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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-01-31 15:24:56 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-31 15:24:56 +0100 |
commit | 5525cd85c60455b0bb9716bbef0ad2ad8111d752 (patch) | |
tree | 52ff0e2d3e01dd2655feff1cf88f07e10d84aad1 /platform/android/java_godot_lib_jni.cpp | |
parent | 02eb11450b4151b02db861b5029783e52e16c603 (diff) | |
parent | 99fe462452be44efa618e83ad9bbecd722ae6ecd (diff) |
Merge pull request #45315 from RandomShaper/modernize_thread
Modernize Thread
Diffstat (limited to 'platform/android/java_godot_lib_jni.cpp')
-rw-r--r-- | platform/android/java_godot_lib_jni.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index e3a4ce63ef..bb22162879 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -87,7 +87,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_java = new GodotJavaWrapper(env, activity, godot_instance); godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); - ThreadAndroid::make_default(jvm); + init_thread_jandroid(jvm, env); jobject amgr = env->NewGlobalRef(p_asset_manager); @@ -119,7 +119,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { - ThreadAndroid::setup_thread(); + setup_android_thread(); const char **cmdline = nullptr; jstring *j_cmdline = nullptr; @@ -206,7 +206,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl return; if (step == 0) { - // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id, + // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); ++step; @@ -382,7 +382,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) { - ThreadAndroid::setup_thread(); + setup_android_thread(); AudioDriverAndroid::thread_func(env); } |