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authorJuan Linietsky <reduzio@gmail.com>2014-05-24 01:35:47 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-05-24 01:35:47 -0300
commit1cad087969efefa401a11051343cd0689f660770 (patch)
tree1595dd049bdb7289752012dca4398b2251fb08fa /platform/android/sign.sh
parentf9ff086235cd4ff406b136f62fff77b85c0873f9 (diff)
Making Godot Easier to Use..
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
Diffstat (limited to 'platform/android/sign.sh')
-rwxr-xr-xplatform/android/sign.sh2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/sign.sh b/platform/android/sign.sh
index 8f760e6312..830da05a37 100755
--- a/platform/android/sign.sh
+++ b/platform/android/sign.sh
@@ -1,6 +1,6 @@
#!/bin/bash
-jarsigner -digestalg SHA1 -sigalg MD5withRSA -verbose -keystore /home/luis/Downloads/carnavalguachin.keystore -storepass 12345678 "$1" momoselacome
+jarsigner -digestalg SHA1 -sigalg MD5withRSA -verbose -keystore my-release-key.keystore "$1" reduz
echo ""
echo ""