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authorFredia Huya-Kouadio <fhuyakou@gmail.com>2020-08-26 13:27:25 -0700
committerGitHub <noreply@github.com>2020-08-26 13:27:25 -0700
commitffd0bb1d0243814e0438203ce7b8837974dc8ce0 (patch)
treebb0739df2b9658dfbd0e56c4a1a74199f645ea4f /platform/android/java
parenta609b30ddb77bcc1c64008a7848da07b5448a10d (diff)
Revert "Disable virtual keyboard focus adjustment on Android"
Diffstat (limited to 'platform/android/java')
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java1
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 35852f31ef..ac51ab6a85 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -448,7 +448,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
- window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);