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authorHugo Locurcio <hugo.locurcio@hugo.pro>2023-02-02 14:54:26 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2023-02-02 14:55:51 +0100
commitdc065754756a67ebe2b01821e86ab620178ccb7c (patch)
treee5fa42abc4779c6e2093ea6c9252f0de099a51ae /platform/android/os_android.h
parent315d3c4d21e4ee7df1e45593205e35d7a034aa6d (diff)
Add a property hint for PrimitiveMesh's `uv2_padding`
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference.
Diffstat (limited to 'platform/android/os_android.h')
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