected void initView() { + this.setPadding(0, 0, 0, 0); + this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); + + sHandler = new Handler() { + @Override + public void handleMessage(final Message msg) { + switch (msg.what) { + case HANDLER_OPEN_IME_KEYBOARD: + { + GodotEditText edit = (GodotEditText) msg.obj; + String text = edit.mOriginText; + if (edit.requestFocus()) + { + edit.removeTextChangedListener(edit.mInputWrapper); + edit.setText(""); + edit.append(text); + edit.mInputWrapper.setOriginText(text); + edit.addTextChangedListener(edit.mInputWrapper); + final InputMethodManager imm = (InputMethodManager) mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + imm.showSoftInput(edit, 0); + } + } + break; + + case HANDLER_CLOSE_IME_KEYBOARD: + { + GodotEditText edit = (GodotEditText) msg.obj; + + edit.removeTextChangedListener(mInputWrapper); + final InputMethodManager imm = (InputMethodManager) mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + imm.hideSoftInputFromWindow(edit.getWindowToken(), 0); + edit.mView.requestFocus(); + } + break; + } + } + }; + } + + // =========================================================== + // Getter & Setter + // =========================================================== + public void setView(final GodotView view) { + this.mView = view; + if(mInputWrapper == null) + mInputWrapper = new GodotTextInputWrapper(mView, this); + this.setOnEditorActionListener(mInputWrapper); + view.requestFocus(); + } + + // =========================================================== + // Methods for/from SuperClass/Interfaces + // =========================================================== + @Override + public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) { + super.onKeyDown(keyCode, keyEvent); + + /* Let GlSurfaceView get focus if back key is input. */ + if (keyCode == KeyEvent.KEYCODE_BACK) { + this.mView.requestFocus(); + } + + return true; + } + + // =========================================================== + // Methods + // =========================================================== + public void showKeyboard(String p_existing_text) { + this.mOriginText = p_existing_text; + + final Message msg = new Message(); + msg.what = HANDLER_OPEN_IME_KEYBOARD; + msg.obj = this; + sHandler.sendMessage(msg); + } + + public void hideKeyboard() { + final Message msg = new Message(); + msg.what = HANDLER_CLOSE_IME_KEYBOARD; + msg.obj = this; + sHandler.sendMessage(msg); + } + + // =========================================================== + // Inner and Anonymous Classes + // =========================================================== +} diff --git a/platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java new file mode 100644 index 0000000000..b003dc2376 --- /dev/null +++ b/platform/android/java/src/com/android/godot/input/GodotTextInputWrapper.java @@ -0,0 +1,154 @@ +package com.android.godot.input; +import android.content.Context; +import android.text.Editable; +import android.text.TextWatcher; +import android.util.Log; +import android.view.KeyEvent; +import android.view.inputmethod.EditorInfo; +import android.view.inputmethod.InputMethodManager; +import android.widget.TextView; +import android.widget.TextView.OnEditorActionListener; +import com.android.godot.*; + +public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListener { + // =========================================================== + // Constants + // =========================================================== + private static final String TAG = GodotTextInputWrapper.class.getSimpleName(); + + // =========================================================== + // Fields + // =========================================================== + private final GodotView mView; + private final GodotEditText mEdit; + private String mText; + private String mOriginText; + + // =========================================================== + // Constructors + // =========================================================== + + public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) { + this.mView = view; + this.mEdit = edit; + } + + // =========================================================== + // Getter & Setter + // =========================================================== + + private boolean isFullScreenEdit() { + final TextView textField = this.mEdit; + final InputMethodManager imm = (InputMethodManager) textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + return imm.isFullscreenMode(); + } + + public void setOriginText(final String originText) { + this.mOriginText = originText; + } + + // =========================================================== + // Methods for/from SuperClass/Interfaces + // =========================================================== + + @Override + public void afterTextChanged(final Editable s) { + if (this.isFullScreenEdit()) { + return; + } + + //if (BuildConfig.DEBUG) { + //Log.d(TAG, "afterTextChanged: " + s); + //} + int nModified = s.length() - this.mText.length(); + if (nModified > 0) { + final String insertText = s.subSequence(this.mText.length(), s.length()).toString(); + for(int i = 0; i < insertText.length(); i++) { + int ch = insertText.codePointAt(i); + GodotLib.key(0, ch, false); + GodotLib.key(0, ch, true); + } + /* + if (BuildConfig.DEBUG) { + Log.d(TAG, "insertText(" + insertText + ")"); + } + */ + } else { + for (; nModified < 0; ++nModified) { + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false); + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true); + /* + if (BuildConfig.DEBUG) { + Log.d(TAG, "deleteBackward"); + } + */ + } + } + this.mText = s.toString(); + } + + @Override + public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { + /* + if (BuildConfig.DEBUG) { + Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after); + } + */ + this.mText = pCharSequence.toString(); + } + + @Override + public void onTextChanged(final CharSequence pCharSequence, final int start, final int before, final int count) { + + } + + @Override + public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) { + if (this.mEdit == pTextView && this.isFullScreenEdit()) { + // user press the action button, delete all old text and insert new text + for (int i = this.mOriginText.length(); i > 0; i--) { + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false); + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true); + /* + if (BuildConfig.DEBUG) { + Log.d(TAG, "deleteBackward"); + } + */ + } + String text = pTextView.getText().toString(); + + /* If user input nothing, translate "\n" to engine. */ + if (text.compareTo("") == 0) { + text = "\n"; + } + + if ('\n' != text.charAt(text.length() - 1)) { + text += '\n'; + } + + for(int i = 0; i < text.length(); i++) { + int ch = text.codePointAt(i); + GodotLib.key(0, ch, false); + GodotLib.key(0, ch, true); + } + /* + if (BuildConfig.DEBUG) { + Log.d(TAG, "insertText(" + insertText + ")"); + } + */ + } + + if (pActionID == EditorInfo.IME_ACTION_DONE) { + this.mView.requestFocus(); + } + return false; + } + + // =========================================================== + // Methods + // =========================================================== + + // =========================================================== + // Inner and Anonymous Classes + // =========================================================== +} |